Kuruc Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (10, 1, D:1) a +0 robe (11, 25, D:1) a +0 club (12, 22, D:1) a +0 club (20, 14, D:1) a +0 whip (23, 7, D:1) a +0 spear (26, 32, D:1) a +0 club (35, 19, D:1) a +0 centaur barding (41, 10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, -35, D:2) a cursed +0 club (12, 18, D:2) a +0 club (18, 2, D:2) a +0 club (40, -36, D:2) a +0 club (43, 23, D:2) a +0 club (44, -27, D:2) a +0 club (45, -36, D:2) a +0 short sword (57, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (12, -1, D:3) a +0 club (22, -2, D:3) a +0 dagger (34, 17, D:3) a +0 hand axe (36, -2, D:3) a +0 robe (36, 26, D:3) a +0 short sword (51, 7, D:3) a scroll of immolation Level 4 of the Dungeon (0, 0, D:4) a bread ration (0, 24, D:4) 11 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (8, -3, D:5) the +7 hunting sling of Jivaeny {flame, Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2).