Name63 Level 1 of the Dungeon (0, 0, D:1) a ring of see invisible (7, -16, D:1) a +0 whip (39, 0, D:1) 26 stones (49, -14, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (0, 2, D:2) a +0 hand axe (2, 1, D:2) a +0 shortbow (11, -25, D:2) a +0 ring mail (14, 21, D:2) 16 stones (18, -19, D:2) a +0 ring mail a +0 flail (23, 10, D:2) a +0 hunting sling (31, 21, D:2) 20 arrows (43, -18, D:2) a +0 mace (44, 9, D:2) a +0 club (46, 9, D:2) a +0 whip 2 stones (47, -32, D:2) a +0 flail (50, -32, D:2) a +0 spear (51, -27, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 22 arrows (11, -2, D:3) a +0 robe a +0 dagger (12, -2, D:3) a +0 ring mail a +0 dagger (16, 30, D:3) a +0 club a +0 scale mail (17, 30, D:3) a +0 dagger a +0 robe a +0 falchion a +0 scale mail (27, 25, D:3) a +0 dagger (28, -19, D:3) 17 bolts (28, 20, D:3) a +0 club (28, 24, D:3) 18 arrows (34, -4, D:3) a +0 club (48, -10, D:3) a stone a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace (18, -20, D:4) a +0 leather armour (27, -13, D:4) 22 stones (32, -14, D:4) a +0 dagger a throwing net a +0 dagger a +0 short sword a +0 club 5 stones (32, -13, D:4) a +0 short sword 6 poisoned darts (33, -6, D:4) 14 arrows (35, -31, D:4) 2 poisoned darts (36, -2, D:4) the +9 whip of Nightmares {antimagic, Int+3 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+3). SInv: It lets you see invisible. (45, -37, D:4) a +0 club (52, -22, D:4) a scroll of enchant armour (56, -18, D:4) a +0 whip 8 poisoned darts (57, -19, D:4) a +0 ring mail (60, -32, D:4) 22 bolts (63, -13, D:4) 33 stones (67, -45, D:4) 18 arrows (69, -33, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Lekkoria's Jewellery Shoppe the amulet "Quudarpho" {RegenMP rElec Will- rCorr Str+2} (744 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. an amulet of the acrobat (450 gold) an amulet of the acrobat (450 gold) a ring of protection from cold (375 gold) a +6 ring of dexterity (877 gold) an amulet of magic regeneration (450 gold) a ring of positive energy (300 gold) a +6 ring of dexterity (877 gold) a +4 ring of protection (540 gold) the ring of Nobility {Contam *Corrode Will+++ EV+4 Int+5} (802 gold) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+5). Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. (3, 19, D:5) a +0 robe a +0 great sword (6, -5, D:5) 16 stones (19, 6, D:5) 24 stones (23, 5, D:5) a +0 leather armour a +0 rapier (30, 14, D:5) a +0 leather armour (35, 12, D:5) a +5 battleaxe a +0 robe (35, 21, D:5) a +0 halberd a +0 robe (42, -4, D:5) a +0 ring mail (45, -6, D:5) a +0 flail a +0 flail a +0 flail a +0 flail a +0 robe a +0 club (46, -6, D:5) a +0 robe a +0 mace Level 6 of the Dungeon (2, 9, D:6) a +0 giant club (7, -13, D:6) a +0 ring mail (13, 16, D:6) a +0 mace a +0 ring mail (20, 6, D:6) a +0 leather armour (still there?) a +0 club (still there?) (22, -8, D:6) a +0 chain mail a +0 club a +0 leather armour 3 boomerangs a +0 dagger a +0 flail of protection a +0 short sword a +0 flail (31, -24, D:6) a +1 glaive of flaming +0 steam dragon scales (31, -4, D:6) a scroll of enchant weapon (41, -27, D:6) 22 arrows (44, -5, D:6) a +0 club (47, 7, D:6) an orb of energy (54, -23, D:6) a +0 giant club (57, -1, D:6) a +1 dagger a +0 robe (57, 3, D:6) a +0 long sword a +0 robe (57, 6, D:6) a +4 war axe a +0 robe a +0 short sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) 18 sling bullets (8, 2, D:7) a +0 club (10, 11, D:7) a +0 hand axe a +0 chain mail a +0 hand axe (13, 0, D:7) a +0 long sword (21, 5, D:7) a +1 flail of draining a +0 club a +0 club a +0 leather armour (21, 6, D:7) a +0 whip a +0 club a +0 giant club (21, 7, D:7) a +0 giant club (22, 6, D:7) a +0 halberd a throwing net (25, 7, D:7) a +0 trident (27, 19, D:7) 27 stones (33, 23, D:7) a +2 trident of venom 20 stones a +0 leather armour a scroll of brand weapon (33, 24, D:7) a +0 mace (33, 25, D:7) a +0 club a +0 leather armour (33, 38, D:7) 27 stones (35, 22, D:7) a +0 leather armour (41, 41, D:7) a +0 hand axe (41, 42, D:7) a +0 falchion a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +1 short sword of protection Level 8 of the Dungeon [Shop] Esig's Antique Armour Emporium a +0 scale mail (112 gold) a +0 robe (19 gold) a +0 scale mail (112 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) a +0 plate armour (644 gold) a +0 ring mail (112 gold) a +0 pair of gloves (126 gold) the +0 pair of boots of Fedhas's Whim {Will+} (478 gold) Will: It increases your willpower. a +0 leather armour (56 gold) a +1 robe (215 gold) (0, 0, D:8) a +0 ring mail (6, 4, D:8) a +0 flail (12, -6, D:8) a +0 flail a +0 plate armour (13, -13, D:8) 5 javelins (13, -6, D:8) a +0 mace a boomerang (16, -21, D:8) a +0 chain mail a +0 flail of holy wrath (18, -24, D:8) a +0 flail (19, -24, D:8) a +0 spear (19, 14, D:8) a +0 rapier (20, -24, D:8) a +0 leather armour a +0 club (20, -22, D:8) a +0 whip (20, 14, D:8) a throwing net (23, -7, D:8) a +0 flail a +0 leather armour (30, -14, D:8) a +1 great sword a +0 robe (35, -10, D:8) a +3 dagger of protection a +0 robe (35, -9, D:8) a +0 great sword a +0 robe a +4 short sword a +0 robe (35, -8, D:8) a +0 trident a +0 robe (44, 13, D:8) 4 large rocks Level 9 of the Dungeon (2, 11, D:9) a +0 shortbow 19 arrows (4, -1, D:9) a +0 robe (6, 1, D:9) a +0 giant club a +0 giant club (9, 44, D:9) 11 stones (14, 11, D:9) a +0 leather armour (14, 37, D:9) 13 arrows (still there?) a +0 shortbow (still there?) (16, 3, D:9) 2 throwing nets (20, 1, D:9) a +2 flail of protection a +0 ring mail (20, 15, D:9) a +0 whip a curare-tipped dart (20, 16, D:9) a +0 club (20, 17, D:9) a +0 whip (21, 15, D:9) a +0 dagger of protection a +0 short sword (22, 15, D:9) a +0 dagger 4 stones (25, 6, D:9) a +0 spear (27, 32, D:9) 5 javelins (30, 1, D:9) a +0 shortbow 26 arrows (31, -1, D:9) a -2 glaive 17 stones a +0 animal skin (32, 20, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (10, 0, D:10) a scroll of brand weapon (24, 4, D:10) a +0 chain mail (25, -34, D:10) a +0 flail (26, -34, D:10) a +0 dagger a +0 robe (26, -33, D:10) a +0 dagger a +0 robe (26, -32, D:10) a +2 dagger of venom (27, -33, D:10) a +1 whip of draining (28, 15, D:10) a +0 falchion (29, 3, D:10) a +0 dagger a +0 robe (29, 4, D:10) a +0 spear (30, 3, D:10) a +0 whip a +0 scale mail a +0 whip a +0 leather armour a +0 mace a +0 plate armour (30, 4, D:10) a +0 club (31, -25, D:10) 16 stones (33, 1, D:10) the +6 hand crossbow of Impeachment {freeze, Int+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). (33, 10, D:10) a +0 club (34, -14, D:10) a +0 spear of freezing a +0 ring mail (34, 11, D:10) a +0 club (40, -17, D:10) a throwing net (40, -11, D:10) 19 stones (41, 11, D:10) a ring of poison resistance Level 11 of the Dungeon (0, 0, D:11) a +0 flail (1, 0, D:11) a +0 short sword (1, 2, D:11) a +0 dagger a +0 robe (1, 6, D:11) 6 javelins (2, 0, D:11) a +0 dagger (3, -20, D:11) 19 stones (7, -7, D:11) 26 arrows (15, -23, D:11) a scroll of enchant armour (16, 4, D:11) 16 gold pieces (16, 5, D:11) a ring of ice (18, -10, D:11) a staff of fire (21, -26, D:11) a +0 robe (24, 10, D:11) a +0 club (30, 5, D:11) 6 arrows (42, 1, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) +0 steam dragon scales (1, -23, Lair:1) 3 large rocks (5, -32, Lair:1) 4 javelins (5, -30, Lair:1) a +0 dagger (6, -36, Lair:1) a +0 ring mail (9, -13, Lair:1) a +0 robe (15, -20, Lair:1) a +0 morningstar (17, 3, Lair:1) 9 arrows (21, -2, Lair:1) a +0 chain mail (23, -5, Lair:1) 22 stones (24, -31, Lair:1) a +0 robe (24, -13, Lair:1) a +0 ring mail (26, -25, Lair:1) a +0 leather armour (27, -18, Lair:1) a +0 plate armour (27, 5, Lair:1) 15 arrows (29, 6, Lair:1) a +0 leather armour (30, -34, Lair:1) a +0 short sword (39, 6, Lair:1) a +0 leather armour (40, -24, Lair:1) a +0 whip (46, -12, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 arrows (1, 0, Lair:2) a +0 ring mail (6, 5, Lair:2) a +0 robe (14, 39, Lair:2) a +0 quarterstaff (17, 30, Lair:2) 14 stones (23, -7, Lair:2) a +0 rapier (27, 26, Lair:2) 6 stones (28, 23, Lair:2) 7 stones (28, 24, Lair:2) 15 stones (29, 25, Lair:2) 17 stones (30, 23, Lair:2) 21 stones (30, 25, Lair:2) 14 stones (37, 8, Lair:2) a +0 helmet (39, 29, Lair:2) a +8 war axe (39, 31, Lair:2) a ring of ice (40, 32, Lair:2) 14 gold pieces (41, 30, Lair:2) 2 potions of resistance (51, 22, Lair:2) a +0 leather armour (52, -12, Lair:2) 13 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) an orb of energy (2, -7, Lair:3) a scroll of enchant weapon (5, 23, Lair:3) a +0 trident a merfolk corpse (skeletalised by now) (11, -8, Lair:3) a +0 vorpal war axe (20, -10, Lair:3) a +0 mace (26, 3, Lair:3) a +2 spear of venom (28, -10, Lair:3) a scroll of enchant armour (30, 8, Lair:3) a +0 spear a merfolk corpse (skeletalised by now) (34, -14, Lair:3) 20 arrows (35, -15, Lair:3) a +0 trident (46, -9, Lair:3) 19 gold pieces (46, 27, Lair:3) a +0 dagger (47, -9, Lair:3) 13 gold pieces (48, -9, Lair:3) 13 gold pieces (49, -12, Lair:3) a ring of protection from fire (49, -11, Lair:3) 10 gold pieces (49, -10, Lair:3) 12 gold pieces (59, 4, Lair:3) an elephant corpse (59, 22, Lair:3) a wyvern corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 bolts (1, -15, Lair:4) 6 javelins (2, -2, Lair:4) an elephant corpse an elephant corpse a volcano (0, 0, Volcano) 15 gold pieces (2, 1, Volcano) a +0 shortbow of flaming 20 arrows a hell hound corpse