Dungeon Crawl Stone Soup version 0.27-a0-1182-gee19b5822f (webtiles) character file. Game seed: 3077501463300412032 49 Renjy the Conjurer (level 3, 0/16 HPs) Began as a Vine Stalker Conjurer on May 18, 2021. Shot with a stone by a goblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:24 (1417 turns). Renjy the Conjurer (Vine Stalker Conjurer) Turns: 1417, Time: 00:02:24 Health: 0/16 AC: 2 Str: 9 XL: 3 Next: 77% Magic: 0/8 EV: 12 Int: 19 God: Gold: 33 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} f - a scroll of identify {unknown} g - a scroll of fear {unknown} h - a scroll of noise {unknown} Potions b - a potion of haste {unknown} d - a potion of magic {unknown} Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Unknown command. You see here a bat corpse. You open the door. A bat and a goblin come into view. Found a stone staircase leading down. There are monsters nearby! An endoplasm comes into view. The bat barely misses you. The bat misses you. There is an open door here. The bat barely misses you. The endoplasm barely misses you. You hit the endoplasm but do no damage. You bite the endoplasm, but do no damage. The goblin shouts! The bat closely misses you. The endoplasm freezes you. You are frozen. The goblin unwields a +0 club. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone barely misses you. The endoplasm hits you. There is an open door here. The bat hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (66% to hit) The searing ray misses the bat. The searing ray hits the endoplasm. The endoplasm is heavily wounded. (Press . to maintain the ray.) The bat hits you but does no damage. The searing ray hits the bat! You kill the bat! The searing ray hits the endoplasm. You kill the endoplasm! The goblin shoots a stone. The stone hits you. The goblin shoots a stone. The stone hits you. Without enough magic to sustain it, your searing ray dissipates. The goblin shoots a stone. The stone hits you. The goblin shoots a stone. The stone hits you. You die... ######### #.......# #........ #########........ #...@..†'.g>..... #.#######........ #.# #........ #.# #.......# #.# ######### #######.# #.......# #.####### #.# You could see a goblin. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 ball pythons 6 bats 3 endoplasms 4 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:1) 4 kobolds 2 frilled lizards (D:1) 4 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Renjy the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 142 | D:1 | Found a faded altar of an unknown god. 193 | D:1 | Reached XP level 2. HP: 12/13 MP: 0/6 238 | D:1 | Learned a level 2 spell: Searing Ray 621 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/8 1417 | D:2 | Shot with a stone by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_rooms, chequers_ecumenical_altar_twisty D:2: layout_basic, minmay_misc_feat_four_crosses, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.5 Stealth | | 2.4 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Dagger || 7 Bite || 3 Cast: Magic Dart || 26 Searing Ray || 19 Armor: Robe || 6 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1416 | 1416 | 0 | 330 | 893 | 2 | 708.0 | Dungeon | 1416 | 1416 | 0 | 330 | 893 | 2 | 708.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1134 daAuts D:2: 281 daAuts