Morrissey Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 9, D:1) a +0 dagger (13, 19, D:1) a +0 club (16, 28, D:1) a +0 club a +0 short sword (18, 27, D:1) a +0 dagger (24, 19, D:1) a +0 club (29, 32, D:1) a +0 club (31, 1, D:1) a cursed +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling (3, 3, D:2) a +0 spear (4, 3, D:2) a +0 halberd a cursed -2 club (16, 11, D:2) a +0 club (18, -5, D:2) a +0 trident a +1 scale mail of poison resistance (18, 15, D:2) a +0 club (27, -7, D:2) a +0 short sword (30, 16, D:2) a cursed +0 ring mail (34, 5, D:2) a +0 robe (42, -12, D:2) a +0 dagger (49, -5, D:2) a cursed -1 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -13, D:3) 4 silver tomahawks (3, 4, D:3) a +0 short sword (3, 8, D:3) 11 sling bullets (10, -20, D:3) a +0 ring mail (10, 12, D:3) a +2 vampiric trident (12, -5, D:3) a cursed -3 dagger (13, -5, D:3) a +0 short sword (19, -19, D:3) a +0 short sword (26, -16, D:3) a cursed +0 dagger (27, -17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 31 bolts (11, -5, D:4) a +0 robe (16, 26, D:4) a +0 robe (19, 18, D:4) a +0 chain mail (21, -3, D:4) a +2 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, 34, D:5) a +0 giant club (4, 4, D:5) a +0 rapier a +0 leather armour (5, 0, D:5) a +0 scale mail (10, 26, D:5) a +2 robe of cold resistance a +1 dagger of electrocution (11, -7, D:5) a +0 club (22, 13, D:5) a +0 giant spiked club (22, 20, D:5) a +1 rapier of speed (22, 23, D:5) a +0 rapier of venom a +0 trident (22, 24, D:5) a +0 club (22, 26, D:5) a +0 dagger a +0 robe a +0 flail a +0 ring mail a +0 falchion (23, -14, D:5) a +0 cloak (23, 0, D:5) a cursed -3 hand axe a +0 scale mail a +0 club (24, -16, D:5) a +0 spear of piercing (24, 0, D:5) a +0 club (24, 1, D:5) a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a cursed -3 whip a +0 leather armour (25, 5, D:5) a +0 robe a cursed -3 dagger (27, 4, D:5) a +0 flail (30, -17, D:5) a +0 flail (31, -6, D:5) a +0 dagger (40, 18, D:5) a +0 trident (40, 20, D:5) a +0 flail a +0 club (47, 1, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon [Shop] Nen Jem's Antique Armour Shop a +3 plate armour of magic resistance (1035 gold) a cursed +0 leather armour (2 gold) a +0 robe (16 gold) a +1 cloak (264 gold) a +0 robe (16 gold) a +0 plate armour (529 gold) a +1 pair of gloves of strength (379 gold) a +0 ring mail (92 gold) the cursed +0 shield "Ciek" {SInv} (292 gold) It lets you see invisible. It has a curse placed upon it. a +1 helmet of see invisible (379 gold) a +0 naga barding (529 gold) a +0 leather armour (46 gold) (0, 0, D:6) a +0 chain mail (6, -13, D:6) a +0 mace (12, 12, D:6) a tomahawk (14, -8, D:6) a cursed -3 shortbow (14, 12, D:6) a tomahawk (14, 13, D:6) a tomahawk (21, 2, D:6) a +0 giant club (25, 8, D:6) a +0 scale mail (30, 13, D:6) a +0 club (39, -10, D:6) a +0 short sword (54, -19, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) the cursed -5 shield "Axeregile" {rCorr MP+9 Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (+9). It protects you from acid and corrosion. It has a curse placed upon it. (18, 12, D:7) a cursed +0 spear (29, -9, D:7) a +0 dagger a +0 robe (29, -6, D:7) a +1 whip of draining (29, 14, D:7) a +0 club a +0 arbalest (30, -8, D:7) a +1 flail of protection a +0 plate armour (31, -7, D:7) a +0 plate armour (31, 16, D:7) a +0 trident (35, 37, D:7) a throwing net (41, 5, D:7) a +0 spear (44, 18, D:7) the +2 flail of Hubris {freeze, +Inv Int+8 Dex+7 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It affects your dexterity (+7). It lets you turn invisible. It makes you less stealthy. (50, 28, D:7) a +0 scimitar (51, 24, D:7) 30 bolts (52, 29, D:7) a cursed +0 ring mail (57, 22, D:7) a tomahawk (57, 27, D:7) a potion of degeneration (57, 29, D:7) a +0 club a tomahawk (58, 29, D:7) a cursed -2 whip Level 8 of the Dungeon [Shop] Wopuv's Antique Weapon Emporium the +6 dagger of Fedhas's Esteem {pain, *Noise rPois Dex+9} (1540 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+9). It protects you from poison. It may make noises in combat. a +0 broad axe (100 gold) a +1 hand axe of electrocution (362 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2297 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 quarterstaff (100 gold) a +0 club (25 gold) a +0 great mace (162 gold) a +0 spear (75 gold) a +0 dagger (50 gold) a +0 war axe (87 gold) (3, 1, D:8) a +0 giant club (4, 36, D:8) a +0 spear (5, 38, D:8) a +0 halberd (6, 39, D:8) a +0 giant club a +0 flail (6, 42, D:8) a +0 dagger a +0 robe (6, 44, D:8) a +0 club a +0 ring mail (7, 38, D:8) a +0 spear (8, -12, D:8) a +0 giant spiked club (19, -1, D:8) a +0 buckler (24, 23, D:8) a +0 plate armour a +0 flail (28, 38, D:8) a +0 flail (30, 35, D:8) a +0 whip of electrocution (33, 11, D:8) a +0 short sword (43, 36, D:8) a +0 chain mail (45, 39, D:8) a +0 flail (48, 47, D:8) a +0 leather armour (49, 11, D:8) a +1 pair of boots (51, -9, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (2, 12, D:9) a +0 giant club (2, 37, D:9) a +0 dagger (4, 21, D:9) a +1 flail of protection a +0 chain mail (4, 22, D:9) a +0 dagger a +0 robe (11, 25, D:9) a +0 chain mail (12, 19, D:9) a +0 cloak (26, 15, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (13, -31, D:10) a +0 dagger of holy wrath (16, -27, D:10) a cursed +0 leather armour (17, 12, D:10) a cursed +0 giant club (18, -28, D:10) a +0 whip (23, 7, D:10) a tomahawk (25, 9, D:10) a +0 robe a cursed +0 dagger (28, -10, D:10) the +3 leather armour of Inviolability {+Fly rF+ rC+} It protects you from fire. It protects you from cold. It lets you fly. (28, 11, D:10) a +0 club (29, 10, D:10) a +0 trident (29, 11, D:10) a +0 leather armour a +0 dagger (29, 12, D:10) a +0 leather armour a +0 dagger (30, 11, D:10) 2 tomahawks a +2 short sword of distortion (40, -4, D:10) a +0 mace (40, -3, D:10) a +0 dagger (41, -6, D:10) a +0 dagger a +0 robe (42, -21, D:10) 11 poisoned needles (53, 1, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (6, 15, D:11) a +0 mace (13, -12, D:11) a +0 ring mail (23, 15, D:11) 2 large rocks (24, -7, D:11) a +0 giant club a +0 giant club (32, -11, D:11) 29 sling bullets (36, -3, D:11) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (1, 22, Lair:1) 7 sling bullets (5, -15, Lair:1) a +0 whip (17, 11, Lair:1) a +0 trident (27, 0, Lair:1) 12 bolts (41, 19, Lair:1) a +0 trident (55, 3, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (1, -4, Lair:2) a +0 scale mail (5, 33, Lair:2) 9 sling bullets (12, 1, Lair:2) a cursed +0 robe (22, -13, Lair:2) a +0 spear (25, 0, Lair:2) a +0 robe (26, -12, Lair:2) a +0 war axe (26, 34, Lair:2) 66 arrows (27, -7, Lair:2) 14 sling bullets (27, 32, Lair:2) a wand of iceblast (0/15) a wand of flame (22/48) a wand of flame (26/48) (27, 33, Lair:2) an uncursed amulet of guardian spirit (27, 34, Lair:2) an uncursed staff of cold (35, 20, Lair:2) a +0 war axe (36, -13, Lair:2) a +1 halberd of venom (37, 10, Lair:2) a +0 cloak (51, 7, Lair:2) a +0 trident (58, 3, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a yak corpse (20, -11, Lair:3) a +0 scale mail (21, -31, Lair:3) 4 silver javelins (23, -27, Lair:3) a +1 great mace a silver javelin a +0 chain mail (28, -6, Lair:3) a -2 blowgun a +1 short sword of distortion the kobold corpse of Sonja (skeletalised by now) (30, -14, Lair:3) a black mamba corpse (skeletalised by now) (30, -13, Lair:3) 5 curare-tipped needles (31, -11, Lair:3) 3 curare-tipped needles (31, -8, Lair:3) a +2 scimitar of flaming (37, -41, Lair:3) a crystal ball of energy (39, -26, Lair:3) a water moccasin corpse