Dungeon Sprint DCSS version 0.19-a0-1008-g4c63d25 (webtiles) character file. 8 KuKumber the Firebug (level 2, -6/15 HPs) Began as a Deep Elf Fire Elementalist on July 22, 2016. Was a Follower of Sif Muna. Hit by a tomahawk thrown by a merfolk (21 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:50 (95 turns). KuKumber the Firebug (Deep Elf Fire Elementalist) Turns: 95, Time: 00:01:51 Health: -6/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 9/10 EV: 7 Int: 31 God: Sif Muna [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 8 levels left rFire . . . SeeInvis . H - staff of energy {@w1+MP, hungerless spells, !d!a} rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ E - +6 ring of intelligence D - +6 ring of intelligence @: held, not resistant to hostile enchantments, unstealthy A: no striking features a: Divine Energy, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons N - a +5 quick blade (You found it in the Dungeon) S - the +7 Singing Sword (You found it in the Dungeon) Armour a - a +0 robe (worn) j - a +5 fire dragon armour {rF++, rC-} (You found it in the Dungeon) k - a +5 gold dragon armour {rC+, rF+, rPois} (You found it in the Dungeon) O - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves H - an uncursed staff of energy (weapon) {@w1+MP, hungerless spells, !d!a} (You found it in the Dungeon) Jewellery B - a +6 ring of dexterity (You found it in the Dungeon) C - a +6 ring of dexterity (You found it in the Dungeon) D - a +6 ring of intelligence (left hand) (You found it in the Dungeon) E - a +6 ring of intelligence (right hand) (You found it in the Dungeon) F - a +6 ring of strength (You found it in the Dungeon) G - a +6 ring of strength (You found it in the Dungeon) Wands J - a wand of disintegration (7/24) (You found it in the Dungeon) K - a wand of iceblast (5/15) (You found it in the Dungeon) L - a wand of lightning (5/15) (You found it in the Dungeon) M - a wand of acid (5/15) (You found it in the Dungeon) Scrolls i - 4 scrolls of blinking {!r} r - 4 scrolls of amnesia s - 3 scrolls of recharging t - 7 scrolls of fog u - a scroll of holy word {!r} v - 5 scrolls of identify w - 5 scrolls of remove curse x - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage {!q} l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 5 potions of agility q - 5 potions of might Books b - a book of Flames Miscellaneous y - a disc of storms (You found it in the Dungeon) I - a crystal ball of energy (You found it in the Dungeon) Comestibles c - 5 bread rations {@e1} z - 42 fruits A - 4 meat rations {@e2} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.0 Conjurations + Level 6.1 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None x - Throw Flame Conj/Fire #####. 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History p - 5 potions of agility; q - 5 potions of might h - 3 potions of berserk rage {!q} (gained 2) e - 10 potions of heal wounds (gained 9) d - 10 potions of curing (gained 9) Found six altars. r - 4 scrolls of amnesia; s - 3 scrolls of recharging; t - 7 scrolls of fog u - a scroll of holy word {!r}; v - 5 scrolls of identify w - 5 scrolls of remove curse; x - 2 scrolls of fear i - 4 scrolls of blinking {!r} (gained 3) z - 42 fruits; c - 5 bread rations {@e1} (gained 4); A - 4 meat rations {@e2} y - a disc of storms B - a +6 ring of dexterity; C - a +6 ring of dexterity D - a +6 ring of intelligence; E - a +6 ring of intelligence F - a +6 ring of strength; G - a +6 ring of strength You see here an uncursed ring of flight {+Fly, !d}. H - an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} I - a crystal ball of energy J - a wand of disintegration (7/24); K - a wand of iceblast (5/15) L - a wand of lightning (5/15); M - a wand of acid (5/15) You see here an uncursed ring of flight {+Fly, !d}. N - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} O - the +18 shield of the Gong {rElec rN+ MR+ EV-5} Items here: )))) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} the +10 dark maul {crush} the cursed +14 obsidian axe {chop, +Fly SInv *Curse} Drop what? 41/52 slots (_ for help) (? for menu, Esc to quit) You drop the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}. Items here: )))) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} the +10 dark maul {crush} the cursed +14 obsidian axe {chop, +Fly SInv *Curse} Okay, then. N - the +6 shillelagh "Devastator" {shatter} P - the +14 plutonium sword {*Contam Stlth-} Q - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} R - the +0 sword of Power; S - the +7 Singing Sword Items here: ))))) the +7 great mace "Firestarter" {inner flame, rF++} the +9 sword of Zonguldrok {reap} the cursed +13 scythe of Curses {drain, *Curse} the +11 mace of Variability {chaos}; the +7 longbow "Piercer" {penet, EV-2} Okay, then. Drop what? 45/52 slots (_ for help) (? for menu, Esc to quit) You drop the +6 shillelagh "Devastator" {shatter}. You drop the +14 plutonium sword {*Contam Stlth-}. You drop the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}. You drop the +0 sword of Power. Items here: )))) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} the +10 dark maul {crush} the cursed +14 obsidian axe {chop, +Fly SInv *Curse} N - a +5 quick blade; P - a +5 rapier; Q - a +5 dagger Drop what? 44/52 slots (_ for help) (? for menu, Esc to quit) You drop a +5 rapier. You drop a +5 dagger. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. You see here the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}. There is a deep blue altar of Sif Muna here. You kneel at the altar of Sif Muna. Sif Muna welcomes you! N - a +5 quick blade (weapon) You feel clever. D - a +6 ring of intelligence (left hand) You feel clever. E - a +6 ring of intelligence (right hand) H - an uncursed staff of energy (weapon) {@w1+MP, hungerless spells, !d!a} You feel more experienced! You can now request divine energy to cast spells with insufficient magic. Your Spellcasting skill gained 2 levels and is now at level 5! Your Conjurations skill gained 4 levels and is now at level 5! Your Fire Magic skill gained 3 levels and is now at level 6! You have reached level 2! Health restored: 15 You start resting. MP restored: 10 Okay, then. Memorise Throw Flame, consuming 2 spell levels and leaving 8? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'x'. Your surroundings seem different! Welcome to arena 1. 2 merfolk come into view. The merfolk shouts! The merfolk unwields an uncursed trident. The merfolk drops an uncursed trident. The merfolk picks up a +1 halberd of venom. The merfolk wields a +1 halberd of venom. It begins to drip with poison! The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net {=f, !d}. Aim: a merfolk, wielding a trident The flame tongue hits the merfolk. The merfolk appears unharmed. The merfolk throws a tomahawk. The tomahawk hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.m.m.▓ ▓.....▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | KuKumber the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 5 | D | Found a blossoming altar of Fedhas. 5 | D | Found a snail-covered altar of Cheibriados. 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a roughly hewn altar of Beogh. 5 | D | Found a corrupted altar of Lugonu. 6 | D | Found a white marble altar of Elyvilon. 6 | D | Found a shimmering altar of Xom. 8 | D | Found a deep blue altar of Sif Muna. 8 | D | Found a burning altar of Makhleb. 8 | D | Found a bloodstained altar of Trog. 8 | D | Found an iron altar of Okawaru. 8 | D | Found a sparkling altar of Nemelex Xobeh. 8 | D | Found a radiant altar of Vehumet. 60 | D | Became a worshipper of Sif Muna the Loreminder 66 | D | Reached * piety under Sif Muna 66 | D | Reached skill level 5 in Spellcasting 66 | D | Reached skill level 5 in Conjurations 66 | D | Reached skill level 6 in Fire Magic 66 | D | Reached XP level 2. HP: 15/15 MP: 7/10 94 | D | Learned a level 2 spell: Throw Flame 94 | D | Entered arena 1. 94 | D | Noticed a merfolk 94 | D | Noticed a merfolk 95 | D | Hit by a tomahawk thrown by a merfolk Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.2 Conjurations | 5 | 5.0 Fire Magic | 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Cast: Flame Tongue || 1 Use: Potion || 1 Vault maps used: D: sprint_v Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.9 | 0.0 | 69.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.9 | 0.0 | 69.0 +-------+-------+-------+-------+-------+----------------------