KuKumber the Dungeon (0, 8, D) a crystal ball of energy 4 scrolls of blinking {!r} 3 potions of berserk rage {!q} 6 potions of haste a +0 shield a +0 scale mail a +0 war axe (2, 6, D) an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour {Stlth++++} a +5 storm dragon armour {rElec} a +5 ice dragon armour {rC++, rF-} a +5 fire dragon armour {rF++, rC-} a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 5, D) an uncursed ring of flight {+Fly, !d} (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) an uncursed staff of earth (61, 8, D) an uncursed staff of cold (61, 11, D) a +0 dire flail (unseen) (62, 0, D) an uncursed staff of cold (62, 1, D) the Reference Book on Harmful Displacement Spells Type Level a - Sting Conjuration/Poison 1 b - Conjure Flame Conjuration/Fire 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Recall Summoning/Translocation 3 e - Poisonous Cloud Conjuration/Poison/Air 6 (63, 0, D) a +5 flail of protection (63, 8, D) a cursed staff of wizardry (67, 0, D) an uncursed staff of wizardry (69, 0, D) a disc of storms (69, 3, D) a swamp drake corpse (70, 8, D) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (70, 9, D) a +4 demon trident of pain (71, 10, D) the +3 dagger of Memnisuo {venom, rF+ Int+5 Dex-4} It poisons the flesh of those it strikes. It affects your intelligence (+5). It affects your dexterity (-4). It protects you from fire. The Shining One disapproves of the use of such an item. (71, 16, D) a +0 long sword (71, 17, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. The Shining One disapproves of the use of such an item. (72, 8, D) a sack of spiders (72, 9, D) an uncursed staff of summoning (72, 16, D) the amulet of the Philosopher {+Rage rC++ MR+} [amulet of rage] It greatly protects you from cold. It affects your resistance to hostile enchantments. It lets you go berserk. (72, 17, D) a lamp of fire (73, 1, D) an uncursed staff of earth (73, 16, D) a disc of storms (73, 17, D) a book of Battle