KuKumber the Dungeon (0, 8, D) a +6 ring of intelligence a crystal ball of energy an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} 4 scrolls of blinking {!r} 3 potions of berserk rage {!q} 6 potions of haste a +0 shield a +0 scale mail a +0 war axe (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour {Stlth++++} a +5 storm dragon armour {rElec} a +5 ice dragon armour {rC++, rF-} a +5 fire dragon armour {rF++, rC-} a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 5, D) an uncursed ring of flight {+Fly, !d} (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a box of beasts (62, 0, D) a +2 ring mail of fire resistance (62, 1, D) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (63, 0, D) the +7 dagger "Xorev" {antimagic, rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. (63, 4, D) a scorpion corpse (67, 0, D) a +2 war axe of chopping (69, 0, D) a +2 short sword of venom (73, 1, D) the cursed +1 shortbow of Mana {velocity, MR- Str+4 Dex+2 Stlth+} Any arrow fired from it inflicts extra damage. It affects your strength (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (74, 3, D) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (75, 1, D) a box of beasts