KuKumber the Dungeon (0, 8, D) a crystal ball of energy an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} a +6 ring of strength 2 potions of invisibility a +0 leather armour a +0 war axe a +5 fire dragon armour {rF++, rC-} (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour {Stlth++++} a +5 storm dragon armour {rElec} a +5 ice dragon armour {rC++, rF-} a +5 plate armour (10, 1, D) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 5, D) an uncursed ring of flight {+Fly, !d} (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 24, D) a +0 pair of boots of flying (49, 37, D) the Collected Works on Flamy Earth Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Iron Shot Conjuration/Earth 6 (50, 24, D) a +2 ring mail of magic resistance (50, 25, D) a lamp of fire (50, 36, D) a fan of gales (50, 37, D) the +4 troll leather armour of Wolofo {-Cast Regen+ Str+3 SInv} It affects your strength (+3). It lets you see invisible. It prevents spellcasting. It increases your rate of regeneration. (51, 24, D) a +0 scimitar (51, 25, D) a book of Necromancy (51, 36, D) a +2 morningstar of distortion {!w} (51, 37, D) a +0 trident of protection (51, 40, D) a +0 long sword (52, 24, D) a +0 halberd (52, 25, D) a +4 blowgun (52, 36, D) a disc of storms (52, 37, D) a lamp of fire (52, 40, D) a necrophage corpse (53, 24, D) a +0 whip (53, 25, D) a sack of spiders (53, 30, D) a +0 short sword (53, 36, D) a box of beasts (54, 24, D) a book of Misfortune (54, 25, D) a +0 hand axe (54, 36, D) a +5 scimitar of pain (55, 24, D) a lamp of fire (59, 36, D) a book of Changes (59, 43, D) a +0 dagger a +0 robe (60, 43, D) a +2 spear of venom (61, 0, D) a crystal ball of energy (61, 8, D) a +0 fire dragon armour (61, 16, D) the ring "Woraroh" {+Fly rN+ MR- AC+3 Stlth+} [ring of protection] It affects your AC (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. (61, 26, D) a +3 ring mail of fire resistance (61, 36, D) an uncursed staff of summoning (61, 37, D) a fan of gales (61, 43, D) a +0 great mace a cursed +0 plate armour (61, 44, D) a +2 great sword of freezing a +1 robe of magic resistance (62, 0, D) a +1 dagger (62, 1, D) a +4 chain mail of magic resistance (62, 4, D) a +0 dire flail (unseen) (62, 8, D) the Guide on Snow Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Bolt of Cold Conjuration/Ice 6 (62, 9, D) an uncursed staff of earth (62, 16, D) a fan of gales (62, 17, D) a sack of spiders (62, 26, D) an uncursed staff of conjuration (62, 27, D) an uncursed staff of death (62, 33, D) a +0 rapier (62, 37, D) an Akashic Record (62, 42, D) a +1 antimagic spear (63, 0, D) a +4 plate armour of fire resistance (63, 3, D) a +4 spear of piercing a +0 robe (63, 8, D) a +3 lajatang of electrocution (63, 16, D) a +2 leather armour of poison resistance (63, 27, D) a +0 long sword (63, 29, D) the +4 scimitar of Disaster {slice, MR+ Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your resistance to hostile enchantments. (63, 30, D) a +0 short sword a +0 shortbow 18 arrows a +0 leather armour (63, 32, D) a +0 long sword a +0 chain mail (63, 33, D) an arrow (63, 36, D) the +3 plate armour of Xom's Outrage {rC- Str+3 Slay+2} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. (64, 16, D) a lamp of fire (64, 17, D) an uncursed staff of poison (64, 26, D) a +2 scale mail of cold resistance (64, 27, D) a disc of storms (64, 32, D) a +0 long sword (unseen) (65, 26, D) a +6 arbalest of freezing (67, 0, D) a +3 ring of dexterity (68, 0, D) a +2 long sword of holy wrath (69, 0, D) an uncursed amulet of dismissal (69, 36, D) a book of Spatial Translocations (70, 8, D) an uncursed staff of power (70, 9, D) a book of Flames (70, 36, D) an uncursed staff of conjuration (70, 37, D) a crystal ball of energy (71, 8, D) a lamp of fire (71, 16, D) a phial of floods (71, 17, D) an uncursed staff of wizardry (71, 26, D) the ring "Buuni" {rF+ rN++ MR- MP+9 SInv} [ring of magical power] It protects you from fire. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. (71, 27, D) a +5 battleaxe a book of Death (71, 36, D) a +2 great mace of protection (71, 37, D) a disc of storms (72, 8, D) a Grand Grimoire (72, 9, D) a book of Dreams (72, 16, D) a crystal ball of energy (72, 17, D) a book of Power (72, 26, D) a +2 robe of cold resistance (72, 27, D) a cursed staff of poison (72, 29, D) a cursed staff of power {MP+17, !a} (72, 36, D) the +2 scale mail of Unwokipp {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (73, 1, D) the ring "Muotiang" {MP+9 EV+3} [ring of evasion] It affects your evasion (+3). It affects your magic capacity (+9). (73, 17, D) a +4 quick blade (73, 27, D) the +1 leather armour of the Realm of Zot {Int+2} It affects your intelligence (+2). (73, 36, D) a book of Geomancy (73, 37, D) a +2 scimitar of holy wrath (75, 1, D) the +2 leather armour "Notet" {rF+ Int+4 SInv} It affects your intelligence (+4). It protects you from fire. It lets you see invisible.