RogerS Level 1 of the Dungeon (0, 0, D:1) a +0 mace (8, 22, D:1) a +0 club (14, 29, D:1) a +0 animal skin (15, 14, D:1) a book of Conjurations (26, -12, D:1) a +0 dagger (30, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, 6, D:2) a +0 leather armour (7, -8, D:2) a +0 leather armour (11, -17, D:2) a Fen Folio (13, -32, D:2) a +0 hammer (19, -30, D:2) a +0 ring mail (49, -42, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Hagrupp's Jewellery Boutique a ring of ice (250 gold) a +4 ring of protection (360 gold) a ring of poison resistance (200 gold) a ring of fire (250 gold) the amulet of the Turtle {RegenMP Will+ Int+4 Dex-2} (468 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). Will: It increases your willpower. a ring of poison resistance (200 gold) a ring of wizardry (300 gold) the ring "Buodap" {Fly rElec} (315 gold) [ring of flight] rElec: It insulates you from electricity. Fly: It grants you flight. an amulet of faith (400 gold) (10, -25, D:3) a +0 whip (14, -14, D:3) a Young Poisoner's Handbook (15, -25, D:3) a +0 leather armour (37, 1, D:3) a +0 dagger (38, 1, D:3) a +0 club (52, 0, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (9, -5, D:4) a +0 club (15, 30, D:4) a staff of air (17, -1, D:4) a scroll of vulnerability (20, 6, D:4) a +0 robe a +0 dagger (26, 12, D:4) a +0 spear (26, 30, D:4) a potion of flight (27, 30, D:4) 5 stones (29, -1, D:4) a +0 leather armour (30, -9, D:4) a +0 dagger a +0 robe (30, 16, D:4) a +0 whip (31, -9, D:4) a +0 club (32, -10, D:4) a +0 chain mail a +0 hand axe (32, -8, D:4) a +0 robe a +0 dagger (34, 31, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (29, -5, D:5) a +0 robe a +3 dagger of draining a +0 leather armour a +0 mace (30, 1, D:5) a +0 falchion (32, 20, D:5) a +0 giant spiked club (47, 4, D:5) a ring of wizardry Level 6 of the Dungeon (0, 0, D:6) 5 datura-tipped darts (7, 16, D:6) a +0 whip a +0 halberd (7, 17, D:6) a +0 flail a +0 flail (10, -26, D:6) a +0 whip (23, -13, D:6) a +0 robe (35, 34, D:6) a book of Changes Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (11, -14, D:7) a +0 trident a +0 scale mail (13, -14, D:7) a +0 mace a +0 ring mail (13, -13, D:7) a +0 dagger of protection a +0 robe (15, -11, D:7) a +0 short sword (18, -13, D:7) a +0 dagger a +0 robe (18, -11, D:7) a +0 dagger a +0 robe (19, -13, D:7) a +0 hand axe a +0 scale mail (26, -23, D:7) a +0 ring mail (28, -19, D:7) a +0 leather armour (36, -30, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 barding of cold resistance (1, -2, D:8) a +0 short sword (3, 18, D:8) a +0 ring mail (4, 3, D:8) a +4 dagger of chaos a +0 robe of fire resistance (4, 4, D:8) a +0 trident (4, 5, D:8) a +0 halberd a +0 arbalest a +0 plate armour (4, 6, D:8) a +0 club a +0 leather armour (5, 6, D:8) a +0 short sword a +0 leather armour a +0 dagger (10, 18, D:8) a potion of heal wounds (10, 20, D:8) a scroll of amnesia (11, 8, D:8) a +0 dagger a +0 club a +0 robe (23, 15, D:8) a +0 dire flail a +0 robe a +0 hand axe a +0 robe a +0 short sword of venom a +0 robe a +0 hand axe a +0 robe (28, -4, D:8) a +4 dagger a +0 robe (30, -4, D:8) a +3 trident of freezing a +0 robe (31, -4, D:8) a +0 short sword a +0 trident a +0 robe (34, -4, D:8) a +3 falchion of freezing a +0 robe (35, -4, D:8) a +0 dagger a +2 whip of electrocution a +0 whip (36, -3, D:8) a +1 dagger of draining a +0 short sword a +0 club (36, -2, D:8) a +0 short sword a +0 chain mail a +0 dagger a +0 robe a +0 club (36, -1, D:8) a +0 dagger a +0 robe (36, 24, D:8) a +0 flail (39, 0, D:8) a +0 robe (42, -1, D:8) a +0 cloak (45, 39, D:8) a +0 rapier Level 9 of the Dungeon [Shop] Ixzatzod's One-of-a-Kind Rings the ring of Qinneac {Ice rPois Int-3 Slay+2 SInv} (467 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. a +1 ring of intelligence (22 gold) a +6 ring of protection (858 gold) a +7 ring of evasion (1138 gold) the ring of Rioneafu {rPois rCorr Int+6 Dex+3} (650 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (6, -9, D:9) a +0 robe a +0 dagger (6, -8, D:9) a +0 ring mail a +0 club (6, -7, D:9) a +0 dagger (26, 3, D:9) +0 steam dragon scales (28, -2, D:9) 3 potions of degeneration a +2 robe of the Archmagi a +0 ring mail a +0 dagger (39, -16, D:9) a +0 leather armour a +0 club (39, 4, D:9) a +0 whip a +0 ring mail (39, 5, D:9) a +0 falchion (39, 6, D:9) a +0 club (40, -16, D:9) a +0 leather armour a +0 short sword a +0 chain mail a +0 short sword (40, -15, D:9) a +0 dagger (40, 4, D:9) a +0 dagger a +0 robe (40, 6, D:9) a +0 short sword a +0 leather armour (41, -28, D:9) a +0 whip (41, -11, D:9) a +0 giant spiked club a +0 giant club (42, -13, D:9) a +0 buckler a +0 scale mail a +0 trident (43, -29, D:9) a +0 morningstar (43, -28, D:9) a +0 ring mail a +0 flail (44, -29, D:9) a +0 ring mail a +0 club a +0 dagger (44, 10, D:9) a +0 scale mail a +0 flail of venom (44, 11, D:9) a +0 whip a +0 robe a +0 dagger (54, -5, D:9) a +0 short sword a +0 cloak (60, 3, D:9) a +0 dagger (62, -18, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a scroll of amnesia (5, -10, D:10) a +0 ring mail (5, -1, D:10) a staff of conjuration (8, 2, D:10) 3 large rocks (11, 1, D:10) a +0 robe a +0 dagger (17, 6, D:10) a +0 battleaxe a +2 vorpal shortbow (18, -9, D:10) a +0 leather armour a +0 dagger (18, -7, D:10) a +0 ring mail a +0 dagger (19, -9, D:10) a +0 plate armour a +0 battleaxe (19, -8, D:10) a +0 robe a +0 flail of draining (20, -9, D:10) a +0 ring mail a +0 club (25, 4, D:10) a +0 club a +0 robe (34, -14, D:10) a +0 shortbow (35, -14, D:10) a +0 dagger a curare-tipped dart a +0 scale mail (35, -12, D:10) a +2 spear of venom (42, 4, D:10) a +0 battleaxe (44, 14, D:10) a +0 short sword (46, 11, D:10) a +0 glaive a +0 chain mail (46, 12, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe (47, -12, D:10) a book of Rime (47, 11, D:10) a +0 flail (48, 14, D:10) a +0 hand axe a +0 ring mail (63, -7, D:10) a +0 trident (66, 39, D:10) a +0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (22, 24, Lair:1) a +0 mace (29, -7, Lair:1) the amulet "Loxod" {Acrobat Fragile Str+4 Int+4} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+4). Int: It affects your intelligence (+4). Fragile: It will be destroyed if unequipped. an amulet of the acrobat a +6 ring of dexterity a +1 pair of gloves of hurling a wand of roots (5) a wand of flame (7) a boomerang 3 potions of mutation 3 potions of berserk rage 2 scrolls of enchant armour a +2 ring mail of cold resistance (30, -7, Lair:1) a cane toad corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 gold pieces (14, 2, Lair:2) a scroll of immolation (15, 8, Lair:2) a scroll of identify (16, 14, Lair:2) a +0 scale mail (22, 7, Lair:2) 3 curare-tipped darts Level 3 of the Abyss (0, 0, Abyss:3) a book of Flames (1, 1, Abyss:3) a staff of cold (unseen)