Quickbrownfox Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, 10, D:1) 118 bolts (15, 33, D:1) a +0 club (24, 23, D:1) a +0 barding (57, 6, D:1) a +0 dagger (66, 28, D:1) 5 stones Level 2 of the Dungeon (4, 32, D:2) 153 arrows (6, 16, D:2) a +0 short sword (11, 26, D:2) a +0 short sword (20, 25, D:2) a +0 whip (26, 41, D:2) a +0 mace (28, 28, D:2) 141 stones (29, 48, D:2) 152 arrows (33, 44, D:2) a +0 short sword a +0 club Level 3 of the Dungeon (0, 0, D:3) 215 arrows (3, 21, D:3) a +0 whip (4, 16, D:3) a +0 dagger (7, -14, D:3) 142 stones (10, 19, D:3) a cursed -3 dagger (11, 19, D:3) a +0 club (22, 8, D:3) a +0 leather armour (23, 3, D:3) a cursed +0 club (23, 4, D:3) a +0 mace (44, -1, D:3) a +0 club (48, -8, D:3) 166 stones Level 4 of the Dungeon [Shop] Eple's Jewellery Shop an uncursed ring of see invisible (204 gold) an uncursed ring of wizardry (276 gold) the ring "Abyck" {Fire *Contam MR+ Int+3} (399 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a +2 ring of evasion (120 gold) a cursed ring of flight (168 gold) an uncursed ring of flight (204 gold) an uncursed ring of insulation (300 gold) a +6 ring of dexterity (348 gold) (0, 0, D:4) a +0 whip a +0 robe (9, 3, D:4) 120 bolts (28, 26, D:4) a +0 plate armour Level 5 of the Dungeon [Shop] Moupt's Book Boutique a book of Enchantments (600 gold) a book of Minor Magic (240 gold) a book of Maledictions (300 gold) a Young Poisoner's Handbook (480 gold) a book of Unlife (780 gold) a book of Frost (420 gold) a book of Necromancy (360 gold) a book of Callings (360 gold) a book of Flames (420 gold) a book of Necromancy (360 gold) a book of Misfortune (240 gold) a book of Clouds (540 gold) (0, 0, D:5) a +0 scale mail (1, 4, D:5) 216 stones (6, 1, D:5) a cursed -3 trident a +0 chain mail (6, 5, D:5) a +0 falchion (13, -4, D:5) 82 stones (14, 4, D:5) a +0 spear (14, 5, D:5) a +0 whip (17, -12, D:5) a +0 dagger a +0 robe (17, -10, D:5) a +0 mace 141 arrows (18, -9, D:5) a +0 flail (25, -12, D:5) 90 poisoned needles (26, 16, D:5) a +1 dagger of venom a +0 robe (27, -5, D:5) a +0 mace Level 6 of the Dungeon [Shop] Ecwoh's Book Shoppe a book of Misfortune (220 gold) the Guide on Combat Magic (363 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Mana Rupture Conjuration/Hexes 7 a book of Ice (715 gold) a book of Air (385 gold) a book of Changes (275 gold) a book of Beasts (605 gold) a book of Enchantments (550 gold) (0, 0, D:6) a +0 leather armour (7, -19, D:6) a +0 giant spiked club (14, 11, D:6) a +0 mace (18, -5, D:6) 146 stones (30, -22, D:6) a +0 spear (30, -21, D:6) a +0 spear a cursed -2 spear (32, -14, D:6) 178 arrows (36, -20, D:6) a +0 club (36, 22, D:6) 114 stones (39, -22, D:6) 134 bolts Level 7 of the Dungeon [Shop] Adif's Antique Weapon Shop the +8 rapier "Demonbane" {pierce, +Inv +Fly rPois Int-2} (1490 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-2). It protects you from poison. It lets you turn invisible. It lets you fly. a +0 dagger (48 gold) a +0 quarterstaff (96 gold) the +7 great mace "Firestarter" {inner flame, rF++} (1708 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 blowgun (60 gold) a +5 giant spiked club (693 gold) a +0 war axe (84 gold) a cursed -3 falchion (2 gold) a +0 spear (72 gold) a +0 great sword of holy wrath (328 gold) a +1 mace of protection (254 gold) (0, 0, D:7) a +0 battleaxe (4, 34, D:7) a +0 robe (13, -11, D:7) 129 arrows (14, 47, D:7) a +0 flail (16, 25, D:7) 137 stones (19, 40, D:7) a +0 leather armour (23, 31, D:7) a +0 club (23, 32, D:7) a +0 ring mail a +0 club (24, 31, D:7) a +0 plate armour a +0 glaive (24, 32, D:7) a +0 ring mail a +0 flail (24, 43, D:7) a +0 leather armour (26, -8, D:7) a +0 hand axe a +0 ring mail (36, 29, D:7) a +0 club (44, 3, D:7) a cursed +0 long sword a +0 robe (44, 4, D:7) a cursed +0 mace a +0 robe (45, 3, D:7) a +0 robe of magic resistance (45, 21, D:7) a +0 robe a cursed -2 halberd a +0 robe a +0 great sword (45, 22, D:7) a +0 robe a cursed +3 falchion (46, 37, D:7) 104 bolts (57, -9, D:7) a +0 mace (57, -8, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (57, -7, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (10, 21, D:8) 53 curare-tipped needles (12, 9, D:8) 121 arrows (23, -3, D:8) 145 stones (25, 29, D:8) 133 bolts (27, 3, D:8) a cursed -2 hand crossbow (29, 6, D:8) a +0 short sword (38, 39, D:8) 78 stones (40, 0, D:8) a +0 giant club (49, 42, D:8) an uncursed staff of earth (49, 43, D:8) a +0 medium shield (54, -1, D:8) 20 gold pieces (55, -2, D:8) 21 gold pieces (55, 0, D:8) 18 gold pieces (56, -2, D:8) 10 gold pieces (56, -1, D:8) 16 gold pieces Level 9 of the Dungeon (12, -33, D:9) a +3 scimitar of flaming a +0 robe (15, -12, D:9) a +0 hand crossbow (19, 1, D:9) 4 gold pieces a +0 dagger a +0 robe (21, 1, D:9) a +0 leather armour a +0 club 9 gold pieces (31, -46, D:9) 7 gold pieces (39, -8, D:9) 21 gold pieces (49, -46, D:9) 21 gold pieces (50, -33, D:9) 10 gold pieces the Ecumenical Temple