Morbidden Level 1 of the Dungeon [Shop] Teusic's Distillery a potion of heal wounds (65 gold) a potion of heal wounds (65 gold) a potion of brilliance (52 gold) a potion of haste (130 gold) a potion of might (52 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) [Shop] Otyisut's General Store 3 stones (4 gold) a scroll of enchant armour (105 gold) a scroll of fear (56 gold) a scroll of teleportation (42 gold) a +0 sling (21 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a potion of heal wounds (70 gold) a scroll of poison (56 gold) [Shop] Vaistr Asyw's Antique Weapon Shoppe the +4 great sword "Mouzir" {flame, rPois rN+} (1036 gold) rPois: It protects you from poison. rN: It protects you from negative energy. a +1 shortbow of draining (272 gold) a +0 dagger (44 gold) a +2 bardiche of protection (501 gold) a +0 short sword (66 gold) a +0 dagger (44 gold) a +2 dagger of protection (316 gold) a +2 shortbow of draining (382 gold) a +0 whip (55 gold) [Shop] Omimoel's Jewellery Emporium a +6 ring of strength (396 gold) a ring of ice (275 gold) a ring of wizardry (330 gold) a +6 ring of dexterity (396 gold) a +6 ring of dexterity (396 gold) a ring of resist corrosion (220 gold) a +5 ring of evasion (396 gold) (0, 0, D:1) a +0 spear (29, 20, D:1) a +0 dagger (30, -2, D:1) a +0 club (31, -19, D:1) a +0 robe (37, -7, D:1) a +0 sling (37, 9, D:1) a +0 quarterstaff (46, -2, D:1) a +0 robe (47, -9, D:1) a +0 dagger (52, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, 6, D:2) a +0 ring mail (32, 12, D:2) a +0 robe (34, 27, D:2) a +0 short sword (41, 22, D:2) a +0 club (44, 6, D:2) a +0 rapier (53, 0, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (15, 13, D:3) a +0 club (19, 9, D:3) a +0 trident (26, 23, D:3) a +0 spear (35, 21, D:3) a +0 hand axe (36, -18, D:3) a +0 dagger (39, -21, D:3) a +0 ring mail (40, 6, D:3) a +0 ring mail (45, -7, D:3) a +0 hammer (47, 5, D:3) a +0 club (57, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -18, D:4) a +0 spear (7, -15, D:4) a +0 leather armour (13, -3, D:4) a +0 rapier (14, -16, D:4) a +0 giant spiked club (23, -13, D:4) a +0 quarterstaff (27, -11, D:4) a +0 dagger a +0 dagger (29, -3, D:4) a +0 club (30, 6, D:4) a +0 robe (30, 10, D:4) a +0 club (37, -23, D:4) a +0 dagger (37, -4, D:4) a +0 dagger (39, -21, D:4) a +0 cloak (39, 1, D:4) a +0 scale mail (45, -11, D:4) a +3 chain mail (46, -9, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger (48, -5, D:4) a +0 dagger (51, -6, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (3, 5, D:5) a book of Conjurations (13, 0, D:5) the +0 leather armour "Fevo" {rC+ MP-9 Dex+2 SInv} Dex: It affects your dexterity (+2). rC: It protects you from cold. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. (14, -25, D:5) a +0 shortbow (15, 3, D:5) a +0 chain mail a +0 flail a +0 short sword a +0 ring mail a +0 short sword (39, 1, D:5) a +0 leather armour (47, 5, D:5) a +0 shortbow (48, 9, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 mace (2, -41, D:6) a +0 short sword a +0 leather armour a +0 flail a +0 club a +0 scale mail (10, -39, D:6) a +0 robe (28, -39, D:6) a +0 whip (30, -39, D:6) a +0 spear a +0 spear (31, -47, D:6) a +0 dagger (33, -23, D:6) a +0 robe a +1 hand axe (34, -24, D:6) a +0 robe a +0 spear a +0 robe a +0 falchion (36, -26, D:6) a +0 robe a +0 war axe (47, 5, D:6) a +0 robe (48, -33, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (still there?) 7 poisoned darts (still there?) (3, -2, D:7) a +0 shortbow 6 poisoned darts a scroll of identify (4, -2, D:7) a +0 short sword a +0 short sword a kobold corpse (4, -1, D:7) a scroll of noise (13, -4, D:7) a +0 mace (13, -3, D:7) a +0 club an orc corpse (skeletalised by now) (14, -2, D:7) a +0 club a +0 trident of protection an orc corpse an orc corpse (skeletalised by now) (15, -1, D:7) a +0 dagger a +0 scale mail an orc corpse the Ecumenical Temple