KuKumber the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour {Stlth++++} a +5 storm dragon armour {rElec} a +5 ice dragon armour {rC++, rF-} a +5 fire dragon armour {rF++, rC-} a +5 plate armour (7, 5, D) a +0 leather armour a +0 war axe (8, 0, D) an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (10, 1, D) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 5, D) an uncursed ring of flight {+Fly, !d} (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 1, D) a disc of storms (49, 12, D) a +3 halberd of venom (49, 24, D) a +0 dagger (49, 36, D) a +4 blowgun (49, 37, D) a cursed -3 ring of strength (50, 1, D) a +4 scale mail of fire resistance (50, 12, D) a +2 robe of fire resistance (50, 13, D) an uncursed staff of wizardry (50, 24, D) a book of Minor Magic (50, 36, D) a +2 falchion of freezing (50, 37, D) an uncursed staff of fire (51, 0, D) an uncursed staff of wizardry (51, 1, D) a book of Ice (51, 12, D) the +9 dagger "Roymnano" {vamp, +Rage rF+ MR+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It affects your resistance to hostile enchantments. It lets you go berserk. The Shining One disapproves of the use of such an item. (51, 19, D) a steam dragon corpse (51, 24, D) a book of Minor Magic (51, 25, D) an uncursed staff of conjuration (51, 36, D) a +5 battleaxe a crystal ball of energy the cursed +1 plate armour "Uduuxuh" {rF++ Int-4} It affects your intelligence (-4). It greatly protects you from fire. It has a curse placed upon it. a book of Cantrips (51, 37, D) a +1 scale mail of poison resistance (51, 40, D) a +0 flail a +0 robe a +5 scimitar of slicing a +0 robe (52, 0, D) the ring "Seyr Femm" {Fire rElec} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (52, 1, D) an uncursed staff of air (52, 12, D) a manual of Bows {!d} (52, 13, D) a +1 shortbow of freezing (52, 20, D) a hydra corpse (still there?) a steam dragon corpse (still there?) (52, 21, D) a rime drake corpse (52, 24, D) an uncursed ring of flight {+Fly, !d} (52, 25, D) a lamp of fire (52, 40, D) a necrophage corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (53, 1, D) a +1 pair of boots of stealth (53, 13, D) the +4 morningstar of the Egg {distort, Dex+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+4). (53, 19, D) a swamp drake corpse (53, 20, D) a death drake corpse (53, 21, D) a swamp drake corpse (53, 25, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (53, 36, D) a +2 morningstar (53, 37, D) the Incunabulum of Ghastly Slavery Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Call Canine Familiar Summoning 3 d - Agony Necromancy 5 e - Dispel Undead Necromancy 5 f - Aura of Abjuration Summoning 5 (53, 39, D) a +1 halberd (unseen) (54, 0, D) the cursed +1 scimitar of Naskim {drain, Fragile +Fly Str+3 Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (+3). It lets you fly. It will be destroyed if unequipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (54, 1, D) a +1 quarterstaff of holy wrath (54, 13, D) the +11 mace of Kaisuux {freeze, +Rage +Inv rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you turn invisible. It lets you go berserk. (54, 19, D) a swamp drake corpse (54, 20, D) a mottled dragon corpse (54, 24, D) a +0 demon whip of flaming (54, 25, D) a +0 dagger (54, 36, D) a disc of storms (55, 1, D) a scroll of recharging (55, 12, D) a sack of spiders (55, 13, D) a cursed ring of loudness (55, 24, D) a book of Ice (55, 31, D) the ring "Oholev" {-Tele +Fly Str-5 Dex+8 Stlth-} [ring of loudness] It affects your strength (-5). It affects your dexterity (+8). It lets you fly. It prevents most forms of teleportation. It makes you less stealthy. an uncursed staff of wizardry {wiz+, !a} a +0 robe a +2 glaive of protection a +0 robe a necrophage corpse (55, 33, D) a +0 dagger a +0 robe (57, 32, D) a +7 war axe a +0 robe (59, 36, D) a +0 long sword (59, 37, D) a book of Callings (60, 36, D) a +3 flail of draining (60, 37, D) a book of Cantrips (61, 0, D) an uncursed ring of fire (61, 3, D) an uncursed staff of death (unseen) (61, 8, D) an uncursed staff of conjuration (61, 16, D) a +2 war axe of freezing (61, 26, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (61, 36, D) an uncursed staff of earth (61, 37, D) the +10 short sword of Bimesan {venom, rElec rF+ Stlth+} It poisons the flesh of those it strikes. It protects you from fire. It insulates you from electricity. It makes you more stealthy. The Shining One disapproves of the use of such an item. (61, 43, D) 2 large rocks (61, 44, D) a +5 rapier of speed (still there?) a +0 giant club (still there?) (62, 1, D) a Young Poisoner's Handbook (62, 3, D) a +0 arbalest 14 bolts (62, 8, D) a lamp of fire (62, 9, D) an uncursed staff of conjuration (62, 16, D) an uncursed ring of protection from cold (62, 19, D) 3 large rocks (unseen) (62, 26, D) the Grimoire of Battle Magic Spells Type Level a - Searing Ray Conjuration 2 b - Dazzling Spray Conjuration/Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Conjure Ball Lightning Conjuration/Air 6 (62, 27, D) a +0 rapier of electrocution (62, 36, D) a +0 chain mail (62, 42, D) a +0 halberd a +0 chain mail (62, 43, D) 3 large rocks {!d} (63, 3, D) an uncursed staff of cold (unseen) (63, 8, D) a +4 short sword of holy wrath (63, 16, D) the +6 chain mail of Copt {+Inv rPois rF+ Dex-2} It affects your dexterity (-2). It protects you from fire. It protects you from poison. It lets you turn invisible. (63, 17, D) the +6 quarterstaff "Diagus Bewu" {flame, Int+4 SInv Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It lets you see invisible. It makes you less stealthy. (63, 19, D) a +0 trident 4 poisoned tomahawks (63, 21, D) a large rock (63, 23, D) a large rock {!d} (63, 26, D) 2 potions of invisibility a +2 long sword of holy wrath (63, 27, D) an uncursed staff of energy (63, 36, D) a +6 rod of inaccuracy (12/12) (63, 42, D) a +0 glaive a +0 plate armour (63, 43, D) a troll hide {regen} a +0 battleaxe (64, 16, D) a +4 chain mail of fire resistance (64, 17, D) a book of Summonings (64, 26, D) a book of Flames (64, 27, D) a book of the Tempests (65, 26, D) a book of Debilitation (68, 0, D) the +2 demon trident "Naetupp" {freeze, rPois MR+ Dex+6 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. The Shining One disapproves of the use of such an item. (69, 36, D) a +6 lajatang of distortion (70, 10, D) a +3 dagger (70, 37, D) a phial of floods (70, 42, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. The Shining One disapproves of the use of such an item. (71, 10, D) a cursed -2 hand axe (71, 11, D) a +0 short sword (71, 26, D) Sif Muna's Incunabulum of Translocation and Poison Spells Type Level a - Sting Conjuration/Poison 1 b - Apportation Translocation 1 c - Shroud of Golubria Charms/Translocation 2 d - Olgreb's Toxic Radiance Poison 4 e - Passage of Golubria Translocation 4 (71, 27, D) Kiso's Collected Works on Feathers and Ignition Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Airstrike Air 4 c - Tornado Air 9 (71, 28, D) a +0 trident (unseen) (71, 29, D) a cursed -1 trident (unseen) (71, 30, D) a +0 trident (unseen) (71, 36, D) an uncursed staff of wizardry (71, 37, D) a disc of storms (71, 42, D) a +1 scimitar of freezing a +3 ring mail of cold resistance an uncursed ring of poison resistance (72, 8, D) a +4 demon blade of flaming (72, 9, D) a Young Poisoner's Handbook (72, 10, D) a +0 flail (unseen) (72, 11, D) a +0 dagger (unseen) (72, 16, D) the ring "Ideedoa" {rN+ MR+ AC+1} [ring of protection] It affects your AC (+1). It protects you from negative energy. It affects your resistance to hostile enchantments. (72, 17, D) a +2 chain mail of poison resistance (72, 26, D) a crystal ball of energy (72, 27, D) a book of Summonings (72, 28, D) a +0 trident 6 tomahawks (72, 32, D) 2 tomahawks (72, 33, D) a tomahawk (72, 37, D) the Guide on the Helpful Entourage Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Call Imp Summoning 2 d - Ozocubu's Armour Charms/Ice 3 (73, 1, D) a manual of Crossbows {!d} (73, 2, D) a +0 trident (unseen) (73, 17, D) a box of beasts (73, 26, D) a +7 long sword of holy wrath (73, 27, D) an uncursed ring of flight (73, 29, D) a +0 trident (unseen) (74, 3, D) a cursed -3 dagger (75, 1, D) an uncursed staff of air