Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 short sword (4, 36, D:1) a +0 club (7, 7, D:1) a +0 club (13, 38, D:1) a +0 dagger (14, 37, D:1) a +0 mace (20, 33, D:1) a +0 leather armour (24, 10, D:1) a +0 club (29, 27, D:1) a +0 club (31, 34, D:1) a +0 short sword (31, 35, D:1) a +0 short sword (32, 51, D:1) a +0 kite shield (36, 31, D:1) a +0 chain mail (49, 13, D:1) a +0 robe (51, 3, D:1) a +0 sling (55, 24, D:1) a +0 robe (58, 26, D:1) a +0 club (60, 0, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Gomiz's Antique Armour Boutique a scarf of invisibility (216 gold) a +1 plate armour of fire resistance (630 gold) a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +0 robe (12 gold) a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +1 plate armour of fire resistance (630 gold) the +7 fire dragon scales "Hoiqeh" {Harm +Inv rF++ rC- Will+++ Int-2} (2194 gold) Int-2: It affects your intelligence (-2). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. [Shop] Esae's Jewellery Boutique a ring of flight (192 gold) a ring of magical power (220 gold) a +4 ring of protection (396 gold) an amulet of magic regeneration (330 gold) a ring of positive energy (220 gold) a ring of ice (275 gold) an amulet of reflection (330 gold) the amulet of Yesterday {Spirit Fly rPois Dex+2 Stlth-} (507 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+2: It affects your dexterity (+2). rPois: It protects you from poison Fly: It grants you flight. Stlth-: It makes you less stealthy. [Shop] Gilexok's Weapon Shop a +0 quarterstaff (40 gold) the +8 Vampire's Tooth {megavamp} (600 gold) 4 datura-tipped darts (36 gold) a +0 sling (15 gold) a +0 war axe (35 gold) a +1 long sword of electrocution (157 gold) a +0 whip (25 gold) a +0 sling (15 gold) a +0 trident (35 gold) a +0 rapier (40 gold) [Shop] Acreynk's Jewellery Shoppe a +6 ring of dexterity (432 gold) a ring of fire (300 gold) an amulet of the acrobat (360 gold) an amulet of magic regeneration (360 gold) a ring of see invisible (180 gold) an amulet of faith (480 gold) a maw talisman (360 gold) a +4 ring of slaying (936 gold) the amulet of Xethu {Reflect Will- MP+9 Dex+6 SH+5} (771 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+6: It affects your dexterity (+6). Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). SH+5: It affects your SH (+5). [Shop] Cauvous's Armour Emporium (Shop contents are unknown) (13, -12, D:2) a +0 dagger (13, -11, D:2) a +0 dagger (17, -9, D:2) a +0 spear (21, 20, D:2) a +0 dagger (33, 7, D:2) a +0 whip (34, 3, D:2) a +0 club (36, 2, D:2) a +0 club (37, 6, D:2) a +0 flail (37, 7, D:2) a +0 whip (38, 6, D:2) a +0 flail (39, 18, D:2) a +0 leather armour (43, -11, D:2) a +0 sling (46, 21, D:2) a +0 spear (47, -4, D:2) a +0 club (48, -3, D:2) a +0 club (49, -5, D:2) a +0 club (49, -4, D:2) a +0 club (49, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, -2, D:3) a +0 sling (3, 0, D:3) a +0 club (3, 2, D:3) a +0 club (6, 1, D:3) a +0 club (7, -1, D:3) a +0 club (7, 0, D:3) a +0 halberd (8, 1, D:3) a +0 dagger (8, 16, D:3) a +0 ring mail a +0 club a +0 hand axe of freezing a +0 club a +0 mace a +0 sling (9, 15, D:3) a +0 whip a +0 sling (9, 26, D:3) a +0 spear (10, 3, D:3) a +0 club a +0 club (10, 4, D:3) a +0 dagger (10, 27, D:3) a +0 sling a +0 club (11, 25, D:3) a +0 spear (11, 29, D:3) a +0 club (13, 0, D:3) a +0 spear (14, 16, D:3) a +0 club (15, 2, D:3) a +0 club (15, 3, D:3) a +0 club (16, 4, D:3) a +0 sling (17, 6, D:3) a +0 club (19, 1, D:3) a +0 sling (22, 4, D:3) a +0 spear a +0 club (23, -3, D:3) a +0 club (26, 3, D:3) a +0 club (27, 3, D:3) a +0 club (29, 41, D:3) a +0 dagger (36, 24, D:3) a +0 robe (39, 1, D:3) a +0 club (40, 3, D:3) a +0 sling (43, -3, D:3) a +0 club a +0 club (43, 3, D:3) a +0 club (44, -3, D:3) a +0 club a +0 club a +0 club (44, 2, D:3) a +0 club a +0 club a +0 club a +0 club a +0 club (45, -3, D:3) a +0 club (50, 12, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (12, -20, D:4) a potion of degeneration (12, -2, D:4) the +2 bardiche of the Lair of Beasts {freeze, ^Fragile Fly Stlth+} Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (20, -1, D:4) a +0 dagger (22, -2, D:4) a +0 dagger (31, -9, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a scroll of vulnerability (5, -15, D:5) a ring of magical power (17, 15, D:5) a +0 long sword (19, -3, D:5) 5 stones (20, -2, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Ylebemum's Assorted Antiques a +0 sling (39 gold) a +3 leather armour of positive energy (546 gold) a +0 leather armour (52 gold) a +0 robe (18 gold) an amulet of reflection (780 gold) a +0 robe (18 gold) a potion of curing (78 gold) a +0 bardiche (234 gold) a scroll of vulnerability (104 gold) the +3 hand axe "Lux Faip" {antimagic, rElec Will+} (1133 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. [Shop] Eteuf's Armour Boutique the +0 chain mail of the Comet {rN+ Will+} (319 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 leather armour (30 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) a +1 scale mail of poison resistance (195 gold) a +2 plate armour of fire resistance (600 gold) [Shop] Oteps's Antique Weapon Emporium a +0 hand axe (87 gold) a +0 great sword (188 gold) a +0 falchion (87 gold) a +2 antimagic spear (609 gold) the +3 glaive "Impslayer" {antimagic, Fly Int-5 SInv Stlth+} (1162 gold) Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Fly: It grants you flight. Stlth+: It makes you more stealthy. a +0 war axe (101 gold) a +0 great sword (188 gold) a +0 trident (101 gold) a +6 eveningstar of flaming (1711 gold) (0, 0, D:6) a potion of heal wounds (7, -2, D:6) a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (7, -1, D:6) a +0 club (7, 0, D:6) a +0 club (22, 38, D:6) a +0 hand axe (27, 32, D:6) a hound corpse the Ecumenical Temple