KuKumber the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour {Stlth++++} a +5 storm dragon armour {rElec} a +5 ice dragon armour {rC++, rF-} a +5 fire dragon armour {rF++, rC-} a +5 plate armour (10, 1, D) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight {+Fly, !d} (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +1 leather armour of cold resistance (62, 0, D) an uncursed ring of resist corrosion (62, 1, D) a +1 double sword of electrocution (62, 4, D) a sheep corpse (62, 9, D) a +2 quarterstaff of draining (63, 8, D) a phantom mirror (64, 13, D) a hell hound corpse (67, 0, D) a +5 hand axe of flaming (68, 0, D) a +2 great mace of protection (68, 4, D) a necrophage corpse (69, 0, D) a +6 vampiric lajatang (70, 8, D) the Tome of Weightlessness and Displacement Spells Type Level a - Shock Conjuration/Air 1 b - Shroud of Golubria Charms/Translocation 2 c - Blink Translocation 2 d - Static Discharge Conjuration/Air 3 e - Teleport Other Translocation 3 f - Tornado Air 9 (70, 9, D) the Handbook of the Shifting Blaze Spells Type Level a - Sticks to Snakes Transmutation 2 b - Sticky Flame Conjuration/Fire 4 c - Irradiate Conjuration/Transmutation 5 d - Statue Form Transmutation/Earth 6 (71, 8, D) a +4 short sword of freezing (72, 8, D) an uncursed staff of death (72, 9, D) a crystal ball of energy (73, 1, D) a lamp of fire (75, 1, D) a cursed staff of power