KuKumber the Dungeon (0, 8, D) an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} 2 potions of invisibility 4 scrolls of blinking {!r} 3 potions of berserk rage {!q} 6 potions of haste a +0 scale mail a +0 shield a +0 war axe (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour {Stlth++++} a +5 storm dragon armour {rElec} a +5 ice dragon armour {rC++, rF-} a +5 fire dragon armour {rF++, rC-} a +5 plate armour (6, 2, D) a +6 ring of strength (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 5, D) an uncursed ring of flight {+Fly, !d} (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 37, D) a book of Clouds (50, 37, D) a disc of storms (51, 37, D) an uncursed staff of energy (52, 37, D) a +2 robe of fire resistance (53, 37, D) a phantom mirror (57, 43, D) a steam dragon corpse a crocodile corpse a basilisk corpse a river rat corpse (58, 43, D) a porcupine corpse (59, 12, D) a +0 hand axe a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (59, 21, D) a +0 flail (59, 22, D) an adder corpse (59, 37, D) a crystal ball of energy (60, 13, D) a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (skeletalised by now) (60, 21, D) a +0 halberd (unseen) (60, 23, D) a ball python corpse (skeletalised by now) (still there?) a water moccasin corpse (skeletalised by now) (still there?) (60, 36, D) an uncursed staff of conjuration (60, 37, D) a +0 shield of poison resistance (61, 0, D) a +0 trident (61, 1, D) a +0 trident (unseen) (61, 8, D) a +1 rapier of venom (61, 16, D) a +2 rapier of protection (61, 26, D) an Akashic Record (61, 36, D) a book of Frost (61, 37, D) a sack of spiders (62, 0, D) a +0 trident (62, 1, D) a +1 shortbow of freezing 4 steel tomahawks (62, 2, D) a +0 trident (62, 4, D) a steel tomahawk (62, 9, D) a +2 spear of piercing (62, 17, D) a book of Air (62, 26, D) a +2 flail of draining (62, 29, D) a +1 halberd of freezing a +0 robe (62, 30, D) a ball python corpse (62, 36, D) a book of Debilitation (62, 37, D) a +3 war axe of freezing (63, 1, D) a +3 trident of protection (unseen) (63, 8, D) a disc of storms (63, 16, D) a +0 robe of magic resistance (63, 17, D) the +5 ring mail of Instinct {*Confuse rElec rN+ Int+8} It affects your intelligence (+8). It insulates you from electricity. It protects you from negative energy. It may confuse you when you take damage. (63, 26, D) a +0 war axe (63, 30, D) a +3 war axe of venom a scroll of brand weapon (63, 36, D) an uncursed ring of flight {+Fly, !d} (63, 37, D) a +2 arbalest of flaming (64, 16, D) a +1 rapier of draining (64, 17, D) an uncursed staff of air (64, 27, D) a +2 plate armour of cold resistance (64, 30, D) an adder corpse (65, 26, D) a +3 ring mail of fire resistance (67, 0, D) a phial of floods (67, 41, D) 3 large rocks a cyclops corpse (67, 42, D) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (68, 0, D) a cursed staff of cold (68, 43, D) a large rock (unseen) (69, 0, D) a book of Alchemy (69, 36, D) a +2 demon trident of venom (70, 8, D) a +4 chain mail of fire resistance (70, 37, D) an uncursed ring of flight (70, 43, D) a large rock {!d} (71, 8, D) an uncursed staff of cold (71, 16, D) the +0 robe of Fun {Dex+4} It affects your dexterity (+4). (71, 17, D) a crystal ball of energy (71, 22, D) a +0 dagger (unseen) (71, 26, D) the Catalogue of Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Blade Hands Transmutation 5 d - Dragon Form Transmutation 7 (71, 36, D) the amulet of Papp {Inacc *Contam rElec MP-9 Int+7} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+7). It insulates you from electricity. It affects your magic capacity (-9). It causes magical contamination when unequipped. (71, 37, D) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (72, 9, D) a book of Cantrips (72, 16, D) a +6 hand axe of freezing (72, 17, D) an uncursed staff of wizardry (72, 21, D) a +0 spear a +0 buckler (72, 22, D) a wolf corpse (skeletalised by now) (72, 26, D) a sack of spiders (72, 27, D) the +2 robe of the Turtledove {rElec} It insulates you from electricity. (72, 36, D) a +3 scale mail of positive energy (72, 37, D) a +1 falchion of holy wrath (73, 1, D) the +6 long sword of Zeyf {vamp, *Confuse +Fly rC+ Dex+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+2). It protects you from cold. It lets you fly. It may confuse you when you take damage. The Shining One disapproves of the use of such an item. (73, 16, D) an uncursed amulet of dismissal (73, 17, D) a cursed ring of loudness {Stlth-} (73, 27, D) a book of Debilitation (73, 36, D) a +6 ring of strength (73, 37, D) a lamp of fire (75, 1, D) an uncursed staff of death