LetschGu Level 1 of the Dungeon (1, 9, D:1) a +0 club (7, 23, D:1) a +0 short sword (7, 36, D:1) a +0 club (8, 14, D:1) a +2 dagger of protection (8, 33, D:1) a +0 leather armour (9, 36, D:1) a +0 chain mail (10, -8, D:1) a +0 club (19, -14, D:1) a +0 dagger (22, -16, D:1) a +0 dagger (30, -4, D:1) a +0 leather armour (31, 24, D:1) a +0 short sword 2 stones (34, 17, D:1) 4 stones a +0 robe (45, 17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 7 stones (4, -9, D:2) a +0 club (19, 6, D:2) 3 stones (21, -27, D:2) a +0 club (21, 0, D:2) a +0 dagger (24, 8, D:2) a +0 leather armour (28, -35, D:2) a +0 club (28, -24, D:2) a +0 club a +0 dagger (37, -38, D:2) a +0 hand axe (39, -16, D:2) a +0 pair of boots (45, -20, D:2) 4 stones (47, 2, D:2) 6 stones (48, -16, D:2) a +0 club 2 stones a +0 short sword a +0 club (63, -12, D:2) a +0 spear Level 3 of the Dungeon (6, -6, D:3) a +0 whip (7, 19, D:3) a +0 chain mail (21, -2, D:3) a +0 dagger (21, 3, D:3) a +0 ring mail (24, -8, D:3) a +0 scale mail (35, -12, D:3) a book of Necromancy (46, 13, D:3) a +0 short sword (50, -14, D:3) a +0 club (59, -25, D:3) 2 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 club (10, 16, D:4) 4 stones (17, 4, D:4) a +0 chain mail (18, 1, D:4) 5 stones (21, 13, D:4) a +0 whip (27, 2, D:4) 4 stones (29, -4, D:4) a +0 giant club (30, -3, D:4) a +0 war axe (30, 0, D:4) a +0 war axe a +0 leather armour (35, -10, D:4) a +0 dagger of venom (40, 18, D:4) a +0 robe (42, 3, D:4) a +0 club (47, 26, D:4) a +0 dagger (48, 13, D:4) a +0 helmet (52, -2, D:4) a staff of cold (52, 2, D:4) a +0 long sword (52, 26, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 4 stones (1, 12, D:5) a +0 club (9, 6, D:5) 4 stones (16, 17, D:5) a +0 leather armour (23, 24, D:5) a +0 falchion (24, 42, D:5) a +0 ring mail (28, 9, D:5) a +0 giant club (41, 13, D:5) a +0 leather armour (56, 18, D:5) a +0 giant spiked club (63, 4, D:5) a +0 flail a +0 club a +0 whip a +0 leather armour a +0 spear (63, 5, D:5) a +0 halberd (64, 2, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 spear (16, 5, D:6) a +0 club a +0 ring mail (23, 14, D:6) a +0 spear (24, 22, D:6) a +0 halberd (25, 23, D:6) a +0 club a +0 flail a +0 club (26, -7, D:6) a +0 short sword a +0 leather armour a +0 club a +0 dagger a +0 robe (26, 23, D:6) a +0 robe a +0 club (27, -9, D:6) a +0 club (33, 10, D:6) a +1 ring mail of poison resistance (unseen) (35, 34, D:6) a +0 sling (36, 12, D:6) a +0 shortbow (37, 11, D:6) a +0 shortbow (37, 12, D:6) a +0 shortbow a +1 shortbow of flaming (37, 13, D:6) a +0 shortbow (38, 10, D:6) a +0 shortbow an amulet of the acrobat (48, 36, D:6) a +0 trident (55, 37, D:6) a +0 plate armour a +0 battleaxe (56, 38, D:6) a +0 ring mail a +0 mace a +0 club (60, -9, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 robe (0, 1, D:7) a +2 mace a +0 robe (4, 4, D:7) a +2 scimitar of draining a +0 robe (5, 7, D:7) a +0 great mace (8, 1, D:7) a +0 falchion a +0 robe a +0 hand axe a +0 robe (9, -10, D:7) a +0 dagger (11, 39, D:7) a +0 buckler (11, 41, D:7) a +0 hand axe (12, 29, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (3, -2, D:8) a +0 robe (22, -49, D:8) a +0 plate armour (22, -31, D:8) a +0 scale mail (23, -49, D:8) a +0 flail a +0 club a +0 leather armour a +0 war axe of freezing (29, -30, D:8) a +0 short sword (30, -49, D:8) 3 stones (30, -29, D:8) a +0 short sword 5 stones a +0 leather armour (30, -28, D:8) a +0 short sword (32, -23, D:8) a +0 club a +0 short sword 5 stones a +0 short sword (32, -22, D:8) a +0 short sword of holy wrath (33, -23, D:8) 3 stones a +0 short sword a +0 club (35, -42, D:8) 2 potions of attraction a scroll of enchant armour a +4 ring of evasion a +0 robe 2 scrolls of noise a +1 pair of boots of flying 4 silver boomerangs a +0 broad axe 6 silver javelins a +4 ring of protection 3 scrolls of enchant weapon a +0 broad axe a +1 spectral club (37, -44, D:8) a +0 chain mail a +0 dire flail (37, -43, D:8) a +0 leather armour a +0 flail (41, -40, D:8) a +0 robe a +5 flail a +0 dagger (42, -40, D:8) a +0 robe a +0 dagger (48, -18, D:8) a +0 chain mail (50, -16, D:8) the +1 scale mail of the Armadillo {+Inv rN+ Will+ Int+6} Int: It affects your intelligence (+6). rN: It protects you from negative energy. +Inv: It lets you turn invisible. Will: It increases your willpower. (52, -33, D:8) a +0 robe a +0 scimitar (53, -34, D:8) a +0 robe (55, -33, D:8) a +0 short sword (58, -11, D:8) a +0 hand axe (59, -28, D:8) a +0 whip (60, -10, D:8) a +0 hand axe a +0 hand axe (60, -9, D:8) a +0 hand axe (61, -28, D:8) a +0 mace 5 stones a +0 club (61, -26, D:8) a +0 short sword (62, -52, D:8) a +0 spear (62, -48, D:8) a +3 spear (63, -46, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (6, -6, D:9) a +0 helmet (15, -16, D:9) 8 stones (25, -25, D:9) a +0 dagger a +0 club (26, -24, D:9) a +0 short sword (27, 23, D:9) a +0 trident (35, 3, D:9) 7 stones (37, -15, D:9) a +0 rapier of venom (52, 17, D:9) a +0 long sword (60, 9, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 pair of boots (1, 1, D:10) a +0 spear (2, 43, D:10) a +0 short sword (2, 46, D:10) a scroll of noise (3, 46, D:10) a +0 robe (5, 0, D:10) a +0 chain mail (11, 26, D:10) 7 stones (12, 30, D:10) a +0 plate armour a +2 short sword of venom (12, 31, D:10) a +0 leather armour a +0 short sword (13, 31, D:10) a +0 leather armour a +0 flail (15, 25, D:10) a +0 robe a +2 dagger of speed (22, 48, D:10) a +0 flail (29, 16, D:10) a +0 plate armour a +2 dire flail of protection (38, 1, D:10) the +3 pair of boots "Domoxt" {rN+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. (46, 10, D:10) a +0 long sword (58, 1, D:10) the +6 whip of the Briny Deep {flame, rN+ Str+2} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). rN: It protects you from negative energy. 4 javelins a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 flail (2, 12, D:11) a +0 club a +0 robe (4, 0, D:11) a +0 shortbow (17, 18, D:11) a +0 dagger (17, 19, D:11) a +0 robe (18, 4, D:11) a +0 dagger (18, 5, D:11) 4 stones a +0 whip a +0 dagger (30, 18, D:11) a +0 dagger (34, -2, D:11) a +0 club (40, -12, D:11) a +4 trident a +0 sling (41, 15, D:11) 4 stones (43, 1, D:11) a book of Displacement (46, 10, D:11) a +0 dagger (54, 0, D:11) a +0 ring mail Level 12 of the Dungeon [Shop] Lirghukle's Jewellery Boutique a ring of positive energy (240 gold) a ring of fire (300 gold) a ring of protection from fire (300 gold) a ring of protection from fire (300 gold) a +6 ring of strength (432 gold) a +6 ring of dexterity (432 gold) the ring "Kamov" {Contam Will- rCorr Int+8 SInv} (415 gold) [ring of see invisible] Int: It affects your intelligence (+8). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a +4 ring of protection (432 gold) [Shop] Gaxkuxao's Distillery a potion of curing (48 gold) 2 potions of heal wounds (160 gold) a potion of magic (128 gold) a potion of brilliance (64 gold) a potion of curing (48 gold) a potion of curing (48 gold) [Shop] Riesy's Jewellery Emporium a +6 ring of dexterity (396 gold) a +4 ring of slaying (858 gold) a +6 ring of intelligence (396 gold) the ring of Zuxuma {rN+ Int+6 Dex+3} (588 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. the ring of Cyux {MP+9 AC+4 Str+4 Int-4 SInv} (727 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+4). Int: It affects your intelligence (-4). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. an amulet of faith (440 gold) an amulet of faith (440 gold) a ring of resist corrosion (220 gold) the ring "Fetiesij" {rN++ MP+9 Str+3 Dex-4 Stlth+} (420 gold) [ring of magical power] Str: It affects your strength (+3). Dex: It affects your dexterity (-4). rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a ring of wizardry (330 gold) [Shop] Motaoq's Jewellery Shop an amulet of faith (600 gold) a ring of poison resistance (300 gold) a ring of resist corrosion (300 gold) a +4 ring of evasion (540 gold) the ring "Gomaidul" {AC+4 Int+2} (708 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+2). the ring of Peace {+Blink Will+ Dex-2 Stlth+} (564 gold) [ring of willpower] Dex: It affects your dexterity (-2). +Blink: It lets you blink. Will: It increases your willpower. Stlth: It makes you more stealthy. a ring of protection from cold (375 gold) an amulet of reflection (450 gold) an amulet of reflection (450 gold) (0, 0, D:12) a +0 sling (1, -17, D:12) 4 stones (2, -23, D:12) a +0 helmet (7, 2, D:12) a +0 plate armour a +0 battleaxe (9, -21, D:12) a +0 arbalest (9, -9, D:12) a +0 robe (11, -27, D:12) a +0 leather armour a +0 whip (11, -22, D:12) a +0 giant club a +0 giant club (11, -19, D:12) a +0 chain mail a +3 broad axe (12, -5, D:12) 4 stones (13, -20, D:12) a +0 scale mail a +0 dagger (16, 11, D:12) a +0 scale mail a +0 flail of venom a +0 shortbow 10 stones (17, -12, D:12) 5 stones (17, -8, D:12) 6 stones (18, 9, D:12) a +0 dagger (19, 10, D:12) a +0 spear (20, -19, D:12) 4 stones (22, -21, D:12) a +0 giant club a +0 giant spiked club (24, -25, D:12) a +0 dagger (25, -23, D:12) a +2 flail of protection (25, -22, D:12) a +0 club a +0 plate armour a +0 halberd a +0 leather armour a +1 hand axe of flaming a +0 leather armour a +0 whip (25, -21, D:12) a +0 leather armour a +0 trident a +0 leather armour a +0 whip a +0 short sword (26, -21, D:12) a +0 hand axe a +0 ring mail a +0 falchion a +0 giant club a +0 giant club (27, -21, D:12) a +0 short sword a +0 hand axe a +0 flail a +0 robe a +0 leather armour a +0 rapier a +0 leather armour a +0 club a +0 leather armour a +0 falchion a +0 leather armour a +0 flail a +1 scale mail of fire resistance a +0 dagger a +0 ring mail a +0 dagger (28, -22, D:12) a +0 trident (28, -21, D:12) a +0 plate armour a +0 halberd a +0 club (28, -19, D:12) a +0 flail (31, 10, D:12) a +0 dagger (32, -26, D:12) a +0 dagger (33, -28, D:12) a ring of willpower (34, -26, D:12) a +2 ring mail of fire resistance a +0 flail (36, -25, D:12) a +0 ring mail a +0 war axe a +0 robe a +0 rapier (38, -24, D:12) a +0 chain mail a +0 dagger of venom (41, -22, D:12) a +0 long sword (43, 10, D:12) a +0 giant club (48, 3, D:12) a +0 club (51, -17, D:12) a +0 club (61, -13, D:12) a +0 hand axe a +0 ring mail a +0 mace Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe a +0 longbow (1, -5, D:13) a +0 hand axe (4, 1, D:13) a +0 morningstar a +0 chain mail (8, -9, D:13) a +0 battleaxe a +0 chain mail (11, -11, D:13) 4 stones (13, 0, D:13) a +0 great mace a +0 plate armour (14, -6, D:13) a +0 war axe a +0 plate armour a +0 tower shield (16, -15, D:13) a +2 dire flail a +0 chain mail (17, 1, D:13) a +0 leather armour (29, -30, D:13) a +0 halberd (30, -31, D:13) a +0 flail (30, -22, D:13) a +0 mace (30, -10, D:13) 3 stones (31, -29, D:13) a +0 scale mail a +0 spear a +0 scale mail a +0 long sword (32, -32, D:13) a +0 spear (34, 7, D:13) a +0 cloak (51, -15, D:13) 6 stones (55, -4, D:13) a +0 flail Level 14 of the Dungeon (0, 0, D:14) a +0 cloak (1, 11, D:14) a +1 halberd of freezing a +5 broad axe of freezing the +7 long sword of Ash {flame, rPois Int-3 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-3). rPois: It protects you from poison. Stlth: It makes you more stealthy. a staff of air (5, -13, D:14) 4 stones (7, -13, D:14) a +0 dagger (8, -36, D:14) a +0 great mace a +0 dire flail (8, -28, D:14) a +0 club (11, 5, D:14) a +0 plate armour a +0 great sword (13, -38, D:14) a +0 whip (13, -25, D:14) a staff of cold (13, -17, D:14) 2 stones (13, 5, D:14) a +0 chain mail a +0 great sword (14, -26, D:14) a +0 long sword of pain (14, -24, D:14) a +0 short sword (15, 10, D:14) a +0 leather armour (20, 3, D:14) a +0 longbow (20, 5, D:14) a +0 shortbow a +0 shortbow (20, 6, D:14) a +0 shortbow (21, 3, D:14) a +0 shortbow a +0 shortbow (23, -35, D:14) a +0 short sword a stone a +0 short sword a +0 robe a +0 dagger (24, -1, D:14) a +0 shortbow (24, 0, D:14) a +0 club (24, 1, D:14) a +0 plate armour a +2 dire flail of protection (26, -21, D:14) 6 stones a +0 shortbow the +4 spear of the Burnt God {vorpal, Will+} It inflicts extra damage upon your enemies. Will: It increases your willpower. (27, -9, D:14) a +0 flail (28, -30, D:14) a +0 plate armour a +1 great sword (28, -6, D:14) a +0 dire flail a +2 dire flail of draining (33, -23, D:14) a +3 battleaxe of freezing (43, 2, D:14) 3 potions of degeneration Level 15 of the Dungeon [Shop] Xohusmem's Book Emporium Xeyj's Spellbook of Generation and Unholy Rites (800 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Spellforged Servitor Conjuration/Summoning 7 c - Monstrous Menagerie Summoning 7 a book of Blasting (800 gold) a manual of Transmutations (1600 gold) the Secrets of Moulding and Translocation (600 gold) Spells Type Level a - Gell's Gravitas Translocation 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Blade Hands Transmutation 5 a There-And-Back Book (600 gold) a book of Air (440 gold) (0, 0, D:15) a +0 leather armour a +0 flail (0, 1, D:15) a +0 plate armour a +0 flail a +0 club a +0 plate armour a +0 battleaxe (1, 16, D:15) a +0 robe (3, 8, D:15) a +0 plate armour (5, 27, D:15) a +0 antimagic whip (7, -13, D:15) a +0 ring mail (7, 8, D:15) a +0 falchion (8, 38, D:15) a +0 robe (25, 4, D:15) a +0 halberd (29, 28, D:15) a ring of magical power (43, -4, D:15) a +0 trident a +0 robe (50, 20, D:15) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail a +0 war axe a +0 chain mail a +0 halberd a +0 arbalest (1, 0, Orc:1) a +0 short sword (1, 1, Orc:1) a +0 leather armour a +0 dagger a +0 flail (2, 3, Orc:1) a +0 dagger (2, 4, Orc:1) a +0 robe a +1 dagger of venom (2, 7, Orc:1) a +0 robe a +0 dagger (3, 7, Orc:1) a +0 flail a +0 plate armour a +0 mace (12, 6, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Vufupt's General Store a potion of lignification (39 gold) a tin of tremorstones (2/2) (520 gold) 7 stones (9 gold) a scroll of immolation (52 gold) a scroll of immolation (52 gold) 4 stones (5 gold) [Shop] Ledducod's Antique Weapon Shoppe a +0 morningstar (88 gold) a +4 hand axe of flaming (602 gold) a +1 spectral lajatang (979 gold) a +0 flail (77 gold) a +0 war axe of pain (235 gold) a +0 rapier (88 gold) a +0 club (22 gold) a +1 great sword of holy wrath (411 gold) the +7 Singing Sword {vorpal, sonic wave} (2200 gold) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. [Shop] Buocsohi's Jewellery Shoppe a ring of ice (450 gold) a ring of protection from fire (450 gold) a +6 ring of strength (648 gold) an amulet of magic regeneration (540 gold) a +4 ring of protection (648 gold) a +4 ring of evasion (648 gold) a ring of protection from cold (450 gold) [Shop] Saarphok's Antique Armour Shoppe a +0 leather armour (58 gold) a +0 scale mail (116 gold) +0 ice dragon scales (1740 gold) a +3 plate armour (1160 gold) a +3 chain mail of poison resistance (681 gold) a +0 pair of gloves (130 gold) the +6 swamp dragon scales of the Swamp {rElec rPois rF++ rN+ Int+4} (3375 gold) Int: It affects your intelligence (+4). rF: It greatly protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. (0, 0, Orc:2) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe a +0 glaive a +0 chain mail a +0 hand axe a +0 plate armour a +0 hand axe a +0 chain mail a +0 hand axe (1, -1, Orc:2) a +0 war axe a +0 chain mail a +0 hand axe a +0 leather armour a +2 dagger of electrocution a +0 robe (1, 1, Orc:2) a +0 trident a +0 arbalest a +0 plate armour a +0 war axe a +0 plate armour a +3 flail a +0 mace a +0 chain mail a +0 hand axe a +0 plate armour a +2 halberd a +0 plate armour a +1 vorpal hand axe a +0 chain mail a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour a +4 long sword of holy wrath a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 robe (2, -36, Orc:2) a +0 ring mail a +0 hand axe (2, -2, Orc:2) a +0 whip a +0 hand axe (3, -37, Orc:2) a +0 chain mail a +2 hand axe of flaming (3, -35, Orc:2) a +0 hand axe (3, -3, Orc:2) a +2 dagger of electrocution a +0 giant club a +0 hand axe a +0 ring mail (4, -36, Orc:2) 5 large rocks (4, 5, Orc:2) a +0 scimitar a +0 chain mail (5, 0, Orc:2) a +0 dagger (5, 6, Orc:2) a +0 giant club (6, -15, Orc:2) a +0 giant spiked club (7, 0, Orc:2) a +0 dagger a +0 robe (10, 3, Orc:2) a +0 robe a +0 dagger (11, 3, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (13, 3, Orc:2) a +0 plate armour a +0 flail a +0 arbalest (15, 3, Orc:2) a +0 chain mail a +0 hand axe (15, 6, Orc:2) a +0 falchion (16, 5, Orc:2) a +0 dagger a +0 robe a +0 dagger (16, 6, Orc:2) a +0 chain mail a +0 battleaxe (19, -1, Orc:2) a +0 chain mail a +0 mace (20, -1, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (20, 0, Orc:2) a +0 robe a +0 dagger (27, -3, Orc:2) a +0 robe a +0 dagger (34, -4, Orc:2) a +0 trident a +0 leather armour (35, -2, Orc:2) a +0 dagger a +0 ring mail (36, -3, Orc:2) a +0 dagger a +0 robe (42, -7, Orc:2) a +0 hand axe (44, -7, Orc:2) a +0 dagger a +0 robe (48, -25, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of attraction (17, -20, Lair:1) a +0 spear (26, -50, Lair:1) 4 stones (40, -11, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (7, 0, Lair:2) a +0 ring mail (13, 30, Lair:2) a box of beasts (14, 6, Lair:2) a +0 scimitar (19, -20, Lair:2) a +2 halberd of protection (30, 13, Lair:2) 3 atropa-tipped darts 42 poisoned darts (30, 14, Lair:2) the +0 chain mail of Jorualy {Harm} Harm: It increases damage dealt and taken. (30, 15, Lair:2) a lightning rod (4/4) (32, 13, Lair:2) an amulet of guardian spirit (33, 13, Lair:2) a +0 glaive (33, 14, Lair:2) a +0 flail (33, 15, Lair:2) a wand of flame (6) (36, 6, Lair:2) a +0 robe a +0 long sword (37, 6, Lair:2) a +0 halberd (43, 28, Lair:2) 9 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (3, 24, Lair:3) a +0 chain mail (9, 40, Lair:3) a +0 war axe (35, 10, Lair:3) 4 stones (36, 8, Lair:3) 2 stones (37, 9, Lair:3) 2 stones (37, 10, Lair:3) 5 stones (39, 11, Lair:3) 4 stones (48, 24, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 kite shield (2, 4, Lair:4) 7 stones (9, 11, Lair:4) a +0 hand axe (11, -18, Lair:4) a +0 ring mail of cold resistance (11, -13, Lair:4) a +0 plate armour (35, 0, Lair:4) a +6 ring of dexterity (38, 14, Lair:4) a +0 long sword (40, -11, Lair:4) 5 stones (41, -5, Lair:4) an amulet of faith (43, -3, Lair:4) a +0 shortbow (44, 0, Lair:4) a +0 ring mail (45, -5, Lair:4) 9 stones (46, -6, Lair:4) a ring of magical power (46, -4, Lair:4) a staff of cold (47, -5, Lair:4) a +0 chain mail (48, -5, Lair:4) 5 stones (48, -3, Lair:4) a +6 ring of strength Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (4, 8, Lair:5) a +0 short sword (12, -10, Lair:5) a +0 mace (21, 8, Lair:5) a +4 ring of evasion (25, -19, Lair:5) a ring of protection from cold (30, -7, Lair:5) a +6 ring of strength (30, -5, Lair:5) a +0 leather armour (33, -8, Lair:5) a +0 dagger (39, -25, Lair:5) a potion of attraction (41, 16, Lair:5) a +0 great sword of flaming (52, -6, Lair:5) a +0 long sword (60, -4, Lair:5) 7 stones (63, 11, Lair:5) a +0 robe of positive energy (64, -31, Lair:5) a +0 great sword (65, -30, Lair:5) a +1 scale mail of poison resistance (66, -30, Lair:5) a +2 leather armour of poison resistance (68, -13, Lair:5) the +7 ring mail "Qygeef" {Harm rC- SInv} rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (70, -12, Lair:5) a +0 cloak Level 1 of the Shoals [Shop] Zedeimy's Antique Weapon Emporium a +0 dire flail (144 gold) a +0 spear (108 gold) the +6 sling of Earthquakes {freeze, rN+ Dex+6} (2034 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). rN: It protects you from negative energy. a +0 dagger (72 gold) the +4 morningstar of Overwhelming Force {vorpal, rC++} (1818 gold) It inflicts extra damage upon your enemies. rC: It greatly protects you from cold. a +0 broad axe (144 gold) a +0 spear (108 gold) a +0 flail (126 gold) the +7 quick blade of Xom's Approval {vorpal, rCorr} (2523 gold) It inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. a +0 falchion (108 gold) (0, 0, Shoals:1) a +0 scimitar (2, 3, Shoals:1) a +0 spear (2, 6, Shoals:1) a potion of attraction (3, -2, Shoals:1) a +0 chain mail (10, 18, Shoals:1) a +0 morningstar (15, 1, Shoals:1) a +0 trident (31, 9, Shoals:1) 7 stones (31, 25, Shoals:1) a +0 trident (32, 21, Shoals:1) a +0 cloak (37, 6, Shoals:1) a +0 flail a scroll of enchant weapon (38, -3, Shoals:1) 8 stones (43, -5, Shoals:1) a +0 trident (43, 12, Shoals:1) a +0 dagger (44, 31, Shoals:1) a +0 trident a +0 robe (53, 36, Shoals:1) a potion of attraction (53, 37, Shoals:1) a +0 spear a +0 longbow (55, 19, Shoals:1) a +0 leather armour a +2 trident of freezing Level 2 of the Shoals (0, 0, Shoals:2) a ring of protection from cold (4, -39, Shoals:2) a +0 arbalest (7, -4, Shoals:2) a +0 trident (16, -35, Shoals:2) a +0 trident (30, -38, Shoals:2) a +0 trident (35, -37, Shoals:2) a +0 spear a +0 leather armour (41, -18, Shoals:2) a +0 quarterstaff a +0 sling (45, -42, Shoals:2) a +0 scale mail (49, -38, Shoals:2) a +0 pair of gloves Level 3 of the Shoals (0, 0, Shoals:3) 5 stones (14, -7, Shoals:3) a +6 ring of intelligence (14, -5, Shoals:3) 6 stones (16, -6, Shoals:3) a +0 trident (18, 1, Shoals:3) 4 gold pieces (18, 4, Shoals:3) 7 gold pieces a +0 trident 3 boomerangs (19, -4, Shoals:3) a scroll of noise