Melanol Level 1 of the Dungeon (0, 0, D:1) a +0 whip (14, -16, D:1) a +0 dagger (20, 4, D:1) a +1 dagger of electrocution (23, -5, D:1) a +0 dagger (24, 8, D:1) a +0 dagger (25, 5, D:1) a +0 helmet (30, 7, D:1) 11 stones a +0 mace a +0 short sword (32, -9, D:1) a +0 club (49, 22, D:1) a +0 whip (51, -4, D:1) a +0 hand axe (61, 12, D:1) a +0 short sword (62, -7, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -5, D:2) 3 atropa-tipped darts (3, 33, D:2) a +0 short sword 4 stones (9, -5, D:2) a +0 sling (11, 0, D:2) a +0 whip (13, 13, D:2) a +0 dagger (14, 0, D:2) 8 poisoned darts a +0 kite shield a +0 leather armour a +0 barding (16, 5, D:2) a +0 short sword 2 stones (27, 5, D:2) a +0 dagger (41, -9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -33, D:3) a +0 leather armour (1, -15, D:3) a +0 whip (19, -15, D:3) a +0 robe (20, -11, D:3) a +0 dagger (30, -12, D:3) the +3 whip of Zusmo {venom, +Blink rF+ rC- Str+3} It poisons the flesh of those it strikes. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. +Blink: It lets you blink. (31, -25, D:3) a +0 glaive (31, -15, D:3) a staff of earth (35, -40, D:3) a +0 spear (38, -39, D:3) 6 stones (38, -21, D:3) a +0 club (43, -19, D:3) 2 atropa-tipped darts (54, -21, D:3) a +0 buckler Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 2, D:4) a +2 pair of gloves (2, 3, D:4) a +0 whip (17, 16, D:4) 2 stones (20, 6, D:4) a +0 whip (22, -4, D:4) a +0 dagger (30, 20, D:4) a +0 club (33, 25, D:4) the +9 sling of Red Wine {vorpal, rElec} Any ammunition fired from it inflicts extra damage upon your enemies. rElec: It insulates you from electricity. (35, 1, D:4) a +0 chain mail a +0 battleaxe (36, 1, D:4) a +0 mace (36, 42, D:4) a +0 dagger (37, 15, D:4) a +0 robe 5 stones an amulet of faith a +0 trident (39, 1, D:4) a +0 robe (47, 21, D:4) a +0 flail (49, 41, D:4) a +0 leather armour (53, 31, D:4) a +0 trident a +0 ring mail (54, 30, D:4) a +0 whip a +0 leather armour a +0 flail a +0 ring mail a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club (12, -45, D:5) a +0 spear (17, -29, D:5) a +0 pair of boots (26, -11, D:5) a +0 short sword (29, -8, D:5) a +0 giant club (31, -10, D:5) a +0 leather armour (37, -47, D:5) a stone (38, -35, D:5) a +0 chain mail (44, 4, D:5) 3 stones (57, -12, D:5) a +0 giant club (73, -52, D:5) a +0 spear Level 6 of the Dungeon [Shop] Qaqoczen's Book Emporium a book of Blasting (384 gold) a book of Decay (408 gold) a Young Poisoner's Handbook (240 gold) a book of Debilitation (240 gold) a book of Power (504 gold) a book of Callings (240 gold) (0, 0, D:6) a +0 scale mail (7, -12, D:6) 3 stones (17, 19, D:6) a potion of degeneration (26, 18, D:6) a +0 helmet (26, 20, D:6) a staff of earth (29, -22, D:6) a +0 leather armour (30, 26, D:6) a +0 robe (31, 27, D:6) 7 stones (36, -11, D:6) a +1 spectral quarterstaff a +0 shortbow (38, -9, D:6) a +2 dire flail of protection a +2 ring mail of fire resistance (41, 11, D:6) a +0 dagger (41, 12, D:6) a +0 whip 4 stones (41, 13, D:6) a +0 short sword 2 stones a +0 club a +0 short sword 3 poisoned darts (42, 10, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, -16, D:7) a +4 quarterstaff of chaos a +0 cloak (2, -13, D:7) a +0 hammer (2, -1, D:7) a +0 whip a +0 leather armour (5, 1, D:7) a +0 hand axe a +0 leather armour (10, -12, D:7) a +0 mace a +0 short sword a +0 leather armour (11, -13, D:7) a +0 dire flail a +0 plate armour (11, -12, D:7) a +0 short sword a +0 leather armour (13, 0, D:7) a +0 hand axe (14, -25, D:7) a +0 spear (15, 10, D:7) a +0 vampiric dagger (23, -22, D:7) a +0 trident a +0 plate armour (24, -23, D:7) a +0 club (24, -22, D:7) a +0 club 2 boomerangs (25, -22, D:7) a +1 antimagic mace 7 stones (26, -23, D:7) a +0 whip (26, -22, D:7) a +0 mace a +0 dagger a +0 robe (26, -16, D:7) a +0 halberd (27, 7, D:7) a +0 club (28, 6, D:7) a +0 hand axe (29, 6, D:7) a +0 dagger a +0 robe (30, -22, D:7) a +0 club a +2 flail of protection a +0 club a +0 robe (31, -23, D:7) a +0 spear (31, -22, D:7) a +0 club (31, -21, D:7) a +0 halberd (40, 21, D:7) a +0 shortbow (47, 14, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (48, -20, D:7) a +0 robe (49, 14, D:7) 5 stones (50, -21, D:7) a +0 halberd +0 acid dragon scales Level 8 of the Dungeon (0, 0, D:8) a +1 vorpal mace (5, -24, D:8) a +0 long sword (24, -4, D:8) a +0 shortbow a +0 hand axe (26, 0, D:8) a +0 hand axe (27, 1, D:8) a +2 vorpal hand axe (28, 0, D:8) a +0 hand axe (35, -2, D:8) a +0 dagger 2 stones (35, -1, D:8) a +0 short sword (35, 0, D:8) a +2 scythe of protection a +0 dagger (36, -2, D:8) a +0 club a +0 short sword 6 stones (36, -1, D:8) a +0 whip 4 poisoned darts (36, 0, D:8) a +0 short sword (40, 7, D:8) a +0 dagger (40, 8, D:8) a +0 shortbow (41, 5, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Unkov's Armour Shoppe the +4 moon troll leather armour {Spirit, Regen++ MP+5} (926 gold) MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. a +0 ring mail (68 gold) the +6 scale mail "Gaest" {rCorr Dex+3} (899 gold) Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a +0 scale mail (68 gold) a +0 leather armour (34 gold) a +0 robe (11 gold) a +0 pair of boots (76 gold) (0, 0, D:9) a +0 robe (4, -1, D:9) a +0 club (7, 4, D:9) the +8 long sword of Heppal {freeze, rElec} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. (8, 17, D:9) 6 stones (9, -10, D:9) a +0 short sword a curare-tipped dart (12, -10, D:9) a +0 dagger 5 stones (13, -10, D:9) a +0 short sword a +0 dagger (16, -10, D:9) a +0 robe (17, 8, D:9) a +0 short sword (17, 9, D:9) a +0 dagger (18, 8, D:9) a +0 dagger a +0 robe (18, 9, D:9) a +0 dagger a +0 robe (19, 9, D:9) a +0 club a +0 ring mail (33, -1, D:9) 2 stones (37, -1, D:9) 6 large rocks (43, 34, D:9) a +0 sling (51, 30, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 sling (5, 6, D:10) a +0 robe (10, -5, D:10) a +0 scale mail (14, -20, D:10) a +0 mace a +0 plate armour (15, -21, D:10) a +0 robe (15, -7, D:10) a +0 short sword (16, -1, D:10) a +0 short sword 2 throwing nets a +0 scale mail (20, -21, D:10) a +0 sling (20, -18, D:10) a +0 robe (20, -9, D:10) a +0 battleaxe (21, -18, D:10) a +0 whip (22, -19, D:10) a +0 mace of venom a +0 chain mail a +0 dagger a +0 robe (22, -18, D:10) a +0 dagger a +0 robe (23, -2, D:10) a +0 ring mail (23, 2, D:10) 5 stones (33, -23, D:10) a +0 dagger (38, -33, D:10) a +0 robe (43, -26, D:10) a +0 shortbow (44, 0, D:10) 8 stones (46, 6, D:10) 2 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (17, 3, Lair:1) 3 stones (17, 7, Lair:1) a wolf corpse (skeletalised by now) (17, 13, Lair:1) a wolf corpse (skeletalised by now) (18, 18, Lair:1) 6 stones (20, 10, Lair:1) a wolf corpse (skeletalised by now) (31, 16, Lair:1) a +0 scale mail (34, 15, Lair:1) a +0 leather armour (40, 28, Lair:1) a wolf corpse a wolf corpse (41, 28, Lair:1) a wolf corpse a Gauntlet (9, 11, Gauntlet) 28 gold pieces (9, 12, Gauntlet) the ring "Viecrino" {rN+ MP+9 Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (9, 14, Gauntlet) a box of beasts (10, -3, Gauntlet) a +2 hat (10, 3, Gauntlet) a potion of mutation (10, 4, Gauntlet) a box of beasts