KuKumber the Dungeon (1, 7, D) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +6 ring of intelligence a crystal ball of energy an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} 2 potions of invisibility a +0 leather armour a +0 war axe (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour {Stlth++++} a +5 storm dragon armour {rElec} a +5 ice dragon armour {rC++, rF-} a +5 fire dragon armour {rF++, rC-} a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 5, D) an uncursed ring of flight {+Fly, !d} (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (48, 44, D) a stone (49, 37, D) a disc of storms (49, 44, D) a stone (50, 37, D) a lamp of fire (51, 37, D) the ring "Deucre" {rElec MR+ Stlth-} [ring of loudness] It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (52, 37, D) a book of Beasts (53, 37, D) an uncursed staff of power (59, 36, D) the cursed +1 flail of the Tiger {venom, rPois MR+ Int-5} It poisons the flesh of those it strikes. It affects your intelligence (-5). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (59, 37, D) the amulet "Dusoant" {Gourm Int+2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+2). (60, 36, D) a +6 plate armour of ponderousness (61, 0, D) an uncursed staff of wizardry (61, 8, D) a +0 club (61, 10, D) a +0 flail (61, 16, D) the +7 short sword "Pack" {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). (61, 22, D) a +5 scimitar of holy wrath a +2 large shield (61, 26, D) the +6 hand axe "Siuqos" {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (61, 36, D) the +5 short sword of Leuwoepa {freeze, Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). (61, 37, D) an uncursed ring of ice (62, 0, D) a lamp of fire (62, 1, D) an uncursed staff of conjuration (62, 8, D) an uncursed staff of conjuration (62, 9, D) a book of Party Tricks (62, 10, D) a +0 trident (unseen) (62, 17, D) an uncursed staff of fire (62, 27, D) an uncursed staff of conjuration (62, 32, D) a +0 rapier (unseen) (62, 33, D) a +0 short sword (unseen) (62, 36, D) a +2 vampiric lajatang {!w} (62, 37, D) a +3 hand axe of venom (63, 10, D) a +5 battleaxe a +2 whip of electrocution (63, 11, D) a cursed +0 whip (unseen) (63, 16, D) an uncursed staff of earth (63, 17, D) a sack of spiders (63, 26, D) a book of Alchemy (63, 27, D) a crystal ball of energy (63, 31, D) a black bear corpse (63, 32, D) a +0 rapier a cursed +0 robe a +0 short sword a +0 robe a black bear corpse a spriggan corpse (63, 36, D) a +2 hunting sling of freezing (63, 37, D) a sack of spiders (64, 16, D) a +3 ring mail of cold resistance (64, 17, D) a +0 spear of piercing (64, 26, D) a +2 vampiric short sword {!w} (65, 26, D) a sack of spiders (67, 0, D) an uncursed staff of wizardry (68, 0, D) Sif Muna's Compendium of Air and the Glacier Spells Type Level a - Freeze Ice 1 b - Repel Missiles Charms/Air 2 c - Throw Frost Conjuration/Ice 2 d - Ensorcelled Hibernation Hexes/Ice 2 e - Mephitic Cloud Conjuration/Poison/Air 3 f - Silence Hexes/Air 5 g - Metabolic Englaciation Hexes/Ice 5 (69, 0, D) the +9 bardiche of the Wilderness {flame, rPois Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It protects you from poison. (69, 36, D) an uncursed staff of power (70, 8, D) an uncursed staff of air (70, 9, D) Oreluod's Collected Works on Fetching Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Cause Fear Hexes 4 c - Leda's Liquefaction Hexes/Earth 4 d - Silence Hexes/Air 5 e - Simulacrum Ice/Necromancy 6 (71, 8, D) a +0 hunting sling of flaming (71, 16, D) a crystal ball of energy (71, 17, D) a +3 shortbow of freezing (71, 26, D) an uncursed staff of summoning (71, 27, D) a +0 great sword of electrocution (71, 36, D) a +0 halberd of protection (71, 37, D) a +3 ring of strength (72, 8, D) a +3 flail of holy wrath (72, 16, D) a box of beasts (72, 17, D) a book of Battle (72, 26, D) an uncursed staff of summoning (72, 27, D) a crystal ball of energy (72, 36, D) a +3 leather armour of poison resistance (72, 37, D) a +1 short sword of venom (73, 1, D) an uncursed ring of stealth (73, 2, D) a +0 dagger (73, 16, D) the +7 great sword "Nuung" {vamp, rPois MR+ Str+4 Dex+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It affects your dexterity (+4). It protects you from poison. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (73, 26, D) a sack of spiders (73, 36, D) an uncursed staff of fire (73, 37, D) a book of Frost (74, 2, D) a +0 club (75, 1, D) a +0 long sword of holy wrath