Kuruc Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 1, D:1) a +0 buckler (16, 16, D:1) 3 stones (16, 36, D:1) a +0 animal skin (17, 21, D:1) 16 arrows (21, 18, D:1) 16 stones (21, 25, D:1) a +0 leather armour (30, 8, D:1) a +0 club (33, 45, D:1) a +0 robe (43, 12, D:1) a cursed -3 short sword (46, 42, D:1) a +0 centaur barding Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour (3, -10, D:2) a +0 whip (4, -8, D:2) a stone (4, -6, D:2) a stone (7, -12, D:2) a +0 club 10 stones a +0 ring mail (7, -10, D:2) a stone (7, -9, D:2) a +0 club (9, -23, D:2) a +0 club (11, -14, D:2) 2 stones (12, -23, D:2) 8 curare-tipped needles (13, -23, D:2) a +0 short sword (13, -13, D:2) 3 stones (15, -15, D:2) a +0 leather armour (20, -24, D:2) a +2 buckler (21, -10, D:2) 20 arrows (23, 2, D:2) a stone (24, -16, D:2) a +0 leather armour (24, 1, D:2) a stone (30, -19, D:2) 19 stones (30, -12, D:2) 19 stones (34, -24, D:2) a +0 dagger (34, -23, D:2) a +0 club (35, -23, D:2) a +0 dagger of speed a +0 dagger (36, -18, D:2) 23 stones (37, -30, D:2) a +0 dagger (37, -21, D:2) a stone (38, -22, D:2) a stone (40, -21, D:2) 21 stones (43, 1, D:2) a +0 hunting sling (48, 10, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +1 flail of holy wrath a +0 flail (1, 0, D:3) a +0 spear (2, 0, D:3) a +0 spear a +0 trident a +0 hand axe (3, 0, D:3) a +0 club (8, 5, D:3) 19 stones (15, -7, D:3) a +0 club (19, 16, D:3) 22 stones (25, -4, D:3) 19 arrows (28, 10, D:3) a +0 blowgun 11 poisoned needles (30, 11, D:3) a poisoned needle (31, -8, D:3) a +0 club (31, 11, D:3) a poisoned needle (38, -9, D:3) a +0 short sword (44, -12, D:3) a +0 hand axe (44, 5, D:3) a +0 leather armour (45, -9, D:3) 22 bolts (46, 13, D:3) a +0 club a +0 ring mail (66, -1, D:3) a +0 falchion (70, -19, D:3) a +0 shield Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 mace a +0 leather armour (0, 1, D:4) a +0 ring mail a +0 club a +0 flail (23, -18, D:4) a +0 hand axe a +0 ring mail (25, 6, D:4) a cursed +0 leather armour (25, 7, D:4) a +0 club a +0 leather armour a +0 mace (32, -24, D:4) a +0 club (33, 10, D:4) a +0 dagger (39, -11, D:4) a +0 club (40, -11, D:4) a +0 trident (41, 32, D:4) 5 large rocks (42, -11, D:4) a +0 club a +0 hunting sling a +0 hand axe (43, 25, D:4) 20 stones (52, -10, D:4) a +0 ring mail (53, -10, D:4) a +0 dagger a +0 robe (55, 10, D:4) 21 bolts (61, -17, D:4) an uncursed staff of air Level 5 of the Dungeon (0, 0, D:5) 5 poisoned needles (2, 15, D:5) 8 poisoned needles (3, 17, D:5) a +0 ring mail (16, 40, D:5) a +0 whip (17, 30, D:5) 9 stones (23, 39, D:5) 4 large rocks (24, 10, D:5) 16 stones (31, 30, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 flail (0, 3, D:6) a +0 club (0, 4, D:6) an arrow a cursed +0 leather armour (1, 0, D:6) a +0 dagger a +0 robe a +0 short sword (1, 2, D:6) a +0 scale mail a +0 dagger a +0 robe a +0 hand axe a +0 short sword a cursed -2 dire flail a +0 flail a cursed -2 shortbow a +0 short sword a +0 leather armour a +0 dagger a +0 robe (2, 2, D:6) 3 arrows (6, 21, D:6) 10 sling bullets (7, 2, D:6) an arrow (8, 2, D:6) a cursed -3 dagger a +0 robe (20, 0, D:6) a +0 shortbow 20 arrows (22, -2, D:6) an arrow (25, 7, D:6) a +0 whip (33, 9, D:6) 7 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 3, D:7) a +0 giant club (3, -10, D:7) a +0 club (7, -12, D:7) 20 stones (11, -7, D:7) a cursed +0 leather armour (12, -11, D:7) a +0 quarterstaff (15, 6, D:7) a +0 giant spiked club (16, 20, D:7) a +3 quarterstaff of chaos a +0 cloak (17, -2, D:7) a +0 whip (18, 21, D:7) a +0 mace (20, -3, D:7) a +0 scale mail a +0 spear (21, -4, D:7) a +0 flail (21, -3, D:7) a +0 giant club a +0 club (22, 8, D:7) 10 sling bullets (25, -21, D:7) a +0 hand axe a +0 animal skin (26, -15, D:7) 16 stones (29, 1, D:7) the cursed +0 robe of Midsummer {+Blink MR+++ Slay-4} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (34, -5, D:7) 2 arrows (35, -15, D:7) 21 bolts (35, -4, D:7) 2 arrows (37, -3, D:7) an arrow (38, -3, D:7) 6 arrows (39, -2, D:7) an arrow 25 stones (39, -1, D:7) a cursed +0 scale mail a +0 short sword a +0 short sword (40, -1, D:7) an arrow a +0 flail (40, 0, D:7) 2 arrows a cursed -2 shortbow (46, -13, D:7) a +0 robe a +0 scythe (47, -13, D:7) a cursed +0 robe a +0 scythe (48, -13, D:7) a +0 robe a +0 scythe Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of teleportation (0, 18, D:8) a +0 battleaxe (2, -5, D:8) a +0 short sword (2, 8, D:8) a +0 whip (3, -30, D:8) a +0 leather armour of cold resistance (3, -23, D:8) a +0 ring mail (3, -20, D:8) an uncursed ring of protection from cold (4, 7, D:8) a +0 robe (8, -21, D:8) 17 stones (8, -20, D:8) a +0 robe (8, 8, D:8) 15 arrows (9, -21, D:8) a +3 halberd of freezing a cursed +3 spear a cursed +0 robe (9, -20, D:8) a +0 trident a cursed +0 robe (9, -19, D:8) a +2 short sword of freezing a +0 robe (14, 12, D:8) a +0 dagger (15, 12, D:8) a +0 short sword (15, 14, D:8) a +0 war axe a +0 ring mail a +0 dagger a +0 robe (16, 14, D:8) a +1 hand axe of freezing a +0 hand axe a +0 flail a +0 giant club a +0 giant spiked club a +0 long sword a +0 chain mail a +0 dagger a +0 robe of magic resistance a +3 long sword a +0 arbalest 20 bolts a cursed +0 plate armour a +0 scimitar a +0 plate armour (17, 11, D:8) a +0 chain mail (17, 14, D:8) a cursed -2 club (18, -10, D:8) a +0 shortbow 17 arrows (18, 12, D:8) a +0 flail of protection the +0 helmet of Divine Intervention {Regen+ rCorr Int+4} It affects your intelligence (+4). It increases your rate of regeneration. It protects you from acid and corrosion. (18, 14, D:8) a +0 dagger (19, -23, D:8) a +0 hand axe (20, -10, D:8) an arrow (20, 7, D:8) 26 stones (21, -10, D:8) an arrow (22, -10, D:8) an arrow (22, -4, D:8) a +0 ring mail (23, -10, D:8) an arrow (26, -9, D:8) a +3 flail a +0 flail of holy wrath a +0 robe (26, -8, D:8) a +0 scimitar a +0 robe (26, -4, D:8) a +0 hand axe of electrocution a +1 morningstar a +0 robe (27, -26, D:8) an uncursed staff of energy (31, 20, D:8) a cursed -1 giant spiked club a +0 dire flail (35, -24, D:8) a cursed +0 leather armour (36, -4, D:8) a +0 flail (37, 9, D:8) a +0 dagger (38, -12, D:8) 25 stones (42, -1, D:8) 9 stones (45, -24, D:8) 17 stones (47, 19, D:8) a +0 war axe (49, -30, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 13 stones (21, 9, D:9) a cursed -1 spear (25, -2, D:9) 11 stones (28, 11, D:9) a +0 hand axe a +0 ring mail (28, 31, D:9) +0 steam dragon scales (29, 32, D:9) a +2 dagger of speed (29, 33, D:9) a bolt (30, 31, D:9) a +0 club a +0 club a +0 hand crossbow 6 bolts (36, -5, D:9) 18 stones (37, -5, D:9) 14 poisoned needles (52, 41, D:9) a +0 leather armour (53, 37, D:9) the +7 flail of Floods {pain, MR+ Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It affects your resistance to hostile enchantments. (59, 45, D:9) 23 stones (63, -4, D:9) an uncursed ring of protection from magic (63, 16, D:9) a +0 robe (64, 26, D:9) 21 stones Level 10 of the Dungeon (0, 0, D:10) 17 stones (2, -2, D:10) a +0 dagger (8, 10, D:10) a +0 giant spiked club (8, 11, D:10) a +0 giant club a +0 giant spiked club (17, -24, D:10) a +0 rapier (17, 12, D:10) a +0 dagger a +0 robe (19, 12, D:10) a +0 ring mail (20, 12, D:10) a +0 flail a +0 whip (23, 22, D:10) a +0 dagger (26, -22, D:10) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (27, -22, D:10) a +0 trident a +0 plate armour (29, -33, D:10) a +0 chain mail (29, -20, D:10) a +0 dagger a +0 robe (33, -13, D:10) 21 arrows (34, 2, D:10) a +0 falchion (41, 9, D:10) 19 stones (56, -30, D:10) 22 arrows (70, 10, D:10) 2 arrows (70, 16, D:10) a +0 shortbow 24 arrows Level 11 of the Dungeon (0, 0, D:11) a +1 dagger of draining a +0 robe a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 3, D:11) a +0 flail (13, -22, D:11) 22 stones (14, -42, D:11) a +0 quarterstaff (15, -12, D:11) 14 stones (19, -10, D:11) a +2 glaive of venom the +5 whip of Weteu {vamp, +Blink} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you blink. (20, -10, D:11) a +0 falchion a +0 leather armour a +0 dagger a +0 scale mail a +0 ring mail a +0 hand axe of chopping a +0 dagger a cursed -3 flail a +0 leather armour a +0 flail a +0 chain mail a +0 scale mail a +0 hand axe a +0 mace a +0 hand axe a +0 plate armour a +0 club a cursed +0 leather armour a +0 club a +0 hand axe a +0 leather armour a +0 dire flail a +0 plate armour a +3 morningstar a cursed +0 chain mail a +0 short sword a +0 dagger a +0 scimitar a +0 chain mail a +1 dagger of electrocution a +0 ring mail a +0 club a +0 ring mail (21, -11, D:11) a +0 dagger a +0 chain mail a +1 hand axe of chopping a +0 leather armour a +0 falchion a +0 chain mail (21, -9, D:11) a +0 club a +0 ring mail (30, -7, D:11) a +0 leather armour (39, -23, D:11) a +0 dagger a +0 leather armour (48, -36, D:11) 20 stones (55, -34, D:11) a +0 halberd Level 12 of the Dungeon (0, 0, D:12) 14 arrows (1, 6, D:12) a +0 short sword a +0 dire flail a +0 club a +3 leather armour an orc corpse (2, 6, D:12) a necrophage corpse (4, 8, D:12) a +0 club (unseen) (6, 0, D:12) 18 sling bullets