KuKumber the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +0 animal skin a +5 crystal plate armour a +5 shadow dragon armour {Stlth++++} a +5 storm dragon armour {rElec} a +5 ice dragon armour {rC++, rF-} a +5 fire dragon armour {rF++, rC-} a +5 plate armour (7, 6, D) 4 scrolls of amnesia (10, 1, D) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 5, D) an uncursed ring of flight {+Fly, !d} (10, 6, D) an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) an uncursed staff of power (61, 8, D) a crystal ball of energy (61, 16, D) an uncursed ring of sustain attributes (62, 0, D) a +1 ring of protection (62, 1, D) an uncursed staff of conjuration (62, 8, D) a +4 longbow of freezing (62, 9, D) a +0 hand axe (62, 16, D) a +0 dagger (62, 17, D) a manual of Axes (62, 22, D) a +0 rapier (unseen) (63, 0, D) an uncursed staff of cold (63, 8, D) a Grand Grimoire (63, 16, D) a book of Air (63, 17, D) an uncursed staff of conjuration (64, 16, D) a +0 dagger (64, 17, D) a +1 vampiric glaive (64, 22, D) an uncursed staff of conjuration (67, 4, D) a cursed +0 mace (unseen) (68, 0, D) the Disquisition on Lucky Confrontation Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Fireball Conjuration/Fire 5 d - Orb of Destruction Conjuration 7 (68, 5, D) 2 potions of invisibility (69, 0, D) a crystal ball of energy (70, 8, D) a phial of floods (70, 9, D) a +0 mace (70, 12, D) a +4 dagger of venom (70, 13, D) a +0 whip (71, 12, D) a +0 falchion (71, 16, D) An Introduction to Sorcery Spells Type Level a - Infusion Charms 1 b - Confusing Touch Hexes 1 c - Freeze Ice 1 d - Summon Butterflies Summoning 1 e - Summon Small Mammal Summoning 1 (71, 20, D) a cursed -3 dagger (unseen) (71, 26, D) a +0 shortbow of freezing (71, 32, D) a cursed -1 dagger (unseen) (72, 8, D) an uncursed staff of earth (72, 9, D) a book of Callings (72, 12, D) a +3 falchion of draining (72, 13, D) a +0 short sword (72, 16, D) a +0 dagger (72, 17, D) an uncursed staff of earth (72, 20, D) an uncursed staff of poison {rPois} a +0 robe a +0 short sword a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 26, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (72, 31, D) a cursed -3 spear (unseen) (72, 32, D) a +0 dagger (still there?) a wolf corpse (skeletalised by now) (still there?) (73, 1, D) a +3 rod of ignition (11/11) (73, 16, D) a sack of spiders (73, 21, D) a +0 scimitar (unseen) (73, 26, D) a sack of spiders (73, 27, D) a disc of storms (73, 32, D) a wolf skeleton (75, 1, D) an uncursed staff of fire