MacCMillion Level 1 of the Dungeon (18, 9, D:1) a +0 long sword (20, 15, D:1) a stone (28, -6, D:1) a +0 whip (30, -14, D:1) 3 stones (31, 19, D:1) a +0 short sword (58, 43, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (1, -3, D:2) a +0 mace (7, -1, D:2) a +0 short sword 2 stones (13, -5, D:2) a +0 mace (14, -3, D:2) a +0 whip (15, 10, D:2) a +0 whip (34, 12, D:2) a +0 whip (40, 20, D:2) a +0 dagger (41, 0, D:2) a +0 club (42, -1, D:2) a +0 leather armour (49, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) the +6 dagger "Gixur" {pain, rF+ rC+ rN+} rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. (4, -7, D:3) a +0 dagger a stone (4, -1, D:3) a +0 robe (11, 21, D:3) a +0 short sword (12, 20, D:3) a +0 scale mail (12, 21, D:3) a +0 short sword (21, 2, D:3) a +0 leather armour (24, 14, D:3) a scroll of teleportation (25, 13, D:3) a scroll of enchant armour (25, 22, D:3) a +0 cloak (28, -19, D:3) 4 stones (36, -5, D:3) 5 stones (40, 11, D:3) a +0 club (40, 12, D:3) a +0 club (45, 3, D:3) a +1 hat (50, -8, D:3) a +0 dagger (51, -5, D:3) 4 stones a +0 whip (63, 8, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (7, 4, D:4) a +0 spear a gnoll skeleton (7, 13, D:4) 4 stones (8, 5, D:4) 2 stones a +0 club a kobold skeleton (14, 4, D:4) a +0 spear (18, 18, D:4) a +0 flail (20, 17, D:4) a +0 hand axe (22, 17, D:4) a +0 club (25, 21, D:4) a scarf of harm (31, 21, D:4) a +0 ring mail (34, 28, D:4) 6 stones (37, 21, D:4) a +0 spear