Dungeon Sprint DCSS version 0.19-a0-1019-g9c6a58d (webtiles) character file. 126 KuKumber the Ducker (level 5, -2/38 HPs) Began as an Octopode Gladiator on July 25, 2016. Was a Follower of Makhleb. Slain by a merfolk ... wielding a +0 trident (6 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:35 (130 turns). KuKumber the Ducker (Octopode Gladiator) Turns: 130, Time: 00:01:36 Health: -2/38 AC: 1 Str: 26 XL: 5 Next: 10% Magic: 8/8 EV: 17 Int: 22 God: Makhleb [*.....] Gold: 0 SH: 0 Dex: 26 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . k - +5 battleaxe rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . b - +0 hat rPois . Spirit . (no amulet) rElec . Dismiss . H - +6 ring of dexterity rCorr . Reflect . I - +6 ring of dexterity SustAt . Harm . J - +6 ring of intelligence MR ..... NoTele + K - +6 ring of intelligence Stlth +++....... L - +6 ring of strength M - +6 ring of strength (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe k - a +5 battleaxe (weapon) (You found it in the Dungeon) l - a +5 executioner's axe (You found it in the Dungeon) Missiles c - 3 throwing nets {=f, !d} Armour b - a +0 hat (worn) Magical Staves F - an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (You found it in the Dungeon) Jewellery H - a +6 ring of dexterity (left tentacle) (You found it in the Dungeon) I - a +6 ring of dexterity (right tentacle) (You found it in the Dungeon) J - a +6 ring of intelligence (on tentacle) (You found it in the Dungeon) K - a +6 ring of intelligence (on tentacle) (You found it in the Dungeon) L - a +6 ring of strength (on tentacle) (You found it in the Dungeon) M - a +6 ring of strength (on tentacle) (You found it in the Dungeon) Wands y - a wand of disintegration (7/24) (You found it in the Dungeon) C - a wand of iceblast (5/15) (You found it in the Dungeon) D - a wand of lightning (5/15) (You found it in the Dungeon) E - a wand of acid (5/15) (You found it in the Dungeon) Scrolls j - 4 scrolls of blinking {!r} o - 4 scrolls of amnesia p - 3 scrolls of recharging q - 7 scrolls of fog r - a scroll of holy word {!r} s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage {!q} v - 2 potions of brilliance w - 2 potions of invisibility x - 4 potions of resistance z - a potion of experience A - 5 potions of agility B - 5 potions of might Miscellaneous G - a crystal ball of energy (You found it in the Dungeon) N - a disc of storms (You found it in the Dungeon) Comestibles d - 5 bread rations {@e1} m - 42 fruits n - 4 meat rations {@e2} Skills: - Level 4.6 Fighting - Level 5.1 Axes - Level 4.7 Throwing - Level 5.2 Dodging + Level 4.4 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1) Message History the +10 dark maul {crush} the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} the cursed +14 obsidian axe {chop, +Fly SInv *Curse} O - the +6 shillelagh "Devastator" {shatter} P - the +14 plutonium sword {*Contam Stlth-} Q - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} R - the +0 sword of Power; S - the +7 Singing Sword Items here: ))))) the +7 great mace "Firestarter" {inner flame, rF++} the +9 sword of Zonguldrok {reap} the cursed +13 scythe of Curses {drain, *Curse} the +8 mace of Variability {chaos}; the +7 longbow "Piercer" {penet, EV-2} You drop the +6 shillelagh "Devastator" {shatter}. You drop the +14 plutonium sword {*Contam Stlth-}. You drop the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}. You drop the +0 sword of Power. You drop the +7 Singing Sword. Items here: )))) [[ the +18 shield of the Gong {rElec rN+ MR+ EV-5} the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} the +10 dark maul {crush} the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} the cursed +14 obsidian axe {chop, +Fly SInv *Curse} There is a burning altar of Makhleb here. You curl up in front of the altar of Makhleb. Makhleb welcomes you! You feel agile. H - a +6 ring of dexterity (left tentacle) You feel agile. I - a +6 ring of dexterity (right tentacle) You feel clever. J - a +6 ring of intelligence (on tentacle) You feel clever. K - a +6 ring of intelligence (on tentacle) You feel stronger. L - a +6 ring of strength (on tentacle) You feel stronger. M - a +6 ring of strength (on tentacle) k - a +5 battleaxe (weapon) Your surroundings seem different! Welcome to arena 1. A jelly and a giant eyeball come into view. The giant eyeball turns its gaze towards you. Unknown command. The jelly quivers. The giant eyeball's view fixates on you. You slash the giant eyeball! You grab the giant eyeball. You squeeze the giant eyeball. You kill the giant eyeball! Makhleb accepts your kill. Your Fighting skill gained 2 levels and is now at level 4! Your Axes skill increases to level 4! Your Throwing skill gained 2 levels and is now at level 4! Your Dodging skill gained 2 levels and is now at level 5! Your Evocations skill gained 4 levels and is now at level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 14, Int 10, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You have reached level 4! Health restored: 34 You slash the jelly! Your tentacles burn! You squeeze the jelly. You kill the jelly! Makhleb accepts your kill. You can now gain health from killing. Your Axes skill increases to level 5! You have reached level 5! You feel agile. Unknown command. You start resting. Health restored: 38; MP restored: 8 Your surroundings seem different! Welcome to arena 2. 3 merfolk come into view. The merfolk shouts! The merfolk barely misses you. The merfolk shouts! You closely miss the merfolk. Your grab misses the merfolk. You squeeze the merfolk. The merfolk closely misses you. The merfolk hits you with a trident. The merfolk hits you from afar with a trident. The merfolk barely misses you. The merfolk hits you with a trident! You take 14 damage, and have 24/38 hp. MASSIVE DAMAGE!! Nothing appears to happen. The merfolk hits you from afar with a trident! * * * LOW HITPOINT WARNING * * * The merfolk closely misses you. You take 13 damage, and have 11/38 hp. MASSIVE DAMAGE!! The disc erupts in an explosion of electricity! The zap misses you. The zap misses the merfolk. The zap hits you! * * * LOW HITPOINT WARNING * * * The zap hits the merfolk. The merfolk hits you with a trident. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/38 hp. Unknown command. Little bolts of electricity crackle over the disc. The merfolk hits you from afar with a trident. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.)}).▓.....▓ ▓..mm§▓.|.[.▓ ▓..m..▓.....▓ ▓..@..▓.....▓ ▓.....▓.....▓ ▓.....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures A giant eyeball (D) A jelly (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | KuKumber the Octopode Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Found a shimmering altar of Xom. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an iron altar of Okawaru. 3 | D | Found a radiant altar of Vehumet. 3 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a bloodstained altar of Trog. 7 | D | Found a sparkling altar of Nemelex Xobeh. 8 | D | Found a viscous altar of Jiyva. 8 | D | Found a roughly hewn altar of Beogh. 8 | D | Found a blossoming altar of Fedhas. 8 | D | Found a corrupted altar of Lugonu. 8 | D | Found a snail-covered altar of Cheibriados. 8 | D | Found a white marble altar of Elyvilon. 48 | D | Became a worshipper of Makhleb the Destroyer 58 | D | Entered arena 1. 58 | D | Noticed a jelly 58 | D | Noticed a giant eyeball 60 | D | Killed a giant eyeball 60 | D | Reached skill level 4 in Fighting 60 | D | Reached skill level 4 in Axes 60 | D | Reached skill level 4 in Throwing 60 | D | Reached skill level 5 in Dodging 60 | D | Reached skill level 4 in Evocations 60 | D | Reached XP level 2. HP: 23/23 MP: 1/5 60 | D | Reached XP level 3. HP: 27/27 MP: 1/6 60 | D | Reached XP level 4. HP: 34/34 MP: 1/7 61 | D | Reached * piety under Makhleb 61 | D | Reached skill level 5 in Axes 61 | D | Reached XP level 5. HP: 35/38 MP: 1/8 124 | D | Entered arena 2. 124 | D | Noticed a merfolk 124 | D | Noticed a merfolk 124 | D | Noticed a merfolk 129 | D | HP: 8/38 [bounced beam (3)] 130 | D | Slain by a merfolk Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 | 4.6 Axes | 4 5 | 5.1 Throwing | 4 | 4.7 Dodging | 5 | 5.2 Evocations | 4 | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Battleaxe | 1 | 2 || 3 Tentacles | 1 | 2 || 3 Constrict | 1 | || 1 Evoke: Disc of storms | | 3 || 3 Dodge: Dodged | | 5 || 5 Vault maps used: D: sprint_v Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.9 | 0.0 | 70.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.9 | 0.0 | 70.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 181.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 181.0 +-------+-------+-------+-------+-------+----------------------