Dungeon Sprint DCSS version 0.19-a0-1008-g4c63d25 (webtiles) character file. 11 KuKumber the Gusty (level 2, -14/15 HPs) Began as a Tengu Air Elementalist on July 23, 2016. Demolished by an ogre ... wielding a cursed -1 giant club (23 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:34 (65 turns). KuKumber the Gusty (Tengu Air Elementalist) Turns: 65, Time: 00:00:35 Health: -14/15 AC: 2 Str: 8 XL: 2 Next: 25% Magic: 0/7 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons j - a +0 dagger (weapon) (You took it off a kobold in the Dungeon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} Books b - a book of Air Comestibles c - a bread ration {@e1} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting + Level 3.6 Conjurations + Level 5.1 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, KuKumber the Tengu Air Elementalist. Found a staircase leading out of the dungeon. You open the door. 2 bats, a rat, a hobgoblin and a kobold come into view. The hobgoblin shouts! The zap hits the kobold. The kobold shouts! The zap hits the bat. You kill the bat! Your Conjurations skill increases to level 2! The zap hits the hobgoblin. The zap misses the bat. The zap hits the rat. You kill the rat! You now have 3/4 mp. Unknown command. The zap hits the kobold. You kill the kobold! The zap hits the hobgoblin. The zap hits the bat. You now have 2/5 mp. Unknown command. The zap hits the hobgoblin. You kill the hobgoblin! The zap hits the bat. You kill the bat! Your Conjurations skill increases to level 3! You now have 1/5 mp. Unknown command. j - a dagger There is an open door to the Dungeon here. You see here a kobold corpse. j - a +0 dagger (weapon) Things that are here: a club; a hobgoblin corpse You see here a bat corpse. You start resting. MP restored: 5 You see here a rat corpse. You open the door. A worker ant, an orc, an ogre and 2 giant lizards come into view. The giant newt hisses angrily. The ogre shouts! The giant gecko hisses angrily. The worker ant twitches its antennae in your direction. You miscast Shock. You are very lightly contaminated with residual magic. Your skin glows momentarily. The orc shouts! The giant gecko bites you. Ouch! That really hurt! You take 5 damage, and have 5/10 hp. MASSIVE DAMAGE!! You now have 4/5 mp. The zap hits the giant gecko. You kill the giant gecko! You have reached level 2! The zap hits the giant newt. You kill the giant newt! The zap hits the ogre. The zap hits the worker ant. The zap hits the orc. The zap misses the orc. You regained 3 hp, and now have 8/15 hp. You now have 3/6 mp. The zap hits the ogre. The zap hits the worker ant. The zap hits the orc. You kill the orc! Your Spellcasting skill increases to level 3! Your Air Magic skill increases to level 5! The worker ant waves its antennae. You now have 2/7 mp. You see here a bat corpse. Aim: an ogre, wielding a giant club (moderately wounded) The zap misses the ogre. The zap hits the worker ant. The worker ant appears unharmed. The ogre closely misses you. You now have 1/7 mp. Aim: an ogre, wielding a giant club (moderately wounded) The zap hits the ogre. The zap hits the worker ant. You don't have enough magic to cast that spell. You now have 0/7 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. Things that are here: a club; a hobgoblin corpse There is an open door to the Dungeon here. You see here a kobold corpse. There is a staircase leading out of the dungeon here. Aim: an ogre, wielding a giant club (heavily wounded) The zap hits the ogre. The zap hits the worker ant. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.)..†††..†)†.aO@▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre and a worker ant. Vanquished Creatures A giant gecko (D) An orc (D) 2 bats (D) A hobgoblin (D) A kobold (D) A giant newt (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | KuKumber the Tengu Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 4 | D | Reached skill level 2 in Conjurations 6 | D | Reached skill level 3 in Conjurations 50 | D | Noticed a worker ant 50 | D | Noticed an ogre 52 | D | Reached XP level 2. HP: 8/15 MP: 3/6 53 | D | Reached skill level 3 in Spellcasting 53 | D | Reached skill level 5 in Air Magic 65 | D | Demolished by an ogre Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.6 Spellcasting | 3 | 3.0 Air Magic | 5 | 5.1 Dodging | | 2.1 Stealth | | 2.0 Action || total -------------------------++------- Cast: Shock || 8 Dodge: Dodged || 1 Vault maps used: D: linesprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.3 | 0.0 | 38.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.3 | 0.0 | 38.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------