MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (7, -3, D:1) a +0 helmet (19, -4, D:1) a +0 club (21, -32, D:1) a +0 dagger (23, -17, D:1) a +0 spear (26, -35, D:1) a +0 club (36, -32, D:1) a cursed -1 club a +0 club a +0 club (40, -7, D:1) a +0 club (40, -6, D:1) a +0 dagger (45, -22, D:1) 19 arrows (50, -25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 18 arrows (4, -23, D:2) a +0 ring mail (7, 0, D:2) a +0 dagger (12, -42, D:2) a cursed -1 club (12, -17, D:2) a +0 dagger (14, -13, D:2) a +0 dagger (19, 10, D:2) a +0 short sword (20, 10, D:2) a cursed +0 club (21, -45, D:2) a +0 whip (24, 8, D:2) a +0 scale mail (28, -44, D:2) a +0 whip (28, 8, D:2) a +0 ring mail (40, -8, D:2) an uncursed ring of wizardry (41, -45, D:2) an uncursed staff of cold (45, -5, D:2) a +0 dagger (47, 9, D:2) a +1 antimagic hand axe (56, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, 4, D:3) a +0 whip (6, -1, D:3) a +0 whip (21, -5, D:3) a +0 pair of boots (23, 6, D:3) a +0 club (24, 8, D:3) a +0 short sword (26, -3, D:3) a +0 club (30, 13, D:3) a +0 club (31, -4, D:3) a +0 mace a +0 scale mail (37, 18, D:3) a +0 club (42, 2, D:3) a +0 club (50, 16, D:3) a +0 club (51, 6, D:3) a +0 ring mail (53, 34, D:3) a +0 club (53, 35, D:3) a +0 club (58, 24, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (4, -1, D:4) a +0 war axe (5, 15, D:4) a +0 spear (8, 24, D:4) a +0 mace (11, 13, D:4) a +0 dagger (13, -6, D:4) a +0 leather armour (13, 2, D:4) a +0 dagger (14, 23, D:4) a +0 dagger a +0 scale mail a +0 robe (14, 24, D:4) a +0 dagger (15, 3, D:4) a +0 whip a +0 leather armour (15, 24, D:4) a +0 club a +0 dagger a cursed +0 robe (17, -7, D:4) 10 bolts (17, 3, D:4) a +0 quarterstaff a +0 leather armour (19, 5, D:4) a +0 dagger (21, 3, D:4) a +0 dagger (24, 21, D:4) 27 arrows (33, 28, D:4) a +0 short sword (34, 36, D:4) a +0 leather armour (34, 42, D:4) a +0 robe (35, 8, D:4) 24 bolts (42, 4, D:4) a +0 hunting sling (42, 11, D:4) 8 javelins of returning Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (5, -39, D:5) a +0 helmet (23, -1, D:5) a +0 flail a +3 leather armour a +0 whip a +0 dire flail a +0 chain mail (25, -45, D:5) a +0 whip (25, -23, D:5) a cursed -2 club (25, -3, D:5) a +0 whip (26, -45, D:5) a +0 short sword (27, -35, D:5) a +0 club (29, -41, D:5) a +0 quarterstaff (29, -32, D:5) a +0 short sword (29, -1, D:5) 13 bolts (29, 1, D:5) a +0 giant club (30, 6, D:5) a +0 scale mail (31, -37, D:5) a +0 trident (39, -33, D:5) a +0 robe (39, -26, D:5) 21 bolts (41, -20, D:5) a +0 hand axe (45, 6, D:5) a +0 robe (51, -26, D:5) an uncursed staff of death (52, -5, D:5) 22 bolts (57, -1, D:5) a +0 ring mail (59, 9, D:5) a +0 hand axe (62, 6, D:5) a meat ration Level 6 of the Dungeon (0, 0, D:6) 20 arrows (11, -27, D:6) a meat ration (11, 3, D:6) a +0 war axe (12, 14, D:6) a +0 scale mail (16, -10, D:6) a potion of degeneration (17, -8, D:6) a +0 chain mail a +0 hand axe (18, -9, D:6) a +0 chain mail (18, -8, D:6) a +0 hand axe (19, -8, D:6) a +0 robe a +0 dagger (20, -8, D:6) a +0 robe a +0 dagger a +0 whip a +0 giant spiked club (22, -24, D:6) a potion of degeneration (26, 17, D:6) a +0 flail (40, 11, D:6) a +0 scale mail (40, 12, D:6) a +0 whip a +0 leather armour (40, 13, D:6) a +0 mace (41, 12, D:6) a +0 short sword a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 trident of venom (2, -8, D:7) the cursed -5 centaur barding "Atyj" {rN+ Regen+ Dex-4 Slay+6} It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from negative energy. It increases your rate of regeneration. It has a curse placed upon it. (2, -3, D:7) a +2 flail of venom a +0 halberd a +0 whip a +0 chain mail a +0 short sword (4, -3, D:7) a cursed +0 robe a +0 dagger (13, 18, D:7) a +0 trident (17, -4, D:7) a +0 ring mail a +0 dagger (17, 2, D:7) 3 large rocks a +0 club (18, -4, D:7) a +0 war axe (19, -5, D:7) a +0 falchion a +0 dagger a +0 short sword (19, 1, D:7) a +0 leather armour a +0 short sword (23, 1, D:7) a +0 robe a +0 dagger (23, 2, D:7) a +0 leather armour (24, 1, D:7) a cursed +0 leather armour a +0 hand axe (28, -1, D:7) a +0 chain mail (32, -20, D:7) a +0 giant spiked club (35, -3, D:7) a +0 giant club (36, -4, D:7) a meat ration (36, -3, D:7) a meat ration Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (10, 18, D:8) a +0 dagger a +0 robe (10, 19, D:8) a +0 falchion (12, 16, D:8) a +0 giant club (16, 23, D:8) a +0 dagger a +0 robe (16, 25, D:8) a +1 shortbow of flaming 13 arrows a +0 dagger a +0 robe (19, -12, D:8) a +0 rapier (19, 27, D:8) a +0 giant club (20, -17, D:8) 18 arrows (20, 13, D:8) a +0 rapier a cursed +0 dagger a +0 robe (20, 19, D:8) the cursed +0 ring mail of the Hills {*Corrode rElec Str+3 Int+6} It affects your strength (+3). It affects your intelligence (+6). It insulates you from electricity. It may corrode you when you take damage. It has a curse placed upon it. (20, 27, D:8) a +0 morningstar (21, 13, D:8) a +0 dire flail a +0 plate armour (22, 12, D:8) a +0 trident (22, 13, D:8) a +0 hand axe a +0 scale mail (23, 27, D:8) a +0 chain mail (35, -5, D:8) a +0 short sword (39, 17, D:8) a +2 robe a +0 dagger of venom (41, 16, D:8) 16 arrows (47, -6, D:8) a +0 robe (49, -2, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 animal skin a +0 spear (2, -11, D:9) a +0 giant club a +0 giant club (3, -12, D:9) a +0 ring mail a cursed -1 quarterstaff a +0 hunting sling (8, -5, D:9) a +0 leather armour a +0 whip (8, -2, D:9) a +0 leather armour (8, -1, D:9) a cursed +0 plate armour (16, -2, D:9) a +0 mace (16, 3, D:9) 13 arrows (19, 10, D:9) an uncursed ring of see invisible (23, 4, D:9) 2 arrows (24, 3, D:9) an uncursed staff of wizardry (25, 1, D:9) an arrow (26, 1, D:9) 2 arrows (28, -1, D:9) a +0 shortbow 14 arrows (29, 18, D:9) 28 arrows (33, 19, D:9) an uncursed amulet of rage a wand of random effects (8/48) (34, -16, D:9) 16 bolts Level 10 of the Dungeon [Shop] Uphyvvu's Antique Armour Shop a +0 robe (22 gold) a +0 pair of gloves of dexterity (368 gold) a +0 robe (22 gold) a +0 ring mail (128 gold) a +0 pair of gloves of archery (368 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (643 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. the +3 ring mail of the Earth {rF+ Str-5 Dex+4 SInv} (1123 gold) It affects your strength (-5). It affects your dexterity (+4). It protects you from fire. It lets you see invisible. a +0 helmet (144 gold) a +3 scale mail of fire resistance (832 gold) the +5 chain mail of Efraamoa {-Tele rC+ Int+6 Dex+2} (1750 gold) It affects your intelligence (+6). It affects your dexterity (+2). It protects you from cold. It prevents most forms of teleportation. (0, 0, D:10) a +0 leather armour a +0 hand axe (0, 2, D:10) a +0 short sword (1, 0, D:10) a +0 ring mail (2, 0, D:10) a +0 robe a +0 dagger (2, 3, D:10) a +0 robe a +0 dagger (3, 4, D:10) a +0 long sword (3, 5, D:10) a +0 leather armour a +0 club (7, 32, D:10) a +0 ring mail (8, 39, D:10) a cursed -3 short sword a +0 whip a +0 club (9, 39, D:10) a +0 dagger (10, 38, D:10) a +0 whip (16, 25, D:10) a +0 dagger of venom (19, 10, D:10) a +0 giant spiked club (23, 1, D:10) a meat ration (30, 41, D:10) a +0 plate armour 5 exploding tomahawks a +0 battleaxe (31, -3, D:10) a +0 scale mail (31, 39, D:10) a +0 great sword of flaming (32, 15, D:10) a scroll of amnesia (32, 41, D:10) a +0 chain mail a +0 flail (45, 39, D:10) a +0 naga barding (47, 21, D:10) 21 arrows a +0 shortbow (47, 25, D:10) a -4 ring of protection Level 11 of the Dungeon (0, 0, D:11) a scorpion corpse (6, 7, D:11) a +1 flail of protection (7, 8, D:11) a +0 falchion (18, 24, D:11) a +2 falchion (23, 16, D:11) a +0 whip a +0 scale mail (24, 32, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (25, 32, D:11) a +0 giant club a +0 giant club (26, 32, D:11) a +0 giant spiked club (27, 22, D:11) a +0 mace (28, -15, D:11) a cursed +0 ring mail (30, -7, D:11) a +0 trident (30, -5, D:11) a +0 club a +0 scale mail (30, -3, D:11) a +0 mace (33, -12, D:11) 14 arrows (52, -13, D:11) a wand of random effects (26/48) (54, -3, D:11) 28 arrows (54, 39, D:11) a +0 giant spiked club a +0 dire flail the Ecumenical Temple