KuKumber the Dungeon (0, 8, D) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +6 ring of intelligence a crystal ball of energy an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} 2 potions of invisibility a +0 robe a +0 hand axe (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour {Stlth++++} a +5 storm dragon armour {rElec} a +5 ice dragon armour {rC++, rF-} a +5 fire dragon armour {rF++, rC-} a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 5, D) an uncursed ring of flight {+Fly, !d} (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 37, D) an uncursed amulet of faith (60, 37, D) 3 royal jellies (60, 43, D) a +3 mace of venom (61, 0, D) a cursed staff of earth (61, 8, D) a phial of floods (61, 16, D) an uncursed ring of stealth (61, 26, D) an uncursed staff of wizardry (61, 37, D) an uncursed ring of protection from cold (61, 43, D) a +0 vampiric war axe (61, 44, D) 7 arrows (62, 0, D) a +3 quarterstaff of draining (62, 1, D) the cursed +0 trident of Causality {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It has a curse placed upon it. (62, 8, D) a +2 hand axe of electrocution (62, 9, D) a +3 giant club (62, 16, D) a +3 scale mail of cold resistance (62, 17, D) Sif Muna's Catalogue of Evil Weightlessness Spells Type Level a - Corpse Rot Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Static Discharge Conjuration/Air 3 e - Death Channel Necromancy 6 (62, 19, D) a +0 war axe of electrocution a +0 shortbow 3 arrows (62, 26, D) a +3 chain mail of fire resistance (62, 27, D) a fan of gales (62, 31, D) a rime drake corpse (skeletalised by now) (62, 37, D) an uncursed ring of fire (62, 44, D) a +0 long sword (unseen) (63, 0, D) a +1 quarterstaff of protection (63, 8, D) a +2 broad axe of freezing (63, 19, D) 6 large rocks {!d} (63, 20, D) a +0 shortbow 18 arrows (63, 22, D) an arrow (63, 26, D) the Papyrus of Icy Fire Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Bolt of Fire Conjuration/Fire 6 (63, 27, D) a +0 long sword of slicing (63, 37, D) a +4 plate armour of cold resistance (64, 16, D) an uncursed ring of wizardry (64, 17, D) a book of Air (64, 26, D) an uncursed ring of protection from cold (64, 27, D) the +12 long sword of Ambiguity {freeze, MP+9 Dex+7 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It affects your magic capacity (+9). It lets you see invisible. (64, 30, D) a rime drake corpse (skeletalised by now) (65, 26, D) a +3 mace of crushing (67, 0, D) a fan of gales (67, 35, D) a chunk of flesh (68, 0, D) a +2 robe (69, 0, D) a +5 battleaxe a book of Cantrips (69, 36, D) a book of Party Tricks (69, 39, D) a +0 rapier a +0 leather armour (70, 8, D) a book of Fire (70, 11, D) an uncursed staff of cold (unseen) (70, 36, D) a chunk of flesh (70, 37, D) an uncursed ring of fire (70, 42, D) a +0 giant spiked club (unseen) (71, 16, D) a +6 arbalest of flaming (71, 17, D) the +0 ice dragon armour of Tenacity {rPois rF- rC++ Dex+7, rC++, rF-} It affects your dexterity (+7). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. (71, 26, D) a +0 long sword (71, 27, D) a book of Transfigurations (71, 30, D) a +1 short sword of speed (unseen) (71, 36, D) the ring "Ocuok" {rC+ Str+3} [ring of protection from cold] It affects your strength (+3). It protects you from cold. (71, 37, D) an uncursed staff of death (71, 41, D) a +0 scimitar of flaming a +2 robe of magic resistance the human corpse of Erica (71, 42, D) a +0 short sword the +6 arbalest "Damnation" {damnation} The Shining One disapproves of the use of such an item. a +2 quarterstaff of chaos (72, 8, D) a +3 scimitar of holy wrath (72, 16, D) a sack of spiders (72, 17, D) an uncursed staff of conjuration (72, 26, D) an uncursed staff of cold (72, 30, D) a +1 falchion of protection a +0 longbow 19 arrows a +0 leather armour (72, 31, D) 2 arrows (72, 36, D) a +2 plate armour of magic resistance (72, 37, D) a +6 ring of strength (72, 41, D) a -2 halberd (unseen) (73, 1, D) a Necronomicon (73, 16, D) an uncursed staff of air (73, 17, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (73, 26, D) a +0 long sword (73, 27, D) a +0 rapier (73, 30, D) a +0 short sword of draining (73, 31, D) a +3 vampiric falchion (unseen) (73, 33, D) an arrow (73, 36, D) a book of Callings (73, 37, D) a book of Dreams