MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (15, 17, D:1) a +0 club (17, 21, D:1) a +0 chain mail (20, 36, D:1) a +0 dagger (24, 8, D:1) a +0 club Level 2 of the Dungeon [Shop] Agrit's Jewellery Emporium an amulet of the acrobat (390 gold) a ring of willpower (325 gold) an amulet of magic regeneration (390 gold) an amulet of regeneration (390 gold) a +6 ring of intelligence (760 gold) a ring of resist corrosion (260 gold) a +4 ring of protection (468 gold) a +6 ring of dexterity (760 gold) [Shop] Likoj's Magic Scroll Shoppe a scroll of fog (20 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) a scroll of teleportation (30 gold) a scroll of magic mapping (35 gold) a scroll of teleportation (30 gold) a scroll of blinking (75 gold) [Shop] Ojix's Antique Armour Shoppe a +1 ring mail of fire resistance (288 gold) a +2 plate armour of willpower (720 gold) a +0 robe (12 gold) a +2 buckler of protection (387 gold) a +0 chain mail (81 gold) a +0 ring mail (72 gold) a +0 leather armour (36 gold) a +2 helmet of intelligence (387 gold) [Shop] Kovos's Magic Scroll Emporium a scroll of teleportation (33 gold) a scroll of vulnerability (82 gold) a scroll of identify (22 gold) a scroll of immolation (38 gold) a scroll of enchant armour (82 gold) a scroll of acquirement (572 gold) a scroll of noise (11 gold) a scroll of blinking (82 gold) a scroll of identify (22 gold) (0, 0, D:2) a +0 hand axe (14, 3, D:2) a +0 dagger (16, -2, D:2) 6 large rocks (20, -10, D:2) a +0 whip (22, -10, D:2) a +0 whip (23, -2, D:2) a +0 chain mail (31, -1, D:2) a +0 plate armour (34, -24, D:2) a +0 short sword (35, -22, D:2) a +0 whip (39, 8, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +1 vorpal flail (9, 40, D:3) a +0 short sword (16, 28, D:3) 23 arrows (26, 16, D:3) a +0 dagger (28, 16, D:3) a +0 dagger (30, 3, D:3) a potion of degeneration (30, 6, D:3) 24 arrows (32, 16, D:3) a +1 dagger (40, 17, D:3) a +0 spear (41, 53, D:3) a +0 trident a +0 ring mail 24 sling bullets (42, 61, D:3) a +0 flail (47, 36, D:3) a +0 robe (57, 53, D:3) a +0 spear (57, 56, D:3) a +1 vorpal spear (58, 44, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a scroll of torment 2 scrolls of noise (1, -1, D:4) a +0 whip (2, -3, D:4) a +0 trident (5, -20, D:4) a +0 club (14, -18, D:4) a +0 club (14, -15, D:4) a +0 leather armour a +0 trident (15, -18, D:4) a scroll of noise a +0 leather armour a +0 dagger a +0 dagger (15, -12, D:4) a +0 hand axe of freezing a +0 plate armour (20, -20, D:4) a +0 short sword (24, -9, D:4) a +0 whip (37, -32, D:4) a +0 club a +0 leather armour (41, -10, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Ziot's General Store a +0 hand axe (45 gold) 20 sling bullets (150 gold) 21 stones (31 gold) a ring of magical power (300 gold) 16 stones (24 gold) a +0 hunting sling (22 gold) a staff of conjuration (375 gold) a potion of curing (45 gold) [Shop] Faegg's Weapon Shoppe the +6 hunting sling "Usacumaa" {freeze, rPois Str+2 Int-4} (595 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Int: It affects your intelligence (-4). rPois: It protects you from poison. a +0 long sword (52 gold) a +0 morningstar of protection (102 gold) 4 datura-tipped darts (24 gold) a +0 hunting sling (22 gold) 16 stones (24 gold) a +0 hunting sling (22 gold) a +0 dagger (30 gold) a +0 war axe (52 gold) a +7 vorpal longbow (655 gold) (0, 0, D:5) 19 bolts (2, 0, D:5) a +0 leather armour a +0 mace (4, -40, D:5) a +0 hunting sling (4, -35, D:5) 10 arrows a +0 shortbow (4, 0, D:5) a +0 whip (7, -7, D:5) a staff of air (7, -5, D:5) a +0 pair of boots (8, -9, D:5) a +0 leather armour (12, -12, D:5) a +0 flail (22, -5, D:5) a +0 robe (24, -29, D:5) 11 gold pieces (25, -26, D:5) a potion of degeneration (26, -26, D:5) a +0 chain mail of poison resistance (33, -47, D:5) a +0 hunting sling (36, -45, D:5) 2 javelins (42, -37, D:5) a +0 hand axe a +0 leather armour (42, -24, D:5) a +1 vampiric dagger (42, -21, D:5) a +0 leather armour (43, -19, D:5) a +0 flail (44, -19, D:5) a +0 hand axe (53, -28, D:5) a +0 giant club (53, -17, D:5) a +0 dagger a +0 robe (57, -28, D:5) a +0 trident (57, -25, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 19 sling bullets (4, 34, D:6) a +0 ring mail a +0 hand axe (4, 37, D:6) a +0 mace (5, 33, D:6) a +0 scale mail a +2 dire flail of protection (5, 34, D:6) a +0 leather armour a +0 club (7, -7, D:6) 19 arrows (8, 20, D:6) a +0 leather armour a +0 hand axe (8, 33, D:6) a +0 robe a +0 club (17, 26, D:6) a staff of poison (19, 8, D:6) a +0 whip (19, 12, D:6) a +0 flail (19, 19, D:6) a +0 whip (20, 18, D:6) a +0 leather armour a +0 club (20, 29, D:6) 12 arrows a +0 shortbow (23, 33, D:6) a +0 ring mail (30, 36, D:6) a +0 club a +0 club a +0 flail (30, 37, D:6) a +0 spear (34, 19, D:6) 17 bolts (37, 31, D:6) a +0 hunting sling (39, 40, D:6) a +0 leather armour (42, 39, D:6) a +0 hand axe (42, 40, D:6) a +0 mace a +0 leather armour (43, 40, D:6) a +0 dagger of speed a +0 robe (44, 38, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 21 arrows (1, 14, D:7) a +0 ring mail (9, -5, D:7) a +0 great mace (10, -15, D:7) a scroll of amnesia (23, -4, D:7) a +0 short sword a +0 falchion (23, -3, D:7) a +0 club (24, 29, D:7) a +0 hand axe (25, 29, D:7) a +0 trident a +0 robe (26, -1, D:7) a +0 whip (26, 29, D:7) a +0 flail a +0 leather armour (27, -2, D:7) a +0 flail a staff of cold (27, -1, D:7) a +0 robe a +0 club (28, 19, D:7) a +0 dagger (31, 11, D:7) a +2 cloak (31, 13, D:7) a +0 dagger a +0 whip (31, 15, D:7) a +3 great sword of holy wrath (32, 12, D:7) a +0 flail (32, 13, D:7) a +0 spear (32, 14, D:7) a +0 spear (35, 3, D:7) a +0 giant club (35, 11, D:7) a +0 club (35, 15, D:7) a +2 vorpal quarterstaff (36, 1, D:7) a +0 troll leather armour (37, 20, D:7) a +0 dagger a +0 robe (39, 8, D:7) a +0 giant club (39, 13, D:7) a +0 whip (40, 9, D:7) 21 arrows a +0 shortbow (40, 11, D:7) a +0 troll leather armour (47, -1, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +1 short sword of venom (0, 2, D:8) a +0 hand axe a +0 chain mail (3, 5, D:8) a +0 halberd a +0 cloak a potion of degeneration (9, -3, D:8) a +0 flail (10, -8, D:8) a +0 ring mail (10, -4, D:8) a +0 whip (10, -3, D:8) a +0 whip (10, 19, D:8) a +0 scale mail a +0 club (11, -4, D:8) a +0 halberd (11, -3, D:8) a +0 spear a +0 scale mail (11, 28, D:8) a +0 leather armour a +3 whip (11, 29, D:8) a +0 leather armour a +0 club (12, -1, D:8) a +0 halberd (12, 17, D:8) a +0 hand axe (12, 19, D:8) a +0 dagger (12, 29, D:8) a +0 flail of draining (13, 17, D:8) a +0 plate armour 3 boomerangs of dispersal a +0 war axe (13, 29, D:8) a +0 morningstar (34, 40, D:8) a potion of degeneration (45, 5, D:8) a +0 hand axe (46, 8, D:8) a +0 short sword a +0 chain mail (46, 11, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 buckler (2, 22, D:9) a +0 arbalest (4, 15, D:9) a +0 robe a +0 dagger (7, 40, D:9) a +0 ring mail (9, 32, D:9) a +0 leather armour (12, 12, D:9) a +0 long sword (25, 24, D:9) a +1 flail of draining (26, 7, D:9) a +0 short sword (26, 31, D:9) a +0 robe a +3 short sword (26, 32, D:9) a +0 robe a +0 spear (26, 34, D:9) a +0 robe a +2 dire flail (27, 7, D:9) a +0 dagger (28, 7, D:9) a +0 short sword a +0 dagger (30, 7, D:9) a +0 dagger (30, 23, D:9) the +1 war axe of the Poles {pain, *Rage rElec rF- Int+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+9). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (36, 2, D:9) a +0 broad axe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (10, 43, D:10) a +0 hand axe (20, 42, D:10) a +0 club (22, 12, D:10) a +0 war axe (23, 43, D:10) a +0 mace (24, 43, D:10) a +2 vampiric dagger (25, 42, D:10) a +4 flail of freezing a +0 robe a +0 morningstar a +0 robe a +4 battleaxe a +0 robe (26, 42, D:10) a +0 club (29, 42, D:10) a +0 club a +0 short sword a +0 chain mail (29, 43, D:10) a +0 dagger a +0 robe (32, 40, D:10) a +0 whip a +0 leather armour of willpower (32, 41, D:10) a +2 halberd of holy wrath (33, 41, D:10) a +0 flail (42, 11, D:10) a +0 chain mail (46, 26, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 mace (15, -29, D:11) 22 sling bullets (18, -4, D:11) a +0 robe (19, -25, D:11) a +0 scale mail (20, -11, D:11) a +0 giant spiked club (25, -12, D:11) a scroll of holy word (28, -12, D:11) a +0 giant club (33, -24, D:11) a +0 dagger (41, -28, D:11) a +0 mace (42, 4, D:11) 2 large rocks (55, -23, D:11) a +0 pair of gloves (55, -1, D:11) a +0 pair of gloves (58, -30, D:11) a +0 hunting sling Level 12 of the Dungeon (0, 0, D:12) a +0 vorpal quarterstaff a +0 robe (7, -10, D:12) a +0 dagger a +0 robe (9, 17, D:12) a +4 ring of evasion (11, 23, D:12) +0 acid dragon scales (12, 17, D:12) a +0 spear (23, -3, D:12) a +0 mace (25, 31, D:12) a +0 club a +0 robe a ring of see invisible (26, 19, D:12) a +0 war axe (26, 36, D:12) a +0 vorpal halberd (28, 32, D:12) 3 large rocks (28, 43, D:12) a +0 ring mail a +0 dire flail (29, 36, D:12) a +0 plate armour a +0 glaive (29, 41, D:12) 5 large rocks (32, 3, D:12) a +0 mace (34, -8, D:12) a +0 spear (39, 3, D:12) 19 bolts (46, 13, D:12) a +0 dire flail a +0 giant club (47, 23, D:12) a +0 club (54, 18, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 buckler (0, 23, D:13) a +0 spear (3, 0, D:13) 3 large rocks (3, 21, D:13) a +0 ring mail (4, 21, D:13) the +4 broad axe of Kismet {freeze, rPois rN+ Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). rPois: It protects you from poison. rN: It protects you from negative energy. (4, 27, D:13) a +0 chain mail a +0 short sword (5, 21, D:13) a ring of ice (6, 21, D:13) a ring of ice (10, 21, D:13) a +0 leather armour (14, 8, D:13) a staff of cold (18, 1, D:13) a +0 giant spiked club a +0 giant club (18, 2, D:13) the ring "Xuegg" {rC- rCorr AC+4 Dex+7} [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+7). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (22, 36, D:13) a +0 war axe (23, 35, D:13) a +0 ring mail a +0 hand axe (24, 36, D:13) a +0 robe a +0 dagger (30, 37, D:13) 21 arrows (31, 29, D:13) a +0 battleaxe of freezing (33, 4, D:13) a +2 dagger of venom (33, 11, D:13) a scroll of fear (33, 13, D:13) a potion of haste (34, 12, D:13) a scroll of identify (37, 20, D:13) 6 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 robe (4, 6, D:14) a +0 buckler (4, 41, D:14) a +0 hand axe a +0 leather armour (5, 38, D:14) a +0 hand axe a +0 robe (6, 40, D:14) a +0 war axe a +0 leather armour (17, 13, D:14) a +0 great mace a +0 plate armour (19, 9, D:14) a +0 great mace (19, 26, D:14) a +0 shortbow 7 arrows (19, 27, D:14) a +0 shortbow 9 arrows (19, 28, D:14) a +0 shortbow a +0 shortbow 29 arrows (20, 7, D:14) a +0 halberd a +0 chain mail (21, 14, D:14) a +0 plate armour (21, 16, D:14) the +2 great mace of Spite {flame, rF+} It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. (21, 18, D:14) a +0 kite shield (21, 20, D:14) a +0 great sword (21, 22, D:14) a +0 plate armour (21, 26, D:14) a +0 shortbow 20 arrows (29, 31, D:14) a scroll of torment (30, 19, D:14) a +2 dagger of speed a +0 robe (47, 10, D:14) a +0 spear (48, 11, D:14) a +0 spear (49, 11, D:14) a +0 spear (49, 12, D:14) a +0 spear (49, 19, D:14) a +3 scimitar of flaming (50, 24, D:14) a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a +0 helmet (3, 0, D:15) a +0 halberd (11, -26, D:15) a +0 leather armour (12, -14, D:15) a +0 ring mail a +0 long sword (12, 25, D:15) a +1 ring mail of willpower (18, -15, D:15) a +1 dagger of speed (19, -16, D:15) a +0 leather armour (19, 11, D:15) 2 large rocks (20, 8, D:15) a +0 longbow 23 arrows (20, 14, D:15) a +0 arbalest 22 bolts (21, 33, D:15) a +6 ring of intelligence (30, -9, D:15) a +0 quarterstaff (39, 1, D:15) a +0 arbalest 21 bolts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +3 long sword (0, 3, Orc:1) a +0 chain mail a +0 battleaxe a +0 plate armour a +0 short sword (0, 9, Orc:1) a +0 war axe (1, 1, Orc:1) a +0 glaive (1, 3, Orc:1) a +0 scale mail a +0 war axe a +0 chain mail (1, 9, Orc:1) a +0 short sword (2, 4, Orc:1) a +3 hand axe (3, 8, Orc:1) a +0 chain mail a +0 halberd (4, 5, Orc:1) a +0 chain mail a +0 war axe (18, 18, Orc:1) a +0 chain mail (20, 19, Orc:1) a +0 battleaxe (20, 22, Orc:1) a +0 short sword (21, 22, Orc:1) a +0 chain mail a +0 glaive (23, 23, Orc:1) a +0 leather armour a +0 hand axe (24, 17, Orc:1) a +0 leather armour a +0 whip (24, 18, Orc:1) a +0 chain mail a +0 flail (25, 23, Orc:1) a +0 chain mail (26, 22, Orc:1) a +0 ring mail a +0 flail (30, -6, Orc:1) a +0 dagger a +0 robe (30, 4, Orc:1) a +0 great sword (30, 8, Orc:1) a +0 falchion a +0 short sword (30, 9, Orc:1) a +0 chain mail (31, 2, Orc:1) a +0 leather armour a +0 dagger (31, 4, Orc:1) a +0 giant spiked club (31, 8, Orc:1) a +0 flail (31, 10, Orc:1) a +0 ring mail Level 2 of the Orcish Mines [Shop] Mukachiv's Antique Armour Shoppe a +2 pair of gloves of stealth (602 gold) a +0 scale mail (112 gold) a +0 pair of boots (126 gold) a +2 scale mail of fire resistance (588 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +1 leather armour of willpower (392 gold) a +0 scale mail (112 gold) a +0 ring mail (112 gold) a +1 pair of gloves of stealth (462 gold) [Shop] Lehet's Book Shop Sif Muna's Grimoire of Greatest Risks and Utility (340 gold) Spells Type Level Known a - Chain Lightning Conjuration/Air 9 no a book of Sloth (612 gold) a book of Decay (510 gold) a book of Vapours (204 gold) a Young Poisoner's Handbook (340 gold) a book of Chaos (850 gold) the Collected Works on Dusty Orientation (340 gold) Spells Type Level Known a - Sandblast Earth 1 no b - Blink Translocation 2 yes c - Iskenderun's Mystic Blast Conjuration/Translocation 4 no a Young Poisoner's Handbook (340 gold) a book of Beasts (646 gold) [Shop] Qib Ikk's Weapon Shop a +2 vampiric spear (231 gold) a +0 scimitar (44 gold) a +0 dire flail (44 gold) the +6 spear of the Thing {spect, rC+ rN++} (682 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. rN: It greatly protects you from negative energy. 23 sling bullets (126 gold) a +0 scimitar (44 gold) a +0 short sword (33 gold) a +4 quarterstaff (286 gold) a +3 great sword (258 gold) [Shop] Enayh's Jewellery Shoppe an amulet of reflection (390 gold) a ring of fire (325 gold) a +4 ring of protection (468 gold) a ring of willpower (325 gold) a +4 ring of protection (468 gold) an amulet of magic regeneration (390 gold) a ring of wizardry (390 gold) a ring of wizardry (390 gold) (0, 0, Orc:2) a +0 scimitar (0, 3, Orc:2) a +0 club a +0 leather armour (2, -14, Orc:2) a +0 dagger (2, -10, Orc:2) a +0 robe a +0 dagger (2, 27, Orc:2) a +0 giant club (3, -11, Orc:2) a +0 plate armour a +0 trident (3, 4, Orc:2) a +0 short sword (3, 9, Orc:2) a +0 war axe (4, 5, Orc:2) a +0 club (5, 4, Orc:2) a +3 hand axe (5, 8, Orc:2) a +0 leather armour a +0 hand axe (6, 4, Orc:2) a +0 hand axe (9, -15, Orc:2) a +0 dagger a +0 chain mail (11, 22, Orc:2) a +0 chain mail a +0 whip (12, 7, Orc:2) a +2 vorpal morningstar a +0 scale mail a +0 club (12, 31, Orc:2) a +0 war axe (13, 4, Orc:2) a +0 chain mail a +0 dagger (13, 8, Orc:2) a +0 whip (13, 11, Orc:2) a +2 whip of draining (14, -10, Orc:2) a +0 mace a +0 leather armour (18, -9, Orc:2) a +0 falchion a +0 leather armour (19, -10, Orc:2) a +0 club (24, -5, Orc:2) a +0 scale mail a +0 flail (29, -4, Orc:2) a +0 morningstar a +0 ring mail (29, 0, Orc:2) a +0 mace (30, -2, Orc:2) a +0 mace (36, -2, Orc:2) a +0 mace (38, -2, Orc:2) a +0 ring mail a +0 trident (39, -7, Orc:2) a +2 robe the ring of Tempters {rF+ Dex+7 Slay-3} [ring of protection from fire] Dex: It affects your dexterity (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rF: It protects you from fire. (39, -2, Orc:2) a +0 flail (39, 5, Orc:2) a +0 hand axe (40, -2, Orc:2) a +0 club a +0 flail a +0 leather armour a +0 club (41, -3, Orc:2) a +0 leather armour a +0 hand axe a +2 whip of pain (41, -2, Orc:2) a +0 dagger a +0 hand axe (41, 0, Orc:2) a +0 leather armour a +0 whip a +0 chain mail a +0 hand axe (42, -5, Orc:2) a +0 ring mail a +0 whip (42, -3, Orc:2) a +0 chain mail of positive energy a +0 whip (43, 0, Orc:2) a +0 whip (43, 3, Orc:2) a +0 short sword (44, 2, Orc:2) a +0 hand axe (44, 3, Orc:2) a +0 short sword a +0 chain mail a +0 trident (44, 5, Orc:2) a +0 war axe (45, 5, Orc:2) a +0 chain mail a +0 short sword a +0 dagger (46, 7, Orc:2) a +0 club (46, 10, Orc:2) a +0 ring mail a +0 mace (46, 15, Orc:2) a +0 dagger (48, 6, Orc:2) a +0 club (51, 18, Orc:2) a +0 chain mail a +0 dagger (51, 19, Orc:2) a +0 leather armour a +0 short sword Level 1 of the Lair of Beasts (4, 17, Lair:1) a +0 scale mail (6, -5, Lair:1) 9 arrows (12, 38, Lair:1) a +0 scale mail (16, -3, Lair:1) a box of beasts (43, -1, Lair:1) a +0 leather armour (48, 4, Lair:1) a book of the Warp (52, -7, Lair:1) a +0 spear (53, 24, Lair:1) a +0 chain mail (57, 30, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (3, -16, Lair:2) 20 bolts (3, -8, Lair:2) a +0 quarterstaff (5, -25, Lair:2) the +0 robe of Achuom {*Slow +Inv SInv} SInv: It lets you see invisible. +Inv: It lets you turn invisible. *Slow: It may slow you when you take damage. (14, -24, Lair:2) a +1 dagger of freezing (17, -1, Lair:2) 20 bolts (28, -34, Lair:2) a +0 dagger (35, -26, Lair:2) a +0 club (38, -29, Lair:2) a +0 leather armour (55, -2, Lair:2) a staff of cold Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of boots (14, -31, Lair:3) a +0 war axe (27, -12, Lair:3) a +0 leather armour (27, 3, Lair:3) an amulet of magic regeneration (32, -2, Lair:3) 4 bolts (43, -3, Lair:3) a +0 arbalest Level 4 of the Lair of Beasts (3, -8, Lair:4) a +0 rapier (9, -8, Lair:4) a +0 robe a +0 dagger (12, -13, Lair:4) a +0 battleaxe of freezing a +0 leather armour (17, 11, Lair:4) a ring of ice a +6 ring of strength a +6 ring of intelligence (19, -14, Lair:4) a scroll of torment (29, -1, Lair:4) a potion of attraction (31, 32, Lair:4) a +0 hand crossbow Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 leather armour of poison resistance (7, 29, Lair:5) a +1 robe of fire resistance (12, 5, Lair:5) a +0 flail (26, 48, Lair:5) 4 silver javelins (33, 33, Lair:5) a scroll of torment (34, 35, Lair:5) a +0 ring mail (36, 27, Lair:5) a +0 ring mail (49, 7, Lair:5) the +5 whip of Laceration {antimagic, rPois Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+4). rPois: It protects you from poison. (56, 28, Lair:5) a +0 great sword (57, 40, Lair:5) a +0 rapier (58, -5, Lair:5) a scroll of noise (64, 38, Lair:5) a scarf of repulsion Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 quarterstaff (12, 37, Lair:6) a +0 falchion (12, 44, Lair:6) a +0 chain mail (19, -12, Lair:6) a +0 robe (22, 14, Lair:6) a +2 buckler of cold resistance the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (23, 19, Lair:6) 13 bolts (23, 25, Lair:6) a +0 flail (29, 15, Lair:6) a +0 tower shield (30, 12, Lair:6) a +0 quarterstaff (31, 27, Lair:6) a +0 short sword (31, 33, Lair:6) a scroll of noise (32, 18, Lair:6) a +0 whip (33, -7, Lair:6) a scroll of noise (40, 25, Lair:6) a potion of attraction (50, -13, Lair:6) 6 bolts (50, -10, Lair:6) a +0 giant spiked club (50, -9, Lair:6) a +0 quarterstaff (51, -13, Lair:6) 19 sling bullets (51, -10, Lair:6) a +0 eveningstar (53, -15, Lair:6) +0 fire dragon scales Level 1 of the Snake Pit [Shop] Juqorog's Antique Weapon Shop a +0 falchion (117 gold) a +0 spear (117 gold) a +1 vorpal halberd (507 gold) a +0 flail (136 gold) a +0 arbalest (175 gold) a +0 whip (97 gold) a +0 morningstar (156 gold) (0, 0, Snake:1) a +0 chain mail (4, -4, Snake:1) a +0 battleaxe (9, -23, Snake:1) a +0 spear (10, -25, Snake:1) a +0 plate armour (18, -24, Snake:1) a +0 hand axe (22, -20, Snake:1) a +0 war axe a +0 short sword a +0 robe (24, -8, Snake:1) a +0 hand axe (25, -20, Snake:1) a +0 trident (26, -20, Snake:1) a scroll of noise (30, -32, Snake:1) a +0 vampiric lajatang a +0 robe (32, -22, Snake:1) a +0 whip (33, -19, Snake:1) a +0 short sword a +0 scimitar a +0 robe (34, -21, Snake:1) a +0 halberd Level 2 of the Snake Pit (4, -1, Snake:2) a scroll of blinking (5, -13, Snake:2) a black mamba corpse (6, -7, Snake:2) a scroll of summoning (12, 20, Snake:2) a scroll of fear (13, 6, Snake:2) a +0 longbow (13, 16, Snake:2) 18 poisoned darts (17, 17, Snake:2) a +0 robe (still there?) a +0 dagger (still there?) (18, -6, Snake:2) a +2 war axe of venom (19, 14, Snake:2) a +0 halberd (19, 19, Snake:2) a +0 trident a salamander skeleton (21, 22, Snake:2) a book of Dreams (22, -9, Snake:2) a +0 short sword (23, -13, Snake:2) a +0 flail a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (23, -12, Snake:2) a naga corpse (24, -12, Snake:2) a naga corpse (skeletalised by now) (24, -11, Snake:2) a +0 dire flail (24, 4, Snake:2) 17 arrows (25, 12, Snake:2) a +0 robe (26, -10, Snake:2) a black mamba skeleton (26, -4, Snake:2) a +0 mace (30, -16, Snake:2) a scroll of noise (34, -9, Snake:2) a +0 leather armour (34, -1, Snake:2) a +0 quarterstaff