MinkTDR Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (29, -10, D:1) a +0 club (37, -13, D:1) a +0 long sword (44, -5, D:1) a +0 leather armour (47, 0, D:1) a +0 leather armour (49, -15, D:1) a +0 club (50, -16, D:1) a +2 barding Level 2 of the Dungeon (3, -6, D:2) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (3, 35, D:2) a +0 ring mail (8, -2, D:2) a +0 ring mail (14, 37, D:2) a +0 leather armour (20, 35, D:2) a +0 whip (21, 4, D:2) a +0 club a +0 robe a potion of degeneration (22, 4, D:2) a +0 dagger (25, 31, D:2) a +0 club (29, 15, D:2) a +0 quarterstaff (38, -6, D:2) a +0 robe (42, 32, D:2) a staff of poison (50, -5, D:2) a +0 ring mail (50, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -1, D:3) a +0 trident (17, -8, D:3) 6 javelins (18, 1, D:3) a +0 ring mail a +0 flail (20, -11, D:3) a +0 leather armour (25, -12, D:3) a +0 dagger a +0 leather armour (28, -20, D:3) a +0 short sword a +0 leather armour a +0 quarterstaff (29, -33, D:3) a +0 long sword (35, -34, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Lucires's Magic Scroll Shop a scroll of fog (40 gold) a scroll of torment (95 gold) 3 scrolls of amnesia (120 gold) a scroll of noise (10 gold) a scroll of teleportation (30 gold) a scroll of magic mapping (75 gold) [Shop] Qeceg's Distillery a potion of mutation (112 gold) a potion of mutation (112 gold) 2 potions of heal wounds (140 gold) a potion of heal wounds (70 gold) a potion of flight (42 gold) a potion of brilliance (56 gold) a potion of haste (140 gold) [Shop] Saakaom's Weapon Shop a +0 long sword (45 gold) a +0 quarterstaff (52 gold) a +0 short sword (39 gold) a +0 whip of electrocution (106 gold) a +0 battleaxe (84 gold) a +0 war axe (45 gold) [Shop] Beogopef's Jewellery Boutique a ring of resist corrosion (200 gold) a +6 ring of dexterity (360 gold) a +4 ring of evasion (360 gold) an amulet of reflection (300 gold) the ring "Fak Daf" {rPois rN+ rCorr Int-3 Stlth+} (319 gold) [ring of resist corrosion] Int: It affects your intelligence (-3). rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. the ring "Toirgh" {rN+ Will+ rCorr Dex+3} (445 gold) [ring of positive energy] Dex: It affects your dexterity (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +4 ring of slaying (780 gold) a +4 ring of evasion (360 gold) a ring of protection from cold (250 gold) an amulet of faith (400 gold) [Shop] Seso's Assorted Antiques a +0 pair of gloves (81 gold) a ring of see invisible (270 gold) a phial of floods (720 gold) a scroll of blinking (135 gold) a +2 pair of boots of flying (387 gold) a scroll of fear (72 gold) a +2 broad axe of venom (302 gold) a +3 chain mail of fire resistance (477 gold) (0, 0, D:5) a +0 rapier a +0 leather armour (18, -8, D:5) a +0 great sword (19, -36, D:5) a +0 shortbow (22, 1, D:5) a +0 club (24, -7, D:5) a +0 dagger a +0 leather armour a +0 club a +0 ring mail 2 potions of degeneration a +0 dagger a +0 hand axe (24, -6, D:5) a +0 robe a +0 dagger a +0 robe (25, -17, D:5) a +0 scale mail (28, -35, D:5) a potion of degeneration (28, -31, D:5) a +0 flail Level 6 of the Dungeon [Shop] Luelashe's Assorted Antiques a scroll of identify (52 gold) a potion of heal wounds (130 gold) a +0 pair of gloves (117 gold) a +2 plate armour of poison resistance (962 gold) a +2 plate armour of fire resistance (1040 gold) a scroll of noise (26 gold) a potion of degeneration (26 gold) [Shop] Byckaosicu's Antique Armour Emporium a +0 chain mail (126 gold) the +1 leather armour of Distant Shores {Int+3} (568 gold) Int: It affects your intelligence (+3). a +0 leather armour (56 gold) a +0 ring mail (112 gold) the +1 robe "Veczavvoi" {Str+2 Dex+2 Stlth+} (669 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. a +0 chain mail (126 gold) a +1 plate armour of fire resistance (980 gold) [Shop] Micijou's Weapon Shoppe a +2 sling of flaming (205 gold) a +0 war axe (49 gold) a +0 long sword (49 gold) the +5 morningstar of Law {holy, rPois rF+ rN+ Dex+2} (823 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+2). rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. a +0 club (14 gold) 4 poisoned darts (22 gold) the +3 hand axe of Jokuiherch {pain, *Slow Dex+8} (569 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+8). *Slow: It may slow you when you take damage. a +0 mace (42 gold) a +0 war axe (49 gold) a +0 hand axe (42 gold) [Shop] Dugron's Distillery a potion of might (44 gold) a potion of curing (33 gold) a potion of degeneration (11 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of cancellation (88 gold) a potion of curing (33 gold) a potion of mutation (88 gold) [Shop] Diuhuu's Book Shoppe a book of Air (308 gold) a book of Winter (476 gold) a book of Storms (448 gold) a There-And-Back Book (420 gold) a book of the Sky (616 gold) Great Wizards, Vol. II (532 gold) a book of Geomancy (252 gold) a Young Poisoner's Handbook (280 gold) a book of Vapours (224 gold) Ihepes's Meditations on the Congregation and Conflict (504 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Summon Forest Summoning/Translocation 5 c - Iron Shot Conjuration/Earth 6 the Atlas of the Traveller and Heat (308 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Apportation Translocation 1 c - Scorch Fire 2 d - Gell's Gravitas Translocation 3 (2, -22, D:6) a +0 trident a +0 leather armour (2, -20, D:6) a +0 hand axe (3, -21, D:6) a +0 flail (10, 12, D:6) a +0 mace a +0 robe a +0 robe a +0 robe (11, 13, D:6) a +0 leather armour a +0 short sword a +0 chain mail (12, 12, D:6) a +0 dagger (14, 12, D:6) 2 potions of degeneration (22, -16, D:6) a +0 dagger a +0 shortbow (30, -8, D:6) a +0 chain mail (34, -13, D:6) a +0 short sword (34, -12, D:6) a +0 club a +0 ring mail Level 7 of the Dungeon [Shop] Xasefua Hebo's Antique Weapon Shop a +0 war axe (122 gold) a +5 lajatang of pain (2257 gold) a +0 whip (87 gold) a +0 club (35 gold) the +6 quarterstaff "Aphugorr" {speed, *Noise *Slow Fly Dex+8} (2058 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+8). Fly: It grants you flight. *Noise: It may make noises in combat. *Slow: It may slow you when you take damage. a +0 spear (105 gold) a +0 rapier of electrocution (420 gold) a +0 trident (122 gold) a +0 dire flail (140 gold) a +0 trident (122 gold) [Shop] Vyk Witae's Jewellery Shop a ring of magical power (280 gold) a ring of flight (245 gold) a ring of flight (245 gold) a +4 ring of slaying (1092 gold) an amulet of faith (560 gold) a ring of flight (245 gold) the ring of the Mage {Wiz Archmagi} (714 gold) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. a ring of resist corrosion (280 gold) a ring of magical power (280 gold) [Shop] Qoibuag's Book Shop the Catalogue of Black Liturgies and the Tesseract (352 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Blink Translocation 2 c - Dispel Undead Necromancy 4 a book of the Earth (576 gold) an Everburning Encyclopedia (416 gold) a book of Decay (544 gold) a book of Iron (576 gold) a book of Flames (480 gold) a There-And-Back Book (480 gold) a book of the Spheres (864 gold) a Necronomicon (896 gold) [Shop] Ejeg's General Store a +0 flail (42 gold) a potion of degeneration (12 gold) a scroll of teleportation (36 gold) a potion of heal wounds (60 gold) 5 stones (6 gold) a +1 plate armour of poison resistance (384 gold) a book of Death (528 gold) (0, 0, D:7) a +0 trident (8, -42, D:7) a +0 dagger a +0 shortbow 2 poisoned darts (8, -10, D:7) a +0 whip a +0 robe (16, -42, D:7) a +0 dagger (16, -27, D:7) a +0 flail (23, -41, D:7) a +0 flail (24, -41, D:7) a +0 club a +0 leather armour (24, -40, D:7) a +0 dagger a +0 robe (24, -35, D:7) a +0 falchion (24, -3, D:7) a +0 scale mail (25, -40, D:7) a +0 dagger a +0 robe a +0 whip a +0 leather armour (46, -6, D:7) 2 boomerangs (50, -35, D:7) a +0 short sword a +0 dagger a +0 robe (50, -34, D:7) a +0 hand axe a +0 dagger a +0 robe (51, -34, D:7) a +0 dagger 4 boomerangs a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +1 dagger of chaos a +2 robe of fire resistance (4, 19, D:8) a +0 dire flail a +0 giant spiked club (8, 13, D:8) a +0 mace a +0 leather armour (9, 17, D:8) a potion of degeneration (18, -9, D:8) a +0 scale mail (18, -6, D:8) a +0 ring mail (26, 22, D:8) a +0 hand axe (27, 20, D:8) a +0 hand axe (28, 19, D:8) a +0 hand axe (28, 20, D:8) a +0 hand axe (28, 33, D:8) a +0 hand axe (31, -9, D:8) a +0 leather armour (33, -17, D:8) a +2 robe of cold resistance (34, -2, D:8) a +0 chain mail (39, 8, D:8) a +0 club (39, 11, D:8) a +0 hand axe of venom a +0 chain mail a +0 whip a +0 ring mail (39, 12, D:8) a +0 dagger a +0 robe (39, 27, D:8) a +0 spear (50, 1, D:8) a +0 ring mail Level 1 of the Lair of Beasts (5, -3, Lair:1) a scroll of enchant weapon (5, 19, Lair:1) a +0 ring mail (16, 48, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (2, 34, Lair:2) the +1 dagger of Tupsec {venom, rElec rC- rCorr Dex+2} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (55, 14, Lair:2) a +1 vorpal mace (61, 16, Lair:2) a +0 dagger Level 1 of the Swamp (1, -2, Swamp:1) a +0 leather armour (8, 7, Swamp:1) a scroll of vulnerability (9, -7, Swamp:1) a +0 ring mail (15, -10, Swamp:1) a scroll of fog Level 2 of the Swamp (0, 0, Swamp:2) a potion of invisibility (3, -16, Swamp:2) a +0 club (9, -2, Swamp:2) 2 potions of degeneration (11, 5, Swamp:2) a +0 leather armour (12, -8, Swamp:2) 5 stones (28, 0, Swamp:2) a swamp worm corpse