Dungeon Sprint DCSS version 0.19-a0-1008-g4c63d25 (webtiles) character file. 43 KuKumber the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Fire Elementalist on July 22, 2016. Was an Initiate of Vehumet. Slain by a tarantella (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:27 (263 turns). KuKumber the Conjurer (Deep Elf Fire Elementalist) Turns: 263, Time: 00:01:28 Health: -4/19 AC: 14 Str: 13 XL: 3 Next: 37% Magic: 12/16 EV: 5 Int: 22 God: Vehumet [......] Gold: 0 SH: 0 Dex: 21 Spells: 1 memorised, 9 levels left rFire + + + SeeInvis . P - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold x x . Gourm . j - +5 fire dragon armour {rF++, rC-} rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +......... A - ring "Zedghiot" {Fire rElec Str+7 Int-3} I - +6 ring of dexterity @: held, not resistant to hostile enchantments, very unstealthy A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were hungry. You visited 1 branch Inventory: Hand Weapons m - a +5 quick blade (You found it in the Dungeon) P - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). T - the +7 Singing Sword (You found it in the Dungeon) Armour a - a +0 robe j - a +5 fire dragon armour (worn) {rF++, rC-} (You found it in the Dungeon) k - a +5 gold dragon armour {rC+, rF+, rPois} (You found it in the Dungeon) l - a +3 buckler (You found it in the Dungeon) Q - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves G - an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (You found it in the Dungeon) Jewellery A - the ring "Zedghiot" (right hand) {Fire rElec Str+7 Int-3} (You found it in the Dungeon) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+7). It affects your intelligence (-3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. I - a +6 ring of dexterity (left hand) (You found it in the Dungeon) J - a +6 ring of dexterity (You found it in the Dungeon) K - a +6 ring of intelligence (You found it in the Dungeon) L - a +6 ring of intelligence (You found it in the Dungeon) M - a +6 ring of strength (You found it in the Dungeon) N - a +6 ring of strength (You found it in the Dungeon) Wands y - a wand of disintegration (7/24) (You found it in the Dungeon) D - a wand of iceblast (5/15) (You found it in the Dungeon) E - a wand of lightning (5/15) (You found it in the Dungeon) F - a wand of acid (5/15) (You found it in the Dungeon) Scrolls i - 4 scrolls of blinking {!r} p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word {!r} t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage {!q} w - 2 potions of brilliance x - 2 potions of invisibility z - 4 potions of resistance B - 5 potions of agility C - 5 potions of might Books b - a book of Flames Miscellaneous H - a crystal ball of energy (You found it in the Dungeon) O - a disc of storms (You found it in the Dungeon) Comestibles c - 5 bread rations {@e1} n - 40 fruits o - 4 meat rations {@e2} Skills: - Level 2.8 Armour - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 6.4 Conjurations + Level 5.9 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 8% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History I - a +6 ring of dexterity (left hand) You feel stronger. M - a +6 ring of strength (right hand) You feel more experienced! Your Armour skill gained 2 levels and is now at level 2! Your Conjurations skill gained 4 levels and is now at level 5! Your Fire Magic skill gained 2 levels and is now at level 5! You have reached level 2! Health restored: 15 You start resting. MP restored: 14 Your surroundings seem different! Welcome to arena 1. An iron imp and a shadow imp come into view. The shadow imp shouts, "Give up, thou prissy idle-headed giglet!" Aim: a shadow imp You feel a surge of power! The flame tongue hits the shadow imp. You take 1 damage, and have 14/15 hp. You now have 13/14 mp. Aim: a shadow imp (moderately wounded) You feel a surge of power! The flame tongue hits the shadow imp. The shadow imp hits you but does no damage. The iron imp hits you but does no damage. You take 1 damage, and have 13/15 hp. You now have 12/14 mp. Aim: a shadow imp (almost dead) You feel a surge of power! The flame tongue hits the shadow imp. You kill the shadow imp! Vehumet accepts your kill. You take 1 damage, and have 12/15 hp. You now have 11/14 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You hit the iron imp but do no damage. The iron imp hits you but does no damage. You hit the iron imp. The iron imp hits you. You take 4 damage, and have 8/15 hp. MASSIVE DAMAGE!! You sock the iron imp! You kill the iron imp! Vehumet accepts your kill. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 6! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 5, Int 19, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You regained 2 hp, and now have 10/19 hp. Okay, then. The ring "Zedghiot" {Fire rElec Str+7 Int-3}. The floor. You start resting. You are feeling hungry. You regained 4 hp, and now have 15/19 hp. MP restored: 16 A - the ring "Zedghiot" {Fire rElec Str+7 Int-3} You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or I - a +6 ring of dexterity; > or M - a +6 ring of strength You remove your +6 ring of strength. You feel weaker. You feel more attuned to fire. A - the ring "Zedghiot" (right hand) {Fire rElec Str+7 Int-3} You start resting. Health restored: 19 Your surroundings seem different! Welcome to arena 2. 2 jumping spiders and a tarantella come into view. The jumping spider hisses angrily. The tarantella hisses angrily. The jumping spider hisses angrily. The jumping spider leaps! x2 Aim: a tarantella You feel a strong surge of power! The flame tongue hits the tarantella. The jumping spider leaps! You take 1 damage, and have 18/19 hp. You now have 15/16 mp. Aim: a tarantella (lightly wounded) You feel a strong surge of power! The flame tongue hits the tarantella. The jumping spider leaps! The jumping spider completely misses you. The jumping spider bites you but does no damage. The jumping spider pounces on you but does no damage. The jumping spider bites you but does no damage. The tarantella barely misses you. You take 1 damage, and have 17/19 hp. You now have 14/16 mp. Aim: a tarantella (heavily wounded) You feel a strong surge of power! The flame tongue hits the tarantella. The jumping spider closely misses you. x2 The jumping spider completely misses you. The jumping spider closely misses you. The tarantella bites you! You take 9 damage, and have 8/19 hp. MASSIVE DAMAGE!! You now have 13/16 mp. Aim: a tarantella (heavily wounded) You feel a strong surge of power! The flame tongue hits the tarantella. The jumping spider pounces on you. * * * LOW HITPOINT WARNING * * * You are caught in a web! The jumping spider barely misses you. The jumping spider pounces on you but does no damage. The jumping spider bites you but does no damage. The tarantella closely misses you. The jumping spider barely misses you. The jumping spider bites you but does no damage. The jumping spider barely misses you. x2; The tarantella bites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.))}.▓.....▓ ▓.....▓...}.▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓..ss.▓.....▓ ▓..@s.▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 2 jumping spiders and a tarantella. Vanquished Creatures An iron imp (D) A shadow imp (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | KuKumber the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D | Found a shimmering altar of Xom. 6 | D | Found a burning altar of Makhleb. 6 | D | Found an iron altar of Okawaru. 6 | D | Found a deep blue altar of Sif Muna. 6 | D | Found a radiant altar of Vehumet. 6 | D | Found a bloodstained altar of Trog. 18 | D | Found a sparkling altar of Nemelex Xobeh. 19 | D | Found a corrupted altar of Lugonu. 19 | D | Found a roughly hewn altar of Beogh. 19 | D | Found a white marble altar of Elyvilon. 19 | D | Found a viscous altar of Jiyva. 19 | D | Found a blossoming altar of Fedhas. 20 | D | Found a snail-covered altar of Cheibriados. 68 | D | Became a worshipper of Vehumet 87 | D | Reached skill level 2 in Armour 87 | D | Reached skill level 5 in Conjurations 87 | D | Reached skill level 5 in Fire Magic 87 | D | Reached XP level 2. HP: 15/15 MP: 8/8 112 | D | Entered arena 1. 118 | D | Reached skill level 4 in Spellcasting 118 | D | Reached skill level 6 in Conjurations 118 | D | Reached XP level 3. HP: 10/19 MP: 10/10 199 | D | Got the ring "Zedghiot" {Fire rElec Str+7 Int-3} 259 | D | Entered arena 2. 259 | D | Noticed a jumping spider 259 | D | Noticed a tarantella 259 | D | Noticed a jumping spider 263 | D | HP: 3/19 [jumping spider (4)] 263 | D | Slain by a tarantella Vault maps used: D: sprint_v Skill XL: | 1 2 | ---------------+-------+----- Armour | 2 | 2.8 Conjurations | 5 6 | 6.4 Fire Magic | 5 | 5.9 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Quarterstaff || 3 Cast: Flame Tongue || 7 Use: Potion || 1 Eat: Fruit || 2 Armor: Fire dragon armou || 9 Dodge: Dodged || 11 Vault maps used: D: sprint_v Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.3 | 0.0 | 95.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.3 | 0.0 | 95.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.0 +-------+-------+-------+-------+-------+----------------------