Migumi Level 1 of the Dungeon [Shop] Jumpocw's Weapon Emporium 6 stones (6 gold) a +1 antimagic spear (160 gold) 2 stones (2 gold) a +3 vampiric spear (260 gold) a +3 quick blade of electrocution (545 gold) a +0 spear (30 gold) a +1 broad axe of freezing (142 gold) 7 stones (7 gold) [Shop] Eracvey's Antique Weapon Boutique a +0 club (27 gold) a +0 sling (40 gold) a +0 flail (94 gold) a +0 rapier (108 gold) the +2 mace of Attainder {drain, SInv} (718 gold) SInv: It lets you see invisible. a +0 dagger (54 gold) a +6 trident of protection (977 gold) a +4 arbalest of freezing (812 gold) [Shop] Akhegi's Armour Shop a +1 pair of boots (149 gold) a +0 chain mail (58 gold) the +0 chain mail of the Kodama {rF+++ MP+9 Dex-5 Stlth+} (750 gold) Dex-5: It affects your dexterity (-5). rF+++: It renders you almost immune to fire. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. an orb of light (208 gold) a +0 cloak (58 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) [Shop] Orops's Antique Weapon Shop a +0 trident (98 gold) a +0 spear (84 gold) a +0 dagger (56 gold) the +9 great sword "Esubyin" {speed, rF+ rC+} (2394 gold) rF+: It protects you from fire. rC+: It protects you from cold. a +0 flail (98 gold) a +0 spear (84 gold) a +0 sling (42 gold) the +8 mace of Yesterday {venom, rN+ Int+2} (1652 gold) Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. a +0 dagger (56 gold) [Shop] Uwnipequ's Antique Weapon Shop a +0 dagger (36 gold) a +0 spear (54 gold) a +2 heavy mace (313 gold) a +0 mace (54 gold) a +0 trident (63 gold) a +0 whip of flaming (117 gold) a +3 short sword of venom (370 gold) a +6 hand axe of venom (640 gold) a +0 long sword (63 gold) a +0 short sword (54 gold) (0, 0, D:1) a +0 scale mail (0, 28, D:1) 7 stones (1, 1, D:1) a +0 dagger (8, -25, D:1) a +0 short sword a stone (8, 27, D:1) a +0 helmet (21, -6, D:1) a book of Displacement (33, -21, D:1) a +0 dagger Level 2 of the Dungeon (3, -15, D:2) a +0 dagger (20, -5, D:2) a +0 short sword (21, 7, D:2) a +0 flail a +0 scale mail (31, -12, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon [Shop] Vycuq's Weapon Shoppe a +0 spear (42 gold) 2 stones (2 gold) a +0 mace (42 gold) the +1 morningstar of Eternal Night {elec, *Noise Fly Str+5} (435 gold) Str+5: It affects your strength (+5). Fly: It grants you flight. *Noise: It may make a loud noise when swung. a +0 hand axe (42 gold) the +1 sling of Rerum {drain, rPois rN+ Int-4 Dex+2} (264 gold) Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison rN+: It protects you from negative energy. a +0 morningstar of freezing (128 gold) a +0 rapier (56 gold) a +0 sling (21 gold) [Shop] Zenoek's Weapon Emporium a +0 whip (35 gold) a +0 war axe (49 gold) a +0 whip of holy wrath (91 gold) a +0 spear (42 gold) a +0 spear (42 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) [Shop] Logask's Weapon Emporium a +2 halberd of freezing (192 gold) a +0 club (10 gold) 6 boomerangs (120 gold) a +1 antimagic hand axe (160 gold) a +0 short sword (30 gold) the +6 rapier of Integrity {pain, rPois rC- Dex+5 SInv} (589 gold) Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. rPois: It protects you from poison SInv: It lets you see invisible. a +0 war axe (35 gold) 7 stones (7 gold) a +1 scimitar of draining (142 gold) [Shop] Koom's Antique Armour Shop a +0 robe (11 gold) a +0 robe (11 gold) a +0 ring mail (68 gold) a +0 ring mail (68 gold) a +0 pair of gloves (76 gold) an orb of wrath (221 gold) a +0 ring mail (68 gold) a +0 leather armour (34 gold) [Shop] Lofiqum's Weapon Shop a +0 rapier (40 gold) a +0 whip (25 gold) a +0 mace (30 gold) the +10 morningstar "Eos" {elec, Halo rElec} (740 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +0 club (10 gold) a +0 long sword (35 gold) a +0 dagger (20 gold) a +0 trident (35 gold) (5, -12, D:3) a +0 long sword (9, -10, D:3) a rat corpse (skeletalised by now) (13, -30, D:3) a +0 scale mail (15, -1, D:3) a +0 sling (19, -11, D:3) a +0 ring mail (22, -29, D:3) a +0 hand axe a +0 short sword 3 boomerangs (23, -29, D:3) a +0 short sword a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 3, D:3) a +0 leather armour (31, -15, D:3) 5 stones (35, -30, D:3) a +0 hand axe an orc corpse (skeletalised by now) (35, -29, D:3) a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) (35, -10, D:3) a +0 club (36, -29, D:3) a +0 dagger (36, -22, D:3) a +0 spear (36, 4, D:3) a -1 sling (36, 6, D:3) a -2 falchion (37, 0, D:3) a +0 spear (38, 4, D:3) a -3 dagger (38, 6, D:3) a -3 sling (38, 11, D:3) a +0 leather armour (44, 0, D:3) a +0 mace (45, -8, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a bombardier beetle corpse (11, 22, D:4) a +0 ring mail (12, 5, D:4) a +0 rapier (12, 8, D:4) a giant cockroach corpse