Lemuel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -5, D:1) a +0 robe (23, 11, D:1) a +0 dagger (29, -3, D:1) a +0 club (33, -6, D:1) a +0 leather armour (34, -5, D:1) a +0 spear (41, 15, D:1) a +0 club (43, 15, D:1) 3 boomerangs (44, 9, D:1) a +0 buckler (44, 32, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 9 bolts (18, 0, D:2) a +0 short sword 3 stones (18, 24, D:2) a +0 rapier (20, 6, D:2) a +0 club a +0 flail (21, 9, D:2) a +0 whip (23, 20, D:2) a +0 club (33, 6, D:2) a +0 flail (41, -11, D:2) a +0 whip (41, 15, D:2) a +0 dagger 2 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 whip of Doom {flame, rPois Int+2} (5990 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). rPois: It protects you from poison. the +4 whip "Wuff" {distort, *Slow rF++} (4510 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rF: It greatly protects you from fire. *Slow: It may slow you when you take damage. the amulet "Ebit" {Acrobat Slay+6} (6220 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Slay: It affects your accuracy & damage with ranged weapons and melee (+6). the +1 leather armour of the Thirsty Nightmares {Harm rF- MP+9 Int+6 Stlth+} (4130 gold) Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (15, -15, D:3) a +2 hand axe of freezing (18, 4, D:3) a +0 mace (24, 17, D:3) a +0 leather armour (26, 8, D:3) 11 stones (39, 22, D:3) a +0 ring mail (62, -11, D:3) a +0 club (62, -10, D:3) a +0 dagger 4 stones (62, -9, D:3) a +0 whip a +0 dagger a +0 club 5 stones (62, -8, D:3) a +0 short sword (63, -12, D:3) 27 sling bullets Level 4 of the Dungeon [Shop] Cujipt's Jewellery Shop a ring of protection from fire (275 gold) an amulet of faith (440 gold) a +4 ring of evasion (396 gold) a ring of positive energy (220 gold) a ring of protection from fire (275 gold) a ring of flight (192 gold) a ring of resist corrosion (220 gold) a ring of protection from cold (275 gold) [Shop] Tyum's Armour Emporium a +0 chain mail (63 gold) a +0 pair of boots (63 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) a +0 buckler (63 gold) a +0 buckler (63 gold) (0, 0, D:4) a +0 leather armour (29, -21, D:4) a +0 leather armour (30, 1, D:4) the +2 ring mail of Refuge {rN+} rN: It protects you from negative energy. (32, -2, D:4) 23 sling bullets (46, -12, D:4) a +2 dagger of flaming a +0 robe (47, -10, D:4) a +0 hand axe (47, -7, D:4) a +0 hand axe a +0 leather armour (47, -3, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (14, -6, D:5) a +0 giant spiked club (still there?) an ogre skeleton (still there?) (16, -14, D:5) a +0 club (still there?) a gnoll skeleton (still there?) (17, -17, D:5) 9 gold pieces (still there?) a +0 spear (still there?) (20, -22, D:5) a +0 mace (29, -14, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (4, -6, D:6) a +0 club (still there?) a gnoll skeleton (still there?) (7, -13, D:6) a scroll of magic mapping the Ecumenical Temple