Dungeon Crawl Stone Soup version 0.30-a0-636-g200c5c4a83 (webtiles) character file. Game seed: 2362091895905752758 1134 LetschGu the Trooper (level 8, -1/60 HPs) Began as a Djinni Transmuter on Jan 14, 2023. Was an Initiate of Makhleb. Slain by an ice beast (19 damage) ... on level 6 of the Dungeon. The game lasted 00:15:19 (5644 turns). LetschGu the Trooper (Djinni Transmuter) Turns: 5644, Time: 00:15:19 Health: -1/60 AC: 5 Str: 9 XL: 8 Next: 63% Gold: 228 EV: 13 Int: 23 God: Makhleb [......] SH: 0 Dex: 14 rFire + + . SeeInvis . - Unarmed rCold x . . Faith + (no shield) rNeg . . . Spirit . a - +1 robe rPois ∞ Reflect . w - +2 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth + s - amulet of faith HPRegen 0.30/turn b - +6 ring of intelligence MPRegen 0.00/turn r - +4 ring of slaying @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 228 gold pieces. Inventory: Hand Weapons k - a +4 spear q - a +0 war axe Missiles x - 3 javelins (quivered) y - 6 datura-tipped darts Armour a - a +1 robe (worn) v - a +1 scale mail of poison resistance w - a +2 hat (worn) Jewellery b - a +6 ring of intelligence (left hand) e - a ring of poison resistance r - a +4 ring of slaying (right hand) s - an amulet of faith (around neck) A - the ring "Ommeedin" {Ice Str+5 Dex+3} (You acquired it on level 5 of the Dungeon) [ring of ice] It enhances your ice magic. Str: It affects your strength (+5). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. Wands D - a wand of paralysis (4) E - a wand of iceblast (11) Scrolls g - 3 scrolls of noise i - a scroll of vulnerability j - a scroll of enchant weapon o - a scroll of enchant armour B - a scroll of teleportation {unknown} Potions c - 2 potions of heal wounds {unknown} d - a potion of haste {unknown} f - a potion of cancellation {unknown} h - 2 potions of flight {unknown} l - 2 potions of mutation {unknown} m - a potion of resistance {unknown} n - 2 potions of invisibility {unknown} p - 2 potions of lignification t - a potion of brilliance {unknown} u - a potion of degeneration {unknown} z - a potion of magic {unknown} C - 2 potions of curing {unknown} F - 2 potions of attraction {unknown} Skills: * Level 5.4 Fighting + Level 4.6 Dodging * Level 5.0 Unarmed Combat * Level 4.4 Spellcasting + Level 0.7 Invocations + Level 0.4 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 50% N/A 1% 1 b - Wereblood Tmut 25% N/A 2% 2 c - Spider Form Tmut/Pois 25% N/A 4% 3 d - Ice Form Ice/Tmut 25% N/A 16% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Searing Ray Conj 50% 2d6 2% 2 g - Ignite Poison Fire/Tmut/Pois 25% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Okawaru Qazlal Ru Trog Uskayaw Xom The Shining One Shops: D:2 = Annotations: D:3 1 runed translucent door, deyja's ghost, amateur TrMo Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (74% to hit) The zap hits the ice beast but does no damage. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (79% to hit) The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast but does no damage. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast misses you. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! Your magical contamination has completely faded away. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 79% to hit) The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! The searing ray hits the ice beast! The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you!! You feel a terrible chill! You die... #...........# #...........# ######......# #......# #......# #......# #......# #.###### #@# #Y# #.# #.# ###'####### #.........# #.........# #.........# #.........# You could see an ice beast. Vanquished Creatures Grinder (D:3) An ice beast (D:5) A sky beast (D:6) A necrophage (D:3) 3 scorpions 3 wights (D:5) An orc priest (D:3) 2 hounds (D:5) An iguana (D:5) 3 orc wizards 7 adders A worm (D:2) 2 dart slugs 25 orcs 7 endoplasms 3 giant cockroaches 9 goblins 4 hobgoblins 5 jackals 8 kobolds 4 quokkas 6 ball pythons 3 bats 7 frilled lizards 5 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LetschGu the Djinni Transmuter began the quest for the Orb. 0 | D:1 | LetschGu set off with the following spells memorised: | Beastly Appendage, Wereblood, Spider Form, Ice Form. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 130 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 712 | D:1 | Reached XP level 3. HP: 23/28 MP: 0/0 712 | D:1 | Learned a level 1 spell: Shock 976 | D:2 | Found Huuhumel's Jewellery Boutique. 1220 | D:2 | Reached XP level 4. HP: 22/33 MP: 0/0 1893 | D:2 | You are sucked into a shaft and drop 1 floor! 1893 | D:3 | Found a faded altar of an unknown god. 2027 | D:3 | Reached XP level 5. HP: 39/39 MP: 0/0 2027 | D:3 | Learned a level 2 spell: Searing Ray 2204 | D:3 | Found a runed translucent door. 2204 | D:3 | Noticed deyja's ghost (amateur TrMo) 2581 | D:3 | Noticed Grinder 2589 | D:3 | Killed Grinder 2590 | D:3 | Reached XP level 6. HP: 19/47 MP: 0/0 2590 | D:3 | Reached XP level 7. HP: 21/51 MP: 0/0 2590 | D:3 | Learned a level 3 spell: Ignite Poison 2844 | D:3 | Found a hide-covered altar of Uskayaw. 3348 | D:4 | Found a blossoming altar of Fedhas. 3435 | D:4 | Found a shadowy altar of Dithmenos. 3822 | D:5 | Entered Level 5 of the Dungeon 3897 | D:5 | Identified a scroll of acquirement 3898 | D:5 | Acquired the ring "Ommeedin" {Ice Str+5 Dex+3} 3919 | D:5 | Reached XP level 8. HP: 54/58 MP: 0/0 4061 | D:5 | Reached skill level 5 in Fighting 4596 | D:5 | Found a staircase to the Ecumenical Temple. 4602 | Temple | Entered the Ecumenical Temple 4868 | Temple | Became a worshipper of Makhleb the Destroyer 5557 | D:6 | Reached skill level 5 in Unarmed Combat 5644 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_statue_plus, chequers_serial_rivers_small_3 D:3: layout_basic, nicolae_uskayaw_murder_on_the_dancefloor, hellmonk_ecumenical_altar_zigzags, hellmonk_ghost_happy_afterlife, uniq_grinder D:4: layout_basic, nicolae_overflow_hidden_temple, mainiacjoe_overflow_cross_hatched, hangedman_abyss_or_decor_passed, hex_large D:5: layout_basic, minmay_temple_entry_wispy D:6: layout_basic, lemuel_doored_altar Temple: minmay_temple_curvy_branch Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 4 | 4.4 Fighting | 2 3 4 5 | 5.4 Dodging | 3 4 | 4.6 Unarmed Combat | 4 5 | 5.0 Invocations | | 0.7 Evocations | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 83 | 91 | || 174 Headbutt | 17 | 12 | || 29 Punch | | 1 | || 1 Cast: Beastly Appendage | 23 | 18 | 1 || 42 Wereblood | | 4 | || 4 Shock | | 30 | 62 || 92 Searing Ray | | 4 | 26 || 30 Use: Potion | 1 | | || 1 Scroll | | | 6 || 6 Armor: Robe | 8 | 5 | 8 || 21 Skin | 1 | | || 1 Dodge: Dodged | 36 | 71 | 26 || 133 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5632 | 5350 | 282 | 540 | 3906 | 7 | 804.6 | Dungeon | 5343 | 5103 | 240 | 540 | 3664 | 6 | 890.5 | Temple | 288 | 246 | 42 | 0 | 242 | 1 | 288.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1303 daAuts D:5: 1226 daAuts D:4: 873 daAuts D:1: 870 daAuts D:3: 820 daAuts Temple: 288 daAuts D:6: 249 daAuts