MirrMurr Level 1 of the Dungeon (0, 12, D:1) a +0 dagger (17, 0, D:1) a +0 club (18, 10, D:1) a +0 club (19, -12, D:1) a +0 robe (21, -9, D:1) a +0 short sword (37, 19, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (5, 4, D:2) 2 potions of flight (6, 7, D:2) a +0 war axe (10, 5, D:2) a +0 club