Rationalist Level 1 of the Dungeon (12, 1, D:1) a +0 leather armour (-5, 4, D:1) a +0 dagger (3, 9, D:1) a +0 short sword (-17, 12, D:1) a +0 club (28, 13, D:1) 2 throwing nets (12, 16, D:1) a +0 cloak (17, 22, D:1) a +0 dagger (14, 37, D:1) a +0 club (25, 39, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 7, D:2) a +0 hunting sling (-40, 12, D:2) a +0 short sword (5, 13, D:2) a +0 dagger (-5, 17, D:2) 18 arrows (0, 23, D:2) a +0 dagger (1, 28, D:2) a +4 whip (-33, 37, D:2) a +0 whip of flaming (-11, 38, D:2) a +0 short sword (-30, 39, D:2) 4 stones (3, 39, D:2) a +0 club (-14, 44, D:2) a +0 dagger (-13, 44, D:2) a +0 club (-42, 46, D:2) a +0 dagger (-8, 46, D:2) a +2 quarterstaff of draining (-39, 47, D:2) a stone (-38, 47, D:2) a stone (-37, 47, D:2) a stone (-35, 47, D:2) a +0 club (-40, 49, D:2) a stone (-38, 49, D:2) a stone (-44, 51, D:2) a +0 dagger Level 3 of the Dungeon (18, 9, D:3) a +0 war axe (-26, 10, D:3) a +0 mace of protection (23, 11, D:3) a +0 whip (13, 23, D:3) 17 arrows (12, 24, D:3) 16 poisoned needles (19, 28, D:3) 13 arrows