Dungeon Sprint DCSS version 0.19-a0-1008-g4c63d25 (webtiles) character file. 47 KuKumber the Gusty (level 3, -2/31 HPs) Began as a High Elf Air Elementalist on July 23, 2016. Slain by a water moccasin (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:25 (70 turns). KuKumber the Gusty (High Elf Air Elementalist) Turns: 70, Time: 00:00:26 Health: -2/31 AC: 2 Str: 12 XL: 3 Next: 48% Magic: 1/10 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 10 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth .......... (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons j - a +0 dagger (weapon) (You took it off a kobold in the Dungeon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Air Comestibles c - a bread ration {@e1} Skills: - Level 2.1 Dodging - Level 2.1 Stealth + Level 4.8 Spellcasting + Level 4.4 Conjurations + Level 6.1 Air Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, KuKumber the High Elf Air Elementalist. Found a staircase leading out of the dungeon. You open the door. A bat, a hobgoblin and 3 kobolds come into view. The hobgoblin shouts! The bat closely misses you. The zap misses the bat. The zap hits the kobold. You kill the kobold! The zap hits the kobold. The zap hits the hobgoblin. The zap hits the kobold. You kill the kobold! Your Air Magic skill increases to level 4! The bat closely misses you. You now have 3/5 mp. The zap hits the bat. The zap hits the kobold. The zap misses the hobgoblin. The bat hits you but does no damage. The bat barely misses you. You now have 2/5 mp. The zap hits the bat. You kill the bat! Your Conjurations skill increases to level 2! The zap hits the kobold. You kill the kobold! Your Spellcasting skill increases to level 3! The zap hits the hobgoblin. The hobgoblin appears unharmed. You now have 1/5 mp. The zap hits the hobgoblin. You kill the hobgoblin! You don't have enough magic to cast that spell. You now have 0/5 mp. Sorry, you're not good enough to have a special ability. Unknown command. There is an open door to the Dungeon here. You see here a bat corpse. Things that are here: 5 stones; a kobold corpse j - a club; k - a dagger You see here a kobold corpse. You drop a club. You drop a dagger. j - a dagger j - a +0 dagger (weapon) You start resting. MP restored: 5 You open the door. A giant gecko, a water moccasin, a giant cockroach, a crimson imp and a zombie come into view. The water moccasin hisses angrily. The crimson imp shouts! The zap hits the giant cockroach. The giant cockroach appears unharmed. The zap hits the crimson imp. The zap hits the giant gecko. The zap hits the adder zombie. The zap hits the water moccasin. x2 The giant cockroach closely misses you. You now have 4/5 mp. Unknown command. The zap hits the giant cockroach. The zap hits the crimson imp. The zap hits the giant gecko. You kill the giant gecko! You have reached level 2! The zap hits the adder zombie. The zap hits the water moccasin. The giant cockroach misses you. Health restored: 17 The zap hits the giant cockroach. You kill the giant cockroach! The zap hits the crimson imp. The zap hits the adder zombie. The zap hits the water moccasin. The zap hits the crimson imp. You kill the crimson imp! Your Spellcasting skill increases to level 4! Your Conjurations skill gained 2 levels and is now at level 4! Your Air Magic skill gained 2 levels and is now at level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The zap hits the adder zombie. The zap misses the water moccasin. Health restored: 21 You now have 2/10 mp. The zap hits the adder zombie. The zap misses the water moccasin. The adder zombie barely misses you. You now have 1/10 mp. The zap hits the adder zombie. You destroy the adder zombie! The zap misses the water moccasin. The water moccasin bites you! You take 8 damage, and have 13/21 hp. MASSIVE DAMAGE!! You now have 0/10 mp. You hit the water moccasin but do no damage. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 5/21 hp. MASSIVE DAMAGE!! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water moccasin barely misses you. You now have 7/31 hp. You closely miss the water moccasin. The water moccasin bites you! You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓.▓ ▓S▓ ▓@▓ ▓.▓ ▓)▓ ▓†▓ ▓(▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ You could see a water moccasin. Vanquished Creatures A crimson imp (D) An adder zombie (D) A giant gecko (D) A bat (D) A giant cockroach (D) A hobgoblin (D) 3 kobolds (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | KuKumber the High Elf Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 4 | D | Reached skill level 4 in Air Magic 6 | D | Reached skill level 2 in Conjurations 6 | D | Reached skill level 3 in Spellcasting 61 | D | Noticed a water moccasin 61 | D | Noticed a crimson imp 63 | D | Reached XP level 2. HP: 17/17 MP: 4/7 65 | D | Killed a crimson imp 65 | D | Reached skill level 4 in Spellcasting 65 | D | Reached skill level 4 in Conjurations 65 | D | Reached skill level 6 in Air Magic 65 | D | Reached XP level 3. HP: 21/21 MP: 2/10 68 | D | HP: 5/21 [water moccasin (8)] 70 | D | Slain by a water moccasin Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 4 6 | 6.1 Conjurations | 2 4 | 4.4 Spellcasting | 3 4 | 4.8 Dodging | | 2.1 Stealth | | 2.1 Action || total -------------------------++------- Melee: Dagger || 2 Cast: Shock || 10 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 7 Vault maps used: D: linesprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.5 | 0.0 | 31.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.5 | 0.0 | 31.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 68.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 68.0 +-------+-------+-------+-------+-------+----------------------