Quickbrownfox Level 1 of the Dungeon (0, 0, D:1) 5 stones (0, 18, D:1) a +0 club 4 stones (2, -1, D:1) a +0 short sword 4 stones (3, 26, D:1) a +0 scale mail (9, 1, D:1) 6 poisoned darts (13, 17, D:1) a +0 whip (15, 6, D:1) a +0 dagger (16, 30, D:1) a +0 club (18, 5, D:1) a +0 club (21, 39, D:1) a +0 short sword (31, -2, D:1) a flux talisman (35, 6, D:1) a +0 dagger (37, -6, D:1) 7 stones (39, 16, D:1) a +0 sling (44, 26, D:1) a +0 club (58, 40, D:1) a +0 mace (61, 43, D:1) a +0 mace Level 2 of the Dungeon [Shop] Somo's Antique Armour Shop the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2128 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 leather armour (40 gold) the +0 kite shield of Fashionability {^Drain Str+3 Int+6} (496 gold) Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). ^Drain: It drains your maximum health when unequipped. a +0 robe (14 gold) a +0 ring mail (80 gold) a +0 robe (14 gold) a +0 cloak (90 gold) (0, 0, D:2) a +0 dagger (17, 13, D:2) a +0 dagger (18, 7, D:2) a +0 club (20, 21, D:2) a +0 dagger (22, 23, D:2) a +0 chain mail (25, 15, D:2) a +0 dagger (28, 41, D:2) a staff of conjuration (30, 27, D:2) 4 stones (31, -8, D:2) a +0 hand axe (41, 16, D:2) a +0 spear (45, 13, D:2) a +0 whip 6 poisoned darts (48, 6, D:2) a +0 mace (50, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 animal skin (2, -22, D:3) a +0 long sword (4, -5, D:3) a +0 short sword 2 boomerangs (4, -4, D:3) a +0 club a +0 club (7, 0, D:3) a +0 whip (8, -6, D:3) 6 stones (8, -1, D:3) a +0 club a +0 robe (8, 2, D:3) a +0 whip (9, 2, D:3) a +0 spear (10, 2, D:3) a +0 sling a +0 dagger (25, -16, D:3) a +0 dagger (25, -7, D:3) 7 stones (37, -1, D:3) a +0 dagger a +0 sling (38, -1, D:3) a +0 flail a +0 ring mail a +0 hand axe a +0 leather armour (38, 0, D:3) a +0 flail a +0 ring mail (51, 19, D:3) a +0 club Level 4 of the Dungeon [Shop] Ulusim's Book Emporium a book of Touch (242 gold) a book of Dangerous Friends (462 gold) a book of Flames (308 gold) a book of Debilitation (308 gold) a book of Battle (286 gold) the Quarto of Turbulence (418 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Arcjolt Conjuration/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 a book of the Tundra (330 gold) a book of Blasting (308 gold) the Vademecum on Charnel Soot (506 gold) Spells Type Level a - Curse of Agony Necromancy 5 b - Starburst Conjuration/Fire 6 c - Death's Door Necromancy 9 a book of Misfortune (374 gold) (0, 0, D:4) a +0 troll leather armour {Pargi} (2, 40, D:4) a +0 dagger (3, 40, D:4) a +0 club a +0 club a +0 dagger a +0 helmet a +0 animal skin a +5 vampiric spear (3, 41, D:4) a +0 club a +0 dagger (3, 42, D:4) a +0 club a +0 dagger a +0 sling (14, 8, D:4) a +0 club a +0 leather armour (14, 28, D:4) a staff of fire (24, 22, D:4) a +0 dagger 8 stones (27, 21, D:4) a +0 hand axe a +0 scale mail (29, 21, D:4) a +0 club 3 stones (39, 2, D:4) a +0 club a +0 sling (39, 18, D:4) a +0 robe (59, 6, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +1 pair of boots (7, -3, D:5) 3 javelins (20, 10, D:5) a +0 club (23, 19, D:5) a +0 ring mail (27, -2, D:5) a +0 giant club (37, 6, D:5) 5 stones (37, 12, D:5) a +0 whip of freezing a +0 robe (41, 17, D:5) 5 stones (43, 25, D:5) a +0 long sword (52, -5, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe