Dungeon Sprint DCSS version 0.19-a0-1008-g4c63d25 (webtiles) character file. 157 KuKumber the Thaumaturge (level 5, -23/28 HPs) Began as a Deep Elf Fire Elementalist on July 22, 2016. Was a Follower of Vehumet. Annihilated by a large abomination (29 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:29 (216 turns). KuKumber the Thaumaturge (DEFE) Turns: 216, Time: 00:02:29 Health: -23/28 AC: 2 Str: 5 XL: 5 Next: 15% Magic: 15/18 EV: 13 Int: 33 God: Vehumet [*.....] Gold: 0 SH: 8 Dex: 15 Spells: 1 memorised, 20 levels left rFire . . . SeeInvis . V - +7 Screaming Sword rCold . . . Gourm . a - +0 robe rNeg . . . Faith . z - +3 buckler rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ L - +6 ring of intelligence K - +6 ring of intelligence @: exhausted, slowed, very slow, not resistant to hostile enchantments, unstealthy A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons y - a +5 quick blade (You found it in the Dungeon) V - the +7 Screaming Sword (weapon) (You found it in the Dungeon) Armour a - a +0 robe (worn) z - a +3 buckler (worn) (You found it in the Dungeon) A - a +5 fire dragon armour {rF++, rC-} (You found it in the Dungeon) B - a +5 gold dragon armour {rC+, rF+, rPois} (You found it in the Dungeon) Q - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves G - an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (You found it in the Dungeon) Jewellery I - a +6 ring of dexterity (You found it in the Dungeon) J - a +6 ring of dexterity (You found it in the Dungeon) K - a +6 ring of intelligence (left hand) (You found it in the Dungeon) L - a +6 ring of intelligence (right hand) (You found it in the Dungeon) M - a +6 ring of strength (You found it in the Dungeon) N - a +6 ring of strength (You found it in the Dungeon) Wands C - a wand of disintegration (7/24) (You found it in the Dungeon) D - a wand of iceblast (5/15) (You found it in the Dungeon) E - a wand of lightning (5/15) (You found it in the Dungeon) F - a wand of acid (5/15) (You found it in the Dungeon) Scrolls i - 4 scrolls of blinking {!r} p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word {!r} t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 9 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 2 potions of berserk rage {!q} j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Flames m - a book of Power (You found it in the Dungeon) Miscellaneous H - a crystal ball of energy (You found it in the Dungeon) O - a disc of storms (You found it in the Dungeon) Comestibles c - 5 bread rations {@e1} w - 42 fruits x - 4 meat rations {@e2} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.2 Shields + Level 8.7 Spellcasting + Level 7.0 Conjurations + Level 6.4 Fire Magic You had 20 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History The flame tongue hits the naga. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 4/15 hp. You now have 5/10 mp. Aim: a naga, wielding a war axe (almost dead) The flame tongue hits the naga. You kill the naga! Vehumet accepts your kill. Your Spellcasting skill gained 3 levels and is now at level 8! Your Conjurations skill gained 2 levels and is now at level 6! Your Fire Magic skill gained 2 levels and is now at level 5! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 5, Int 19, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You have reached level 4! You feel clever. You regained 2 hp, and now have 6/24 hp. You now have 4/16 mp. You feel better. You regained 10 hp, and now have 16/24 hp. You see here a war axe. You see here a book of Power. Okay, then. m - a book of Power P - the ring of Shadows {Umbra +Inv Stlth+} The Singing Sword plays a couple of bars. You drop the ring of Shadows {Umbra +Inv Stlth+}. You start resting. Health restored: 24; MP restored: 16 Your surroundings seem different! Welcome to arena 2. A white imp, an iron imp and a large abomination come into view. The white imp shouts! The iron imp picks up an uncursed ring of ice. The iron imp puts on an uncursed ring of ice. Aim: a large abomination (hasn't noticed you) Okay, then. Okay, then. Aim: a large abomination (hasn't noticed you, chance to defeat MR: 7%) Okay, then. Aim: a large abomination (hasn't noticed you) Okay, then. Aim: a white imp The flame tongue hits the white imp. The white imp is burned terribly! You kill the white imp! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Freeze. Your Fire Magic skill increases to level 6! The iron imp shouts! The Screaming Sword roars like a irate beast. The iron imp and the large abomination are hurt by the noise. You now have 15/16 mp. Aim: an iron imp, wearing an uncursed ring of ice The flame tongue hits the iron imp. The iron imp resists. The Screaming Sword shrieks angrily. The iron imp and the large abomination are hurt by the noise. You now have 14/16 mp. Aim: an iron imp, wearing an uncursed ring of ice (lightly wounded) The flame tongue hits the iron imp. The iron imp resists. The Screaming Sword suddenly bursts into murderous laughter! The iron imp and the large abomination are hurt by the noise. You now have 13/16 mp. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You now have 36/36 hp. You are too berserk! You feel a strong urge to attack something. The Screaming Sword thunders like a enraged predator. The iron imp and the large abomination are hurt by the noise. You slice the iron imp!! You kill the iron imp! Vehumet accepts your kill. Your Conjurations skill increases to level 7! You have reached level 5! The Screaming Sword shouts, "Murder is sin, but it will be washed away with blood." The large abomination is hurt by the noise. Health restored: 42 You hit the large abomination but do no damage. The Screaming Sword roars, "Don't stick me into that one, please." The large abomination is hurt by the noise. You block the large abomination's attack. You slice the large abomination!! The large abomination hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 33 damage, and have 9/42 hp. MASSIVE DAMAGE!! You barely miss the large abomination. You closely miss the large abomination. The Screaming Sword clamours, "I revel, I sever!" The large abomination is hurt by the noise. You block the large abomination's attack. You slash the large abomination! You are no longer berserk. You are exhausted. You feel yourself slow down. The large abomination hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓..)".▓.....▓ ▓.....▓.=...▓ ▓.....▓.....▓ ▓.....▓..)..▓ ▓.X=..▓.....▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a large abomination. Vanquished Creatures A naga (D) An iron imp (D) A white imp (D) A ball python (D) 4 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | KuKumber the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found a snail-covered altar of Cheibriados. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 1 | D | Found a white marble altar of Elyvilon. 1 | D | Found a shimmering altar of Xom. 3 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a burning altar of Makhleb. 3 | D | Found a bloodstained altar of Trog. 3 | D | Found an iron altar of Okawaru. 3 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a radiant altar of Vehumet. 6 | D | Banished a spatial maelstrom 65 | D | Became a worshipper of Vehumet 70 | D | Reached skill level 4 in Shields 70 | D | Reached skill level 5 in Spellcasting 70 | D | Reached skill level 4 in Conjurations 70 | D | Reached XP level 2. HP: 15/15 MP: 6/10 107 | D | Entered arena 1. 107 | D | Noticed a naga 113 | D | Killed a naga 113 | D | Reached skill level 8 in Spellcasting 113 | D | Reached skill level 6 in Conjurations 113 | D | Reached skill level 5 in Fire Magic 113 | D | Reached XP level 3. HP: 5/19 MP: 4/14 113 | D | Reached XP level 4. HP: 6/24 MP: 4/16 205 | D | Entered arena 2. 205 | D | Noticed a large abomination 206 | D | Reached * piety under Vehumet 206 | D | Offered knowledge of Freeze by Vehumet. 206 | D | Reached skill level 6 in Fire Magic 211 | D | Reached skill level 7 in Conjurations 211 | D | Reached XP level 5. HP: 28/28 MP: 14/18 213 | D | HP: 9/42 [large abomination (33)] 216 | D | Annihilated by a large abomination Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shields | 4 | 4.2 Spellcasting | 5 8 | 8.7 Conjurations | 4 6 7 | 7.0 Fire Magic | 5 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Double sword | | 6 || 6 Cast: Flame Tongue | 5 | 4 || 9 Use: Potion | 1 | 2 || 3 Block: Buckler | | 2 || 2 Vault maps used: D: sprint_v Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.8 | 0.0 | 105.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.8 | 0.0 | 105.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 213.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 213.0 +-------+-------+-------+-------+-------+----------------------