PirateVox the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (5, 5, D) a +0 hand axe (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 11, D) a +0 dagger a draconian corpse (61, 12, D) a +5 short sword (unseen) (62, 1, D) a staff of air (62, 3, D) a hell hound corpse (skeletalised by now) (62, 8, D) the staff of fire "Corecibb" {rF+ Will+ Str+2 SInv} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). rF: It protects you from fire. SInv: It lets you see invisible. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (62, 11, D) a +0 hand axe (63, 0, D) the +1 helmet of Leruket {Drain +Blink rN+ Int+7} Int: It affects your intelligence (+7). rN: It protects you from negative energy. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. (63, 8, D) a book of the Wilderness (63, 11, D) a +0 dagger a draconian corpse (67, 0, D) a staff of poison (69, 0, D) a piece from Xom's chessboard (15/15) (70, 8, D) an amulet of faith (70, 9, D) a +2 chain mail of fire resistance (71, 8, D) a +3 sling of draining (71, 16, D) a ring of see invisible (71, 17, D) the +1 leather armour of Elitism {Rampage MP+9 Stlth+} MP: It affects your magic capacity (+9). Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. (71, 19, D) a +0 club a +0 scale mail an orc corpse (71, 26, D) a wand of roots (2) (71, 27, D) a +1 shortbow of flaming (unseen) (71, 31, D) a wind drake corpse (72, 8, D) a book of Frost (72, 9, D) the staff of fire "Orielude" {rF+ SInv} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (72, 16, D) a +6 heavy quarterstaff (72, 17, D) a staff of cold (72, 19, D) a +0 hand axe a +0 leather armour an orc corpse (72, 26, D) the staff of fire "Bupseb" {rF+ MP+9 Str+2} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). rF: It protects you from fire. MP: It affects your magic capacity (+9). It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (72, 27, D) a book of Storms (72, 30, D) 4 large rocks a +0 trident 3 boomerangs a cyclops corpse (72, 31, D) a +2 short sword of flaming (73, 3, D) a necrophage corpse (skeletalised by now) (73, 16, D) the +2 rapier "Nulukoar" {drain, rPois rCorr Str-4} Str: It affects your strength (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (73, 19, D) a +0 dagger a +0 robe a +0 hand axe (73, 20, D) a +0 vampiric hand axe a +0 ring mail a +0 war axe a +2 leather armour of cold resistance an orc corpse (73, 26, D) a staff of earth (unseen) (73, 27, D) a book of Frost (73, 30, D) a wind drake corpse