Perturabo Level 1 of the Dungeon (0, 0, D:1) a stone (3, 9, D:1) a +0 club (4, -3, D:1) a +0 short sword (5, -20, D:1) 22 sling bullets (13, -16, D:1) a +0 club (17, -7, D:1) 2 scrolls of random uselessness (19, -9, D:1) a stone (21, 2, D:1) 26 stones (22, -6, D:1) a stone (23, -6, D:1) 3 stones (24, -7, D:1) a +0 club (24, -5, D:1) a +0 club (24, 4, D:1) a +0 club (26, -21, D:1) a +0 leather armour (27, -3, D:1) a +0 club (34, -3, D:1) a +0 club (34, 3, D:1) a cursed -3 mace (37, 1, D:1) a +0 mace (37, 8, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, -3, D:2) a +0 spear (16, -10, D:2) a +0 scale mail (18, 10, D:2) 8 poisoned needles (19, -2, D:2) a +0 leather armour (19, 0, D:2) an uncursed amulet of rage an uncursed amulet of faith (22, -1, D:2) a stone (23, -21, D:2) a +2 flail of protection a +0 scale mail (23, -1, D:2) a stone (24, -1, D:2) a stone (25, -6, D:2) a +0 club (25, -4, D:2) a stone (25, -3, D:2) a stone (26, -6, D:2) a +0 dagger a +0 hunting sling 10 stones (26, -1, D:2) 15 poisoned needles (29, -3, D:2) 16 arrows (36, -5, D:2) a +0 leather armour (38, 0, D:2) a cursed +0 leather armour (39, -7, D:2) a +0 leather armour (46, -13, D:2) a +2 quarterstaff of chaos (47, -15, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a stone (0, 2, D:3) a stone (0, 14, D:3) 13 bolts (7, -10, D:3) a +0 mace a +0 dagger a +0 ring mail (7, -9, D:3) a +0 plate armour (7, 16, D:3) 19 stones (8, -12, D:3) 17 sling bullets (16, -12, D:3) a +0 chain mail (17, -27, D:3) 7 needles of sleeping (21, -41, D:3) a +0 hand axe (22, 2, D:3) 20 stones (23, -3, D:3) 2 large rocks (24, 16, D:3) a +0 hand axe (28, 2, D:3) 2 tomahawks (29, -30, D:3) a +0 short sword (29, 6, D:3) 10 stones (34, -1, D:3) a +0 short sword (49, -29, D:3) a +0 club (55, -5, D:3) a +0 flail a +0 leather armour (58, -21, D:3) 15 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (10, 24, D:4) the +9 spear of the Shore {protect, Fragile rPois rC++ Stlth+} It protects the one who uses it against injury (+AC on strike). It greatly protects you from cold. It protects you from poison. It will be destroyed if unequipped. It makes you more stealthy. (15, -2, D:4) a +0 whip (15, 20, D:4) 3 large rocks (16, 25, D:4) 4 needles of sleeping (19, 38, D:4) a +2 dire flail of draining a +2 leather armour of fire resistance the human corpse of Edmund (skeletalised by now) (27, 22, D:4) a cursed -1 dagger a +0 robe (28, 19, D:4) a +0 war axe a +0 scale mail (40, -6, D:4) a +0 falchion (48, 42, D:4) a leopard gecko corpse (skeletalised by now) (49, 35, D:4) a +0 club (53, -5, D:4) a -4 ring of evasion a +0 shield an uncursed amulet of harm (54, -5, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) the +6 ring mail "Toakogh" {Int+4} It affects your intelligence (+4).