Seeded DCSS version 0.30.1 (webtiles) character file. Game seed: 424073725385337585 (custom seed) 20 McKennaii the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on July 12, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (438 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 438, Time: 00:00:29 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 42% Magic: 0/7 EV: 12 Int: 20 God: Gold: 25 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of butterflies {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History (Press . to maintain the ray.) You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. You closely miss the jackal. You punch the jackal, but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...... ..†. .... ... .)# #.# #h# ########@# #........### #.####.)...## ##.......+ #.......## # #.#.....# #.##.#.....# #....†.##### #####.##### #+# You could see a jackal. Vanquished Creatures A ball python (D:1) A bat (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 357 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 360 | D:1 | Learned a level 2 spell: Searing Ray 409 | D:1 | Reached skill level 4 in Conjurations 438 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 33 Punch || 1 Cast: Magic Dart || 25 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 23