Quickbrownfox Level 1 of the Dungeon (0, 0, D:1) a cursed +0 leather armour (2, 14, D:1) a +0 dagger (4, 17, D:1) a +0 club (6, 19, D:1) a +0 spear (7, 18, D:1) a +0 club (8, -5, D:1) a +0 dagger a cursed -2 whip (24, -1, D:1) a +0 robe (34, -14, D:1) a +0 club (34, -7, D:1) a +0 mace (35, -14, D:1) a +0 club (35, -10, D:1) a +0 dagger (36, -22, D:1) a +0 dagger (38, -13, D:1) a +0 dagger (38, 0, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 arrows (8, -36, D:2) a +0 short sword (15, -13, D:2) a +0 dagger (17, -32, D:2) a stone (18, -35, D:2) a cursed +0 club 2 stones a cursed -2 club (20, -29, D:2) a stone (23, -15, D:2) a +0 hand axe (31, -9, D:2) a +0 whip (31, -6, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 5, D:3) a +0 dagger (1, 13, D:3) a +0 dagger (3, 8, D:3) a +0 buckler (8, -19, D:3) a +0 whip of venom (10, -8, D:3) a +0 club (13, 1, D:3) a +0 hand axe a cursed +0 ring mail (27, -13, D:3) 25 bolts (33, 0, D:3) 28 stones a +0 robe (33, 10, D:3) a +0 club (35, 15, D:3) 20 stones (38, -8, D:3) a +0 ring mail a +0 flail (41, -4, D:3) 4 large rocks (42, -2, D:3) a stone (43, 0, D:3) a stone (44, -3, D:3) a stone (45, -1, D:3) a stone (45, 24, D:3) a +0 club (46, -4, D:3) a stone (57, -11, D:3) 28 stones (62, -12, D:3) 11 stones Level 4 of the Dungeon (2, -4, D:4) 19 bolts (4, -14, D:4) a +0 leather armour (19, 1, D:4) a +0 falchion (22, -7, D:4) a +0 leather armour a +0 dagger (22, 6, D:4) a +0 spear (23, -7, D:4) a +0 dagger (25, -11, D:4) a +0 robe a +0 dagger (25, -10, D:4) a +0 leather armour a +0 trident (27, -10, D:4) the +0 dagger of Hacking and Slashing {vorpal, *Rage Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It may make you go berserk in combat. a +0 leather armour a +0 short sword (31, 23, D:4) a +0 mace (34, 18, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 quarterstaff (35, 16, D:4) a +0 short sword (36, 16, D:4) a cursed -1 trident (38, 15, D:4) a +0 falchion a +0 leather armour Level 5 of the Dungeon (4, -47, D:5) a +0 hunting sling (7, -47, D:5) a +0 chain mail (7, -29, D:5) a +0 leather armour (8, -1, D:5) a +0 club (12, -23, D:5) a +0 giant spiked club (13, -3, D:5) a +0 spear (14, -6, D:5) a +0 flail a +0 spear a +0 leather armour (16, -7, D:5) a +0 spear (28, -40, D:5) a +0 war axe (29, -40, D:5) a +0 mace (29, -39, D:5) a cursed +0 war axe (30, -44, D:5) a +0 leather armour (39, 3, D:5) a +0 giant spiked club (45, -32, D:5) a +2 hunting sling of flaming (48, -7, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, -5, D:6) a +0 dagger a +0 robe (1, 1, D:6) a +0 hand axe (4, -3, D:6) a +0 flail a +0 dagger a +0 leather armour a +0 battleaxe a +0 chain mail (5, -2, D:6) a +0 giant club (8, -4, D:6) a +0 ring mail (8, 8, D:6) a +0 ring mail (14, -9, D:6) a +0 robe a +0 dire flail a +0 robe a cursed +2 long sword (15, -15, D:6) 11 arrows (17, 4, D:6) a +0 robe a cursed +3 long sword (21, 10, D:6) a +0 mace (26, 6, D:6) a +0 trident (29, 9, D:6) a +0 ring mail 3 boomerangs a +0 hand axe (29, 19, D:6) a cursed +0 trident (31, 10, D:6) a +0 short sword (32, 6, D:6) a +0 leather armour (33, 27, D:6) a +0 trident Level 7 of the Dungeon [Shop] Voble's Weapon Emporium 20 poisoned darts (128 gold) a +0 spear (48 gold) 20 stones (32 gold) a +3 flail (328 gold) 23 arrows (73 gold) 14 stones (22 gold) a cursed -3 hunting sling (1 gold) a +0 dagger (32 gold) a +0 arbalest (72 gold) a +0 hand axe (48 gold) the +6 spear "Pogrom" {freeze, rN+ SInv} (812 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you see invisible. a +0 rapier (64 gold) the +1 hand axe of the Sky {drain, rPois} (345 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. a +0 spear (48 gold) (0, 0, D:7) a +0 falchion a +0 chain mail (1, 1, D:7) a +0 short sword (4, 1, D:7) a cursed -1 battleaxe a +0 plate armour (15, 34, D:7) a +0 dagger a +0 robe (16, 34, D:7) a +0 dagger 6 curare-tipped darts (17, 27, D:7) a curare-tipped dart (17, 37, D:7) a +0 club (32, 3, D:7) a +0 scale mail (36, 31, D:7) a +0 chain mail (37, 8, D:7) 21 arrows (44, -1, D:7) a +0 plate armour (45, 9, D:7) a +0 chain mail (46, 34, D:7) a +0 giant club Level 8 of the Dungeon (9, 12, D:8) 19 arrows (9, 24, D:8) a +0 scale mail a +0 falchion (10, 18, D:8) a +0 spear (10, 19, D:8) a +0 flail (11, 18, D:8) a +0 flail a cursed -3 club (16, 9, D:8) a +0 spear (17, 19, D:8) a +0 giant spiked club (17, 21, D:8) a throwing net (34, 6, D:8) a +0 whip (34, 23, D:8) a +0 leather armour (36, 21, D:8) a +0 leather armour a +1 vorpal hunting sling a +0 quarterstaff (39, 16, D:8) a +0 chain mail a +0 morningstar (39, 22, D:8) a +0 robe (39, 24, D:8) a +0 ring mail a cursed -2 hand axe (45, -8, D:8) a cursed +0 dagger (46, -8, D:8) a +2 dagger of freezing a +0 short sword (46, -5, D:8) a +0 battleaxe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 buckler (7, -13, D:9) a cursed -1 mace a -4 ring of dexterity a +0 leather armour a +0 helmet a +0 short sword a +0 robe (10, -4, D:9) a +0 plate armour (12, 18, D:9) a +0 giant club a +0 giant club (14, -7, D:9) a +0 hand axe (19, 19, D:9) a +1 vampiric broad axe (24, 18, D:9) 2 arrows (26, 36, D:9) a +1 dagger of venom a +0 robe (27, 32, D:9) a cursed -2 dagger a +0 robe (28, 33, D:9) a +0 short sword (29, 34, D:9) a +2 dagger of venom (31, 17, D:9) 16 arrows a +0 shortbow (35, 41, D:9) 7 arrows (36, 15, D:9) a +0 robe a +0 giant spiked club (42, 33, D:9) a +0 falchion (42, 34, D:9) a +0 club (44, 38, D:9) a +0 hand axe a +0 leather armour (61, 6, D:9) a +0 leather armour Level 10 of the Dungeon (9, -21, D:10) a +0 chain mail (21, -18, D:10) 3 large rocks (23, -8, D:10) a +0 leather armour (25, -22, D:10) a +0 giant club a +0 giant club (32, -38, D:10) a +0 whip (32, -37, D:10) a +0 morningstar a +0 ring mail (39, -13, D:10) a +0 chain mail (54, -35, D:10) a throwing net Level 11 of the Dungeon [Shop] Attayggi's Assorted Antiques a +0 short sword of flaming (266 gold) a +0 great mace (234 gold) a scroll of magic mapping (126 gold) a +0 shortbow (108 gold) a book of the Sky (2340 gold) a lightning rod (4/4) (1440 gold) a +3 plate armour of magic resistance (1620 gold) a +0 giant spiked club (68 gold) the +2 hunting sling "Baajad" {flame, rElec Stlth+} (1062 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It makes you more stealthy. a scroll of identify (72 gold) (14, 23, D:11) an uncursed ring of stealth a scroll of random uselessness an uncursed ring of stealth (15, -2, D:11) 7 arrows a +0 shortbow (15, 26, D:11) a +0 leather armour (16, 13, D:11) a +1 dagger of speed (17, 4, D:11) 4 large rocks (17, 15, D:11) a +0 buckler (18, -3, D:11) a +0 leather armour (20, -3, D:11) 2 arrows (21, -4, D:11) 3 arrows (36, 23, D:11) a +0 leather armour (40, -10, D:11) 2 bolts a +0 giant club (41, -10, D:11) a +0 whip (42, -9, D:11) a +0 hand crossbow 10 bolts (43, -9, D:11) a +0 club (45, -7, D:11) a +2 scimitar of flaming a +0 robe (45, -6, D:11) a +0 club a +0 dagger (46, 12, D:11) a +0 ring mail Level 12 of the Dungeon (4, 26, D:12) a +0 troll leather armour (12, 25, D:12) 2 large rocks (14, 26, D:12) 4 large rocks (34, 33, D:12) 31 arrows (37, 33, D:12) a +0 giant club (41, 20, D:12) a +0 short sword a +0 leather armour (41, 21, D:12) a +0 club (41, 22, D:12) a +0 dagger (41, 23, D:12) a +0 troll leather armour (47, 20, D:12) 6 boomerangs (50, 5, D:12) a +0 war axe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ezaimug's Antique Weapon Boutique a +0 rapier (148 gold) a +2 vorpal falchion (610 gold) a +0 falchion (111 gold) a +0 shortbow (111 gold) a +0 short sword (111 gold) a cursed -3 quarterstaff (3 gold) a +0 broad axe (148 gold) a +2 war axe of flaming (677 gold) a +0 short sword (111 gold) a +1 vorpal trident (451 gold) (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +0 hand axe a +0 ring mail (1, -8, Orc:1) a +0 giant club (1, 4, Orc:1) a +0 leather armour (3, 5, Orc:1) a +0 chain mail 6 boomerangs of dispersal a +0 glaive (4, -8, Orc:1) a +0 club a +0 ring mail (5, -11, Orc:1) a +0 halberd a +0 chain mail (5, -9, Orc:1) a +0 whip (10, -11, Orc:1) a +0 robe a +0 dagger (20, -21, Orc:1) 23 gold pieces (22, -18, Orc:1) the +10 tower shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (28, -8, Orc:1) a +0 troll leather armour Level 2 of the Orcish Mines (7, -9, Orc:2) a sling bullet (unseen) (8, -11, Orc:2) a sling bullet Level 1 of the Lair of Beasts (8, -1, Lair:1) a +2 vorpal quarterstaff (24, -6, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 broad axe (10, -11, Lair:2) a +0 chain mail (28, 16, Lair:2) a +0 dire flail (58, 28, Lair:2) a +0 mace (61, 17, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a sling bullet (10, -1, Lair:3) a throwing net (13, 9, Lair:3) a +0 war axe (25, 4, Lair:3) 4 curare-tipped darts (27, 4, Lair:3) a curare-tipped dart (28, 2, Lair:3) a curare-tipped dart (29, -4, Lair:3) a sling bullet Level 2 of the Abyss (0, 0, Abyss:2) 2 stones (6, -6, Abyss:2) a sling bullet (7, -7, Abyss:2) a sling bullet (9, -9, Abyss:2) a stone