KuKumber the Dungeon (0, 8, D) a crystal ball of energy the +7 Singing Sword the +0 sword of Power the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} (0, 50, D) a book of Burglary (0, 51, D) the Volume of Creative Aid Spells Type Level a - Regeneration Charms/Necromancy 3 b - Summon Lightning Spire Summoning/Air 4 c - Warp Weapon Charms/Translocation 5 d - Aura of Abjuration Summoning 5 Cuiliuh's Volume of Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Lightning Bolt Conjuration/Air 5 e - Tornado Air 9 a book of Enchantments an uncursed staff of summoning {!a} (0, 52, D) a phantom mirror (1, 32, D) a box of beasts (1, 33, D) an uncursed staff of wizardry (1, 34, D) a +2 rapier of speed (1, 51, D) an uncursed staff of wizardry (1, 52, D) a phantom mirror (2, 14, D) an uncursed staff of poison (2, 15, D) an uncursed staff of cold (2, 32, D) a manual of Stealth (2, 33, D) the cursed +0 dagger of the Middle {flame, rPois rC+ MR+ Str-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (2, 34, D) a cursed ring of loudness (2, 50, D) a book of Clouds (2, 51, D) the Papyrus of Companions and Air Spells Type Level a - Shock Conjuration/Air 1 b - Summon Butterflies Summoning 1 c - Silence Hexes/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Spellforged Servitor Conjuration/Summoning 7 (2, 52, D) an uncursed staff of air (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +1 mottled dragon armour (3, 15, D) a +0 robe of fire resistance (3, 16, D) a +3 ring mail of poison resistance (3, 33, D) an uncursed staff of death (3, 34, D) the cursed +0 whip "Lerhargh" {flame, rF+ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from fire. It has a curse placed upon it. (3, 50, D) an uncursed ring of protection from cold (3, 51, D) a phantom mirror (3, 52, D) 2 potions of haste (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a potion of haste (still there?) a potion of haste (still there?) a potion of berserk rage {!q} (still there?) a scroll of blinking {!r} (still there?) a +0 shield (still there?) a +0 scale mail (still there?) a +0 war axe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 storm dragon armour {rElec} a +5 shadow dragon armour {Stlth++++} a +5 plate armour a +5 ice dragon armour {rC++, rF-} a +5 fire dragon armour {rF++, rC-} a +5 crystal plate armour (4, 14, D) an uncursed staff of earth (4, 15, D) a +1 dagger of holy wrath (4, 16, D) a box of beasts (4, 32, D) a sack of spiders (4, 34, D) a +0 short sword of speed (4, 50, D) the cursed +2 flail "Mafaj" {drain, rElec rF- Int+9 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+9). It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (4, 51, D) the ring of the Raven {Fire *Drain Dex+4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It causes draining when unequipped. (4, 52, D) a +0 pair of gloves of dexterity (5, 14, D) the ring of the Trilobite {-Tele Int+3 Dex+3 Stlth-} [ring of loudness] It affects your intelligence (+3). It affects your dexterity (+3). It prevents most forms of teleportation. It makes you less stealthy. (5, 15, D) a crystal ball of energy (5, 16, D) a +1 rapier of speed (5, 32, D) a +4 ring mail of positive energy (5, 34, D) a +0 pair of gloves of dexterity a +2 short sword of speed (5, 46, D) the +2 buckler of the Ant {rPois rC++} It greatly protects you from cold. It protects you from poison. (unseen) (5, 47, D) (unseen) (5, 50, D) an uncursed staff of earth (5, 51, D) a book of Spatial Translocations (5, 52, D) a lamp of fire (5, 57, D) a +3 vampiric scythe (6, 14, D) a book of Air (6, 15, D) a +3 mace of protection (6, 16, D) a +3 leather armour of cold resistance (6, 33, D) a crystal ball of energy (6, 34, D) a book of Conjurations (6, 50, D) a +3 antimagic scimitar (6, 51, D) a cursed ring of loudness {Stlth-} (6, 52, D) a +1 mace of crushing (7, 6, D) 3 scrolls of blinking {!r} (7, 7, D) 5 potions of haste 2 potions of berserk rage {!q} (7, 14, D) a +2 robe of the Archmagi (7, 15, D) a sack of spiders (7, 16, D) a +0 vampiric trident (7, 32, D) an uncursed staff of earth (7, 34, D) an uncursed ring of wizardry (7, 46, D) an uncursed staff of fire (unseen) (7, 50, D) an uncursed staff of wizardry (7, 51, D) the Tome of Earthen Summoning Spells Type Level a - Passwall Transmutation/Earth 2 b - Lee's Rapid Deconstruction Earth 5 c - Iron Shot Conjuration/Earth 6 d - Summon Hydra Summoning 7 (7, 52, D) a +4 ring of intelligence (8, 14, D) a +2 war axe of freezing (8, 15, D) a lamp of fire (8, 16, D) an uncursed staff of summoning (8, 32, D) a cursed staff of fire (8, 33, D) a +1 dire flail of holy wrath (8, 34, D) a book of Debilitation (8, 46, D) (unseen) (8, 50, D) a box of beasts (8, 51, D) a +1 war axe of venom (8, 52, D) a +0 battleaxe of chopping (9, 15, D) the +9 staff of Wucad Mu {channel} (9, 16, D) a book of Frost (9, 32, D) an uncursed staff of energy (9, 33, D) an uncursed staff of air (9, 34, D) the cursed +1 chain mail of Yredelemnul's Regard {*Drain +Fly rC+ MR++} It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. It causes draining when unequipped. It has a curse placed upon it. (9, 50, D) a +3 vampiric battleaxe (9, 51, D) a +0 hand crossbow of freezing (9, 52, D) a +4 great mace of holy wrath (10, 1, D) an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 5, D) an uncursed ring of flight {+Fly, !d} (10, 14, D) a phial of floods (10, 15, D) a +6 iron rod (11/11) (10, 16, D) a phial of floods (10, 32, D) an uncursed staff of poison (10, 33, D) a +4 blowgun (10, 34, D) a lamp of fire (10, 50, D) an uncursed ring of fire (10, 51, D) a +0 robe of magic resistance (10, 52, D) an uncursed ring of fire (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +12 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a book of Necromancy (11, 15, D) an uncursed staff of energy (11, 16, D) an uncursed staff of wizardry (11, 32, D) an uncursed staff of energy (11, 33, D) the +7 great sword of Hell's Wrath {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. The Shining One disapproves of the use of such an item. (11, 34, D) a book of Party Tricks (11, 50, D) a +0 shortbow of freezing (11, 51, D) the +6 rapier of Purpose {elec, +Fly rElec Str+5 Int-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It affects your intelligence (-4). It insulates you from electricity. It lets you fly. (11, 52, D) Xiwumaf's Compendium of Ashen Ice Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Petrify Transmutation/Earth 4 c - Ozocubu's Refrigeration Ice 6 (12, 14, D) the ring "Ytaried" {rPois rF+ Str+2} [ring of protection from fire] It affects your strength (+2). It protects you from fire. It protects you from poison. (12, 15, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (12, 16, D) a +4 great sword of pain (12, 32, D) a cursed staff of energy (12, 34, D) a cursed amulet of inaccuracy (12, 50, D) a +4 flail of protection (12, 51, D) a +2 dagger of holy wrath (12, 52, D) a +4 plate armour of cold resistance (13, 32, D) a book of Spatial Translocations (13, 33, D) a +1 shield of reflection (13, 34, D) a book of Ice (13, 50, D) an uncursed staff of summoning (13, 51, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. The Shining One disapproves of the use of such an item. (14, 27, D) (unseen) (14, 50, D) a +2 iron rod (10/10) (14, 51, D) a +3 amulet of reflection (18, 44, D) (unseen) (18, 48, D) a +6 ring of dexterity (18, 49, D) an uncursed ring of flight (18, 50, D) a +1 dagger of electrocution (19, 0, D) a +0 spear of freezing (19, 32, D) a +5 shortbow of flaming (19, 33, D) the ring "Bisiucei" {+Blink rC+ SInv} [ring of see invisible] It protects you from cold. It lets you see invisible. It lets you blink. (19, 44, D) (unseen) (19, 48, D) a +4 falchion of protection (20, 0, D) an uncursed staff of power (20, 1, D) the amulet of Sif Muna's Envy {Harm *Drain rC- Int+6} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+6). It makes you vulnerable to cold. It causes draining when unequipped. (20, 32, D) a book of Conjurations (20, 33, D) a +3 leather armour of positive energy (20, 44, D) (unseen) (20, 48, D) a disc of storms (20, 49, D) a +1 falchion of protection (21, 0, D) the Tome of the Ghastly Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Pain Necromancy 1 c - Cigotuvi's Embrace Necromancy 5 d - Bolt of Fire Conjuration/Fire 6 e - Ring of Flames Charms/Fire 7 (21, 1, D) a +2 lajatang of electrocution (21, 17, D) a disc of storms (21, 32, D) a book of the Tempests (21, 33, D) a book of Geomancy (21, 34, D) a +2 antimagic morningstar (21, 48, D) a +1 scale mail of poison resistance (21, 49, D) an uncursed staff of earth (21, 50, D) an uncursed staff of power (22, 0, D) a cursed ring of loudness (22, 1, D) the cursed +0 ring mail of Juih {Str+4 Dex+5} It affects your strength (+4). It affects your dexterity (+5). It has a curse placed upon it. (22, 16, D) an uncursed staff of energy (22, 17, D) a lamp of fire (22, 33, D) a fan of gales (22, 34, D) an uncursed staff of wizardry (22, 48, D) the Catalogue of Changing and Necromancy Spells Type Level a - Pain Necromancy 1 b - Spider Form Transmutation/Poison 3 c - Bolt of Draining Conjuration/Necromancy 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Hydra Form Transmutation 6 (22, 49, D) a +0 chain mail of cold resistance (22, 50, D) a +0 antimagic great mace (22, 66, D) the +11 mace of the Elven Halls {venom, MR++ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (23, 0, D) an uncursed ring of sustain attributes (23, 1, D) a book of Maledictions (23, 13, D) (unseen) (23, 16, D) the cursed +1 hand axe "Cokud" {chop, MR++ Int-3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (23, 18, D) an uncursed ring of sustain attributes (23, 27, D) a +1 short sword of electrocution (23, 28, D) a +1 morningstar of holy wrath (unseen) (23, 32, D) a +0 hand crossbow of flaming (23, 33, D) a cursed ring of loudness (23, 34, D) a +0 hunting sling of flaming (23, 48, D) a +1 great mace of protection (23, 50, D) the Papyrus of the Volcanoes and Enchantment Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Corona Hexes 1 c - Dazzling Spray Conjuration/Hexes 3 d - Tukima's Dance Hexes 3 e - Inner Flame Hexes/Fire 3 (24, 0, D) the +1 scale mail of Unambiguity {Str+6} It affects your strength (+6). (24, 1, D) a +3 demon trident of electrocution (24, 16, D) an uncursed staff of air (24, 17, D) a +1 war axe of freezing (24, 18, D) the Handbook of Earthen Snow Spells Type Level a - Sandblast Earth 1 b - Throw Frost Conjuration/Ice 2 c - Passwall Transmutation/Earth 2 d - Throw Icicle Conjuration/Ice 4 e - Petrify Transmutation/Earth 4 f - Ozocubu's Refrigeration Ice 6 (24, 26, D) a +4 trident of flaming (unseen) (24, 27, D) a +0 shortbow (still there?) a +0 short sword (still there?) a +0 longbow (still there?) an arrow (still there?) a +0 rapier (still there?) (24, 28, D) a +0 spear of flaming (still there?) a +0 short sword (still there?) (24, 29, D) a +4 lightning rod (10/10) (unseen) (24, 32, D) an uncursed ring of resist corrosion (24, 33, D) a +0 battleaxe of electrocution (24, 34, D) a lamp of fire (24, 48, D) a +1 plate armour of fire resistance (24, 49, D) a +1 scale mail of fire resistance (25, 0, D) a +3 leather armour of magic resistance (25, 1, D) an uncursed staff of wizardry (25, 12, D) (unseen) (25, 17, D) a Young Poisoner's Handbook (25, 18, D) a +0 long sword (25, 22, D) a +0 vampiric dagger (unseen) (25, 26, D) a +0 short sword (unseen) (25, 27, D) a +0 dagger a +0 leather armour an uncursed ring of protection from cold {rC+, !d} a +0 rapier a +0 scale mail a +0 shortbow 8 arrows a +0 ring mail a cursed ring of loudness {Stlth-} (25, 28, D) 4 arrows (25, 32, D) a +1 ring of protection (25, 33, D) an uncursed ring of magical power (25, 34, D) the ring of Zeptuph {Wiz rElec rC+ rN+ Slay-6} [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from cold. It insulates you from electricity. It protects you from negative energy. (25, 48, D) a +0 longbow of flaming (25, 49, D) a book of Beasts (25, 50, D) a disc of storms (25, 65, D) a +2 rapier of speed (unseen) (26, 0, D) a sack of spiders (26, 1, D) a +4 hand axe of venom (26, 16, D) a +0 dagger (26, 27, D) a +0 long sword (unseen) (26, 28, D) a +0 mace of protection (unseen) (26, 32, D) a cursed ring of loudness {Stlth-} (26, 33, D) a phantom mirror (26, 34, D) a +1 hunting sling of velocity (26, 48, D) an uncursed staff of earth (26, 49, D) a +3 ring of strength (26, 50, D) the cursed +2 dire flail of Untimely Demise {drain, +Rage rN+ Dex-2 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-2). It protects you from negative energy. It lets you see invisible. It lets you go berserk. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (27, 0, D) a +0 triple sword of holy wrath (27, 16, D) a +0 dagger (27, 17, D) a +0 rapier (27, 32, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (27, 33, D) a book of Callings (27, 34, D) the Disquisition on Enchantment and Self-Knowledge Spells Type Level a - Repel Missiles Charms/Air 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Dazzling Spray Conjuration/Hexes 3 d - Gell's Gravitas Hexes/Translocation 3 e - Excruciating Wounds Charms/Necromancy 5 f - Metabolic Englaciation Hexes/Ice 5 (27, 48, D) a fan of gales (27, 49, D) the Collected Works on Unstable Heat Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Conjure Flame Conjuration/Fire 3 d - Spider Form Transmutation/Poison 3 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Hydra Form Transmutation 6 (28, 0, D) a phantom mirror (28, 1, D) a book of Dreams (28, 17, D) a book of Enchantments (28, 22, D) an arrow (28, 32, D) a phial of floods (28, 33, D) an uncursed ring of ice (28, 48, D) an uncursed staff of poison (28, 49, D) a +7 mace of protection (28, 50, D) a +3 ring of evasion (29, 0, D) the Disquisition on Aerial Earth Spells Type Level a - Static Discharge Conjuration/Air 3 b - Silence Hexes/Air 5 c - Shatter Earth 9 (29, 1, D) an uncursed ring of resist corrosion (29, 16, D) a +4 scale mail of cold resistance (29, 22, D) an arrow (29, 33, D) a fan of gales (29, 48, D) a lamp of fire (29, 49, D) a +1 halberd of flaming (29, 50, D) a fan of gales (30, 21, D) a +0 great sword of holy wrath (unseen) (30, 48, D) a phial of floods (30, 49, D) a +8 rod of ignition (10/10) {!a} (30, 50, D) a box of beasts (31, 48, D) a +2 ring mail of cold resistance (31, 49, D) a +3 hand crossbow of velocity (31, 50, D) the +9 flail of Courage {crush, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (32, 48, D) a book of Unlife (32, 49, D) a book of Maledictions (32, 50, D) a +0 quarterstaff of protection (33, 48, D) a fan of gales (34, 28, D) an uncursed staff of air (34, 50, D) an uncursed amulet of regeneration (35, 0, D) a book of Summonings (35, 14, D) a crystal ball of energy (35, 28, D) an uncursed amulet of regeneration (35, 29, D) a +2 scale mail of poison resistance (36, 0, D) a Fen Folio (36, 1, D) a +4 ring mail of fire resistance (36, 14, D) a +1 short sword of venom (36, 28, D) an uncursed staff of cold (36, 29, D) a box of beasts (37, 1, D) the +0 ring mail of the Harp {rPois Int-2 Dex+3} It affects your intelligence (-2). It affects your dexterity (+3). It protects you from poison. (37, 7, D) a +2 great sword of flaming (37, 8, D) a +2 great sword of flaming (37, 15, D) a +0 war axe (37, 28, D) a +4 plate armour of positive energy (37, 29, D) an uncursed staff of earth (38, 1, D) an uncursed amulet of rage (38, 7, D) a +2 scimitar of flaming (38, 14, D) a lamp of fire (38, 15, D) a +2 spear of flaming (38, 29, D) a +1 leather armour of cold resistance (39, 0, D) a lamp of fire (39, 7, D) a +3 scimitar of flaming (39, 14, D) an uncursed staff of fire (39, 15, D) a +2 hand axe of flaming (39, 29, D) the +10 mace of Zoyniphe {crush, rC+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from cold. (39, 48, D) an uncursed amulet of harm (39, 49, D) a scroll of brand weapon (39, 50, D) the +6 plate armour of the Vaults {+Fly} It lets you fly. (40, 0, D) a lamp of fire (40, 1, D) a +6 ring of intelligence a +6 ring of intelligence (40, 2, D) the cursed +1 whip of Eternal Vigilance {slash, rC- Str+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+4). It makes you vulnerable to cold. It makes you more stealthy. It has a curse placed upon it. the +6 great sword of Misery {slice, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (40, 14, D) a crystal ball of energy (40, 15, D) a +2 chain mail of fire resistance (40, 48, D) a +3 dagger of protection (40, 49, D) a +3 whip of draining (40, 50, D) the +3 leather armour of the Great Game {rN+ Regen+ Slay-4} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from negative energy. It increases your rate of regeneration. (41, 0, D) the Compendium of the Tired Ships Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 c - Lee's Rapid Deconstruction Earth 5 d - Blade Hands Transmutation 5 e - Iron Shot Conjuration/Earth 6 (41, 1, D) the +3 scale mail of Honour {Dex+4} It affects your dexterity (+4). (41, 14, D) a book of Power (41, 15, D) a book of Flames (41, 48, D) a disc of storms (41, 49, D) a book of the Dragon (41, 50, D) a book of Alchemy (42, 0, D) the Grimoire of the Venomous Birds Spells Type Level a - Sting Conjuration/Poison 1 b - Shock Conjuration/Air 1 c - Static Discharge Conjuration/Air 3 d - Summon Lightning Spire Summoning/Air 4 e - Lightning Bolt Conjuration/Air 5 f - Conjure Ball Lightning Conjuration/Air 6 (42, 1, D) an uncursed amulet of the gourmand {Gourm, !d} (42, 14, D) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (42, 15, D) a crystal ball of energy (42, 24, D) a +0 glaive (unseen) (42, 28, D) an uncursed amulet of the gourmand {Gourm, !d} (42, 29, D) a +5 mace of protection (42, 48, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (42, 49, D) a +2 scale mail of poison resistance (42, 50, D) an uncursed ring of resist corrosion (43, 14, D) an uncursed staff of cold (43, 15, D) an uncursed amulet of faith (43, 24, D) a +2 long sword of flaming a +0 plate armour a +0 shield a +0 war axe a +0 chain mail a +0 shield a cursed -2 long sword a +0 plate armour (43, 29, D) a +2 pair of boots of stealth (43, 48, D) a phial of floods (43, 49, D) the +6 hand axe of Noon {freeze, rC+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from cold. (43, 50, D) an uncursed staff of energy (44, 24, D) a +0 great mace (unseen) (44, 28, D) Sif Muna's Volume of Spatial Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Shroud of Golubria Charms/Translocation 2 c - Blink Translocation 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Poisonous Cloud Conjuration/Poison/Air 6 (44, 48, D) a +2 battleaxe of electrocution (44, 49, D) an uncursed staff of wizardry (44, 50, D) the +3 warlock's mirror {reflect} (44, 51, D) the +1 cloak of Vehumet's Hatred {+Blink Regen+} It lets you blink. It increases your rate of regeneration. (45, 22, D) a +1 vampiric great sword (unseen) (45, 23, D) a +2 mace of protection (unseen) (45, 24, D) a +0 long sword (unseen) (45, 48, D) a book of Summonings (45, 49, D) a crystal ball of energy (45, 51, D) an uncursed ring of stealth (45, 55, D) a +6 vampiric scythe (46, 48, D) a book of Callings (46, 49, D) an uncursed staff of earth (46, 50, D) a manual of Shields (46, 51, D) a +3 morningstar of flaming (46, 55, D) a +0 short sword a +4 arbalest of flaming a +1 robe of resistance a +1 antimagic scythe (47, 48, D) the +0 halberd of Okawaru's Delight {pain, MP+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your magic capacity (+9). The Shining One disapproves of the use of such an item. (47, 51, D) an Akashic Record (47, 56, D) a cursed -3 ring of dexterity (48, 48, D) an uncursed staff of power (48, 49, D) an uncursed amulet of magic regeneration (48, 51, D) a +3 ring of protection (49, 0, D) a cursed -3 ring of dexterity (49, 1, D) a book of Battle (49, 12, D) a +5 plate armour of ponderousness (49, 24, D) a crystal ball of energy (49, 36, D) an uncursed staff of poison (49, 37, D) a phantom mirror (49, 48, D) a +2 whip of draining (49, 49, D) a +2 amulet of reflection (50, 1, D) a Young Poisoner's Handbook (50, 12, D) a +1 leather armour of poison resistance (50, 24, D) a +2 halberd of flaming (50, 25, D) the ring "Jikick" {Fire Dex+3 SInv} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. (50, 43, D) a +0 arbalest (unseen) (50, 44, D) 3 large rocks (unseen) (50, 48, D) a +2 arbalest of freezing (50, 49, D) a +1 chain mail of cold resistance (50, 50, D) a scroll of brand weapon (51, 0, D) a +3 hand crossbow of flaming (51, 1, D) a phantom mirror (51, 12, D) a +0 rapier (51, 13, D) a fan of gales (51, 25, D) the amulet "Pemmymyo" {Faith *Corrode Str+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It may corrode you when you take damage. (51, 36, D) a +1 vampiric dagger {!w} (51, 37, D) a +2 great sword of electrocution (51, 43, D) a +2 long sword of holy wrath a +0 chain mail a +0 great mace a +0 plate armour a +1 battleaxe of distortion {!w} a +0 chain mail (51, 44, D) 5 large rocks {!d} (51, 48, D) the +12 dagger of Power {pierce, rN+ Dex+3 Stlth-} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from negative energy. It makes you less stealthy. (51, 49, D) a +3 broad axe of flaming (51, 50, D) an uncursed staff of death (52, 0, D) a book of Conjurations (52, 1, D) a phial of floods (52, 12, D) an uncursed staff of air (52, 24, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (52, 25, D) an uncursed amulet of regeneration (52, 36, D) a phial of floods (52, 43, D) a +0 battleaxe (unseen) (52, 44, D) a +1 battleaxe of pain (unseen) (52, 48, D) an uncursed ring of protection from cold (52, 49, D) the ring of Xom's Wantonness {rN+ MR+ Str+2} [ring of protection from magic] It affects your strength (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (52, 50, D) a +1 hand crossbow of velocity (53, 0, D) a +2 morningstar of protection (53, 5, D) a +4 scythe of distortion {!w} (53, 6, D) a +2 flail of draining (53, 12, D) a +2 rapier of venom (53, 13, D) an uncursed staff of conjuration (53, 24, D) the cursed +0 dagger "Xiematep" {pierce, rPois rC++ Int+2 Dex-4} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (-4). It greatly protects you from cold. It protects you from poison. It has a curse placed upon it. (53, 25, D) a crystal ball of energy (53, 36, D) a +0 great sword (53, 37, D) an uncursed staff of conjuration (53, 48, D) a crystal ball of energy (53, 49, D) a fan of gales (53, 50, D) an uncursed staff of fire (54, 1, D) a +4 chain mail of magic resistance (54, 5, D) an uncursed ring of magical power (54, 6, D) a +2 short sword (unseen) (54, 12, D) the +10 bardiche of Januagene {freeze, -Tele rC++ rN+++ Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It greatly protects you from cold. It renders you almost immune to negative energy. It prevents most forms of teleportation. (54, 13, D) a book of Maledictions (54, 25, D) a book of Fire (54, 36, D) a fan of gales (55, 0, D) the ring of Ydyica Kiha {*Drain EV+1 Int+4 Dex+4} [ring of evasion] It affects your evasion (+1). It affects your intelligence (+4). It affects your dexterity (+4). It causes draining when unequipped. (55, 1, D) an uncursed amulet of dismissal (55, 12, D) an uncursed staff of earth (55, 13, D) a +0 rapier (56, 18, D) a +0 long sword a +0 long sword a +0 leather armour a +0 shortbow 13 arrows a +0 leather armour (56, 20, D) the +9 demon whip "Pipux" {pain, *Noise *Corrode MP+9 Int+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+9). It affects your magic capacity (+9). It may make noises in combat. It may corrode you when you take damage. The Shining One disapproves of the use of such an item. a +0 ring mail a +2 long sword of venom a +5 mace of protection (57, 18, D) a +0 longbow (unseen) (57, 19, D) 7 arrows (57, 20, D) a cursed -3 rapier a +0 rapier a +0 leather armour (59, 36, D) a lamp of fire (59, 43, D) a +0 flail (59, 44, D) a +0 scimitar of electrocution (unseen) (60, 36, D) a box of beasts (60, 43, D) a cursed -1 war axe (61, 4, D) a +1 dagger of venom a +4 hand crossbow of flaming a +0 robe of positive energy (61, 16, D) a disc of storms (61, 26, D) a phantom mirror (61, 36, D) a book of Necromancy (61, 37, D) a book of Summonings (61, 44, D) a +2 morningstar (unseen) (62, 0, D) the +3 plate armour "Gomneh" {Str+2 Dex+2} It affects your strength (+2). It affects your dexterity (+2). (62, 1, D) an uncursed staff of power (62, 8, D) a +2 flail of protection (62, 9, D) a phantom mirror (62, 16, D) a book of Necromancy (62, 17, D) a lamp of fire (62, 19, D) a +0 halberd a +0 robe (62, 36, D) an uncursed staff of air (62, 37, D) a +1 whip of distortion (63, 0, D) an uncursed staff of air (63, 8, D) the cursed +1 hand axe of Fear {chop, *Noise +Inv rN+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. It lets you turn invisible. It may make noises in combat. It has a curse placed upon it. (63, 16, D) a +2 hunting sling of freezing (63, 17, D) an uncursed staff of earth (63, 19, D) a +0 spear (63, 26, D) a phial of floods (63, 27, D) an uncursed amulet of dismissal (63, 36, D) an uncursed staff of wizardry (64, 16, D) a +3 broad axe of flaming (64, 17, D) an uncursed ring of see invisible (64, 27, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (65, 26, D) a book of the Sky (67, 0, D) a +4 scale mail of cold resistance (70, 8, D) an uncursed staff of air (70, 9, D) the Reference Book on Air and Changing Spells Type Level a - Passwall Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Airstrike Air 4 e - Freezing Cloud Conjuration/Ice/Air 6 (70, 37, D) a +3 chain mail of magic resistance (71, 8, D) an uncursed staff of power (71, 16, D) a +0 short sword of electrocution (71, 17, D) a fan of gales (71, 19, D) a +0 trident (unseen) (71, 26, D) a +0 flail (71, 27, D) an uncursed ring of magical power (71, 29, D) the +10 war axe of Honour {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). (71, 30, D) a +2 quarterstaff of speed (still there?) a +0 club (still there?) (71, 37, D) a book of Callings (72, 8, D) a +4 dagger of venom (72, 9, D) the +4 shortbow of Cesochis {freeze, rElec rC++ Int-2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-2). It greatly protects you from cold. It insulates you from electricity. (72, 22, D) a tomahawk (72, 23, D) a tomahawk (72, 26, D) a lamp of fire (72, 27, D) a phantom mirror (72, 29, D) a +0 hand axe (72, 36, D) an uncursed amulet of regeneration {+regen, !d} (72, 37, D) a +1 scale mail of magic resistance (73, 1, D) a manual of Stealth {!d} (73, 16, D) a +1 quarterstaff of draining (73, 17, D) the +4 morningstar of the Two Names {crush, rPois Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. (73, 20, D) a +1 quarterstaff of speed (unseen) (73, 26, D) a crystal ball of energy (73, 27, D) a +0 short sword (73, 29, D) a +0 war axe (unseen) (73, 30, D) a +0 war axe (73, 37, D) the +10 dagger "Caen" {pain, rPois Int+2 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from poison. The Shining One disapproves of the use of such an item. (75, 1, D) a +0 dagger (75, 3, D) a +1 whip of electrocution a +0 robe