MacCMillion Level 1 of the Dungeon (1, -2, D:1) 8 stones (4, -9, D:1) a +0 dagger (14, -39, D:1) a +0 robe (18, -18, D:1) 4 stones (21, -34, D:1) a +0 pair of gloves (27, -21, D:1) a +0 chain mail (36, -8, D:1) a +0 club (46, -4, D:1) a stone a +0 dagger (49, -20, D:1) a +0 ring mail (50, -37, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a beast talisman (14, 20, D:2) 6 stones (16, -9, D:2) a +0 dagger a +0 buckler (18, 1, D:2) a +0 dagger (19, 13, D:2) a +1 hand axe of freezing a +0 scale mail a +0 club (22, -26, D:2) 3 stones a +0 whip (27, -33, D:2) a +0 robe (32, -9, D:2) a +3 sling (38, -12, D:2) a +0 giant club Level 3 of the Dungeon [Shop] Ygryd's Assorted Antiques a scroll of identify (60 gold) a +0 dagger (60 gold) a potion of curing (90 gold) a +0 dagger (60 gold) [Shop] Ashaidie's Distillery a potion of cancellation (104 gold) a potion of heal wounds (65 gold) a potion of brilliance (52 gold) [Shop] Gituas's Book Boutique Maxwell's Memoranda (380 gold) a book of the Tundra (320 gold) a book of the Tundra (320 gold) the Grimoire of Frost and Kindling (440 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Hailstorm Conjuration/Ice 3 c - Fireball Conjuration/Fire 5 d - Fire Storm Conjuration/Fire 9 a book of Air (220 gold) a Grand Grimoire (340 gold) a book of Blasting (280 gold) a book of Party Tricks (160 gold) the Book of the Mighty Jinx (340 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Tukima's Dance Hexes 3 c - Leda's Liquefaction Hexes/Earth 4 d - Metabolic Englaciation Hexes/Ice 5 [Shop] Ojustomu's Book Shop a book of the Warp (462 gold) a book of Frost (220 gold) a book of the Hunter (286 gold) a book of Iron (352 gold) a book of Dangerous Friends (440 gold) a book of Chaos (550 gold) the Vademecum on the Combined Compass (308 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Volatile Blastmotes Fire/Translocation 3 c - Vhi's Electric Charge Translocation/Air 3 d - Teleport Other Translocation 3 a book of the Warp (462 gold) [Shop] Adool's Armour Emporium a +2 tower shield of reflection (240 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 plate armour (299 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +2 robe of fire resistance (230 gold) (0, 0, D:3) a +0 flail a +0 chain mail (1, 5, D:3) a +0 chain mail (3, -3, D:3) a +0 club (3, 13, D:3) a stone (14, 16, D:3) a +0 robe (19, 8, D:3) a +0 club (27, 23, D:3) a +0 whip 2 stones (38, 16, D:3) 6 stones (41, 1, D:3) 7 stones (43, 3, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Remaghodgh's Specific Store the +0 robe of the Banana {Regen+ Int+4 Dex-4} (84 gold) Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). Regen: It increases your rate of health regeneration. [Shop] Zinuwke's General Store 4 boomerangs (104 gold) a +0 spear (39 gold) a +2 spectral quarterstaff (286 gold) a +0 club (13 gold) Maxwell's Memoranda (494 gold) a stone (1 gold) the +1 broad axe "Tibaen" {flame, rPois Will++} (486 gold) rPois: It protects you from poison. Will: It greatly increases your willpower. a +0 club (13 gold) (0, 0, D:4) a +0 club a +2 dagger of holy wrath (1, 8, D:4) a +0 club (2, 21, D:4) a +0 dagger (3, 12, D:4) a +0 leather armour a +0 rapier (4, -12, D:4) a +0 dagger a +0 dagger (4, 19, D:4) a +0 scale mail a +0 club (4, 21, D:4) a +0 robe a +0 hand axe (5, 13, D:4) a +0 dagger (6, 12, D:4) a +0 short sword (14, -12, D:4) a +0 dagger (15, 17, D:4) a +0 club 4 stones (18, 23, D:4) a staff of conjuration (19, 13, D:4) a +0 leather armour (20, -12, D:4) a +0 short sword (20, 10, D:4) a +0 dagger an amulet of the acrobat (20, 20, D:4) a +2 flail of protection a +0 scale mail (21, -12, D:4) a +0 club a +0 animal skin a +1 helmet (35, 0, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 robe (28, -8, D:5) a +0 plate armour (33, 1, D:5) 6 stones (33, 28, D:5) a +0 ring mail (44, -9, D:5) a +0 barding (45, -3, D:5) a +0 dagger of freezing a +0 ring mail (46, -3, D:5) a +0 hand axe 3 boomerangs a +0 leather armour a +2 short sword of flaming (48, -3, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 great sword (1, -12, D:6) a +0 club (2, -12, D:6) a +0 club (2, 1, D:6) a +0 dagger a +0 dagger (3, -6, D:6) a +0 spear (3, 1, D:6) a +2 dagger of venom 2 stones (6, 23, D:6) a +4 hand axe (19, 11, D:6) a +0 dagger (21, 0, D:6) 5 stones (28, 9, D:6) a +0 giant club (41, 18, D:6) a +0 mace (47, -6, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (2, -19, D:7) a staff of conjuration (unseen) (2, 0, D:7) a +0 dagger (15, -19, D:7) a +0 shortbow (21, -22, D:7) 3 gold pieces a +0 leather armour a +0 flail (23, -24, D:7) a +0 spear (24, -24, D:7) a +0 spear (24, -23, D:7) a +0 spear a +0 spear (26, -27, D:7) a scroll of identify (30, -23, D:7) a +0 leather armour the Ecumenical Temple