Numeracy Level 1 of the Dungeon (6, -30, D:1) a +0 club (7, 2, D:1) a +0 short sword a kobold skeleton (9, -39, D:1) a stone (9, -26, D:1) a +0 leather armour (9, -13, D:1) a +0 scale mail (10, -33, D:1) a talisman of death (11, -33, D:1) a +0 club (13, -33, D:1) a hobgoblin skeleton (20, -21, D:1) a rat corpse (skeletalised by now) (21, -22, D:1) a +0 ring mail (21, 1, D:1) a +0 club (24, -46, D:1) 7 stones (25, -8, D:1) a beast talisman (25, 1, D:1) a rat skeleton (28, -17, D:1) 3 stones (41, -8, D:1) a frilled lizard skeleton (44, -34, D:1) a bat skeleton (46, -44, D:1) a +0 club (50, 2, D:1) a hobgoblin skeleton (62, -13, D:1) a hobgoblin corpse (skeletalised by now) (63, -32, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 10, D:2) a +0 short sword 5 stones (3, 11, D:2) a hobgoblin skeleton (3, 14, D:2) a bat skeleton (4, 13, D:2) a +0 club (8, 16, D:2) a +0 dagger 3 stones a kobold skeleton (11, -10, D:2) a +0 dagger (15, -16, D:2) a +0 spear (24, 14, D:2) a +0 sling (25, -5, D:2) a +0 club (25, -2, D:2) a +0 ring mail (26, -3, D:2) a +0 hand axe (26, -2, D:2) the felid corpse of Natasha (skeletalised by now) (32, -14, D:2) a flux talisman (33, 15, D:2) the felid corpse of Natasha (skeletalised by now) (33, 18, D:2) a hobgoblin skeleton (38, 10, D:2) a +0 dagger a goblin skeleton (40, 0, D:2) a +0 robe (42, -13, D:2) a +0 robe (51, -6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (51, -3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (0, 2, D:3) a rat corpse (skeletalised by now) (22, -12, D:3) a hobgoblin skeleton (34, -5, D:3) a ball python corpse (skeletalised by now) (37, 15, D:3) a +0 dagger (37, 32, D:3) a +0 whip 7 poisoned darts a kobold skeleton (38, -16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 ring mail (2, -7, D:4) an adder corpse (skeletalised by now) (3, 1, D:4) 7 stones (5, -12, D:4) a +0 plate armour (11, 13, D:4) a +0 war axe (12, -11, D:4) 8 gold pieces (21, -7, D:4) a jackal corpse (skeletalised by now) (23, -8, D:4) a jackal corpse (skeletalised by now) (24, -10, D:4) a jackal corpse (skeletalised by now) (24, -5, D:4) a +0 club a kobold corpse (skeletalised by now) (24, 11, D:4) an adder corpse (skeletalised by now) (26, -10, D:4) a jackal corpse (skeletalised by now) (26, -8, D:4) a +0 ring mail (35, -12, D:4) a +0 spear (39, -13, D:4) an adder corpse (skeletalised by now) (39, -12, D:4) a +0 spear a +0 spear (41, -13, D:4) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar (5, -39, D:6) 4 boomerangs (9, 11, D:6) a +0 club (9, 12, D:6) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -11, D:6) an adder skeleton (30, -43, D:6) 7 stones (36, -38, D:6) a hound skeleton (45, -18, D:6) a stone (54, -11, D:6) a +1 dagger of protection a +0 robe an orc skeleton (56, 5, D:6) a +0 club (56, 7, D:6) a +0 sling (59, -6, D:6) a +0 club a +0 dagger a +0 robe an orc skeleton (62, -46, D:6) the +1 leather armour of the Ecumenical Temple {Harm} Harm: It increases damage dealt and taken. Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (skeletalised by now) (1, -2, D:7) a +0 dagger (1, -1, D:7) a +1 short sword of venom a +0 dagger a +0 robe a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, -5, D:7) 8 stones (8, -22, D:7) 3 boomerangs (29, -34, D:7) a +0 short sword (30, -39, D:7) a +0 dagger 5 stones a kobold skeleton (30, -37, D:7) a +0 dagger 2 stones (32, -40, D:7) a +0 short sword 2 stones a kobold skeleton (32, -2, D:7) a +0 dagger a +0 robe (33, -3, D:7) a +0 club a +0 leather armour a +0 falchion a +0 ring mail an orc skeleton (34, -41, D:7) a curare-tipped dart a +0 dagger (34, -2, D:7) a +0 flail an orc skeleton (35, -39, D:7) a +0 short sword a kobold skeleton (36, -36, D:7) a +0 leather armour a +0 dagger of venom (36, -31, D:7) a +0 short sword (36, -1, D:7) a +0 falchion a +0 leather armour an orc skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (1, 9, D:8) a +1 hand axe of freezing a +0 leather armour an orc corpse (skeletalised by now) (1, 10, D:8) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) a wolf corpse (skeletalised by now) (3, 12, D:8) a +0 club a +0 leather armour (4, 13, D:8) a +0 dagger a +0 leather armour (7, 16, D:8) a +0 hand axe (10, -10, D:8) a +0 dagger (11, -9, D:8) a +0 dagger a +0 robe (12, -9, D:8) a +0 flail an orc corpse (skeletalised by now) (25, 14, D:8) a +0 whip a throwing net a gnoll corpse (skeletalised by now) (26, -7, D:8) 4 stones (26, 15, D:8) a +0 whip (26, 16, D:8) a +0 spear (still there?) a wand of flame (23) (still there?) a +0 trident (still there?) a +0 scale mail (still there?) a +2 kite shield (still there?) a gnoll corpse (skeletalised by now) (still there?) a bailey (0, 0, Bailey) 2 boomerangs (2, 2, Bailey) a boomerang a kobold skeleton (3, 6, Bailey) a +0 hand axe a +0 ring mail (4, -1, Bailey) 2 boomerangs a kobold skeleton (4, 0, Bailey) 4 boomerangs a kobold skeleton a kobold skeleton (4, 5, Bailey) a +0 war axe a +0 chain mail a +0 war axe a +0 chain mail an orc skeleton (7, 6, Bailey) Sif Muna's Handbook of Haze and the Map Spells Type Level a - Teleport Other Translocation 3 b - Freezing Cloud Conjuration/Ice/Air 5 c - Disjunction Translocation 8 (unseen) (8, 6, Bailey) a scroll of summoning (9, 12, Bailey) a +0 war axe a +0 plate armour (9, 14, Bailey) a +0 hand axe a +0 leather armour a gnoll skeleton (9, 16, Bailey) a +0 hand axe a +0 ring mail (10, 13, Bailey) a +0 hand axe a +0 leather armour an orc skeleton (10, 14, Bailey) a +0 hand axe a +0 leather armour a gnoll skeleton (11, -4, Bailey) a +0 hand axe a +0 leather armour (11, 12, Bailey) 2 boomerangs (11, 13, Bailey) a boomerang (14, 6, Bailey) a scroll of acquirement (14, 9, Bailey) a boomerang a kobold skeleton (15, 6, Bailey) the +3 dire flail "Kigrudd" {elec, rF+ Will+ Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (17, 8, Bailey) 15 gold pieces a boomerang (18, 0, Bailey) a +0 hand axe a +0 leather armour a gnoll skeleton (18, 2, Bailey) 2 boomerangs a kobold corpse (18, 3, Bailey) a +0 hand axe a +0 leather armour (18, 4, Bailey) a boomerang (18, 6, Bailey) a +0 war axe a +0 scale mail (19, -2, Bailey) a +0 hand axe a +0 leather armour (21, 3, Bailey) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (22, 0, Bailey) a +0 hand axe a +0 leather armour