Kuruc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club (3, -6, D:1) a +0 club (4, -5, D:1) 20 bolts (4, 15, D:1) a +0 chain mail a +0 scale mail (8, 5, D:1) a +0 club (11, -29, D:1) a stone (12, -29, D:1) a stone (19, -34, D:1) a +0 club (30, -7, D:1) a +0 dagger (32, -19, D:1) a +0 dagger (39, -18, D:1) a +0 short sword (40, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club (5, 29, D:2) a cursed ring of teleportation a +0 ring mail (7, 17, D:2) a +0 dagger (9, -2, D:2) a -1 spear a cursed -1 club (9, -1, D:2) a +0 club a gnoll corpse (skeletalised by now) (11, 12, D:2) a +0 club (20, 32, D:2) a +0 club (21, 7, D:2) 16 arrows (25, 41, D:2) a +0 dagger a +0 animal skin (29, 5, D:2) a giant newt corpse (skeletalised by now) (33, 17, D:2) a bat corpse (33, 39, D:2) a +0 dagger (34, 12, D:2) a +0 leather armour (36, 16, D:2) a +0 robe (36, 41, D:2) a +0 ring mail (38, 21, D:2) a +0 club (55, -6, D:2) a +0 club