Route97 Level 1 of the Dungeon (10, 23, D:1) a +0 robe (11, 18, D:1) a +0 spear (14, -8, D:1) a +0 spear (16, 23, D:1) a +0 short sword 4 stones (19, 7, D:1) a +0 club (32, -14, D:1) a +0 dagger (37, 11, D:1) a +0 whip (39, 10, D:1) a +0 dagger (56, -19, D:1) a +0 dagger (67, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (12, -57, D:2) a +0 club (15, -33, D:2) 4 curare-tipped darts (21, -50, D:2) a +0 dagger (24, -47, D:2) a +0 scale mail (30, -46, D:2) 4 stones (31, 0, D:2) a +0 ring mail (33, -3, D:2) a +0 leather armour (38, -33, D:2) a +0 hand axe (38, -5, D:2) a +0 club (47, -48, D:2) a +0 dagger (49, -59, D:2) a +0 robe (52, -12, D:2) a +0 dagger (55, -59, D:2) a +0 ring mail (56, -14, D:2) a +0 sling (57, -57, D:2) a +1 whip of draining (57, -55, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 spear of Conscience {flame, Will+ Int+5} (3350 gold) Int+5: It affects your intelligence (+5). Will+: It increases your willpower. the ring "Jivvyvul" {rPois rCorr AC+4} (5280 gold) [ring of protection] AC+4: It affects your AC (+4). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. the amulet "Xamusi Caddi" {Spirit Dex+4} (4540 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+4: It affects your dexterity (+4). the ring "Eqecaobb" {rCorr EV+5 Str+6 Int-2} (5700 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). rCorr: It protects you from acid and corrosion. (0, 0, D:3) a +0 helmet (6, 1, D:3) a +0 dagger of distortion 2 boomerangs (8, -28, D:3) 9 stones (9, -5, D:3) a +0 leather armour (12, -25, D:3) 6 stones (16, 8, D:3) a +0 robe (19, 28, D:3) 3 poisoned darts (21, -22, D:3) a +0 short sword (21, 2, D:3) 4 poisoned darts (22, 27, D:3) a +0 club (27, 12, D:3) 2 stones (29, -6, D:3) a +0 club a +0 leather armour (29, -2, D:3) a +0 short sword a +0 leather armour (30, -6, D:3) a +0 club (30, -2, D:3) a +0 hand axe (37, 5, D:3) a +0 hand axe Level 4 of the Dungeon (2, -20, D:4) a +1 hand axe of electrocution (12, -1, D:4) a +2 whip of electrocution (15, 4, D:4) a +0 whip (29, 4, D:4) 7 gold pieces a +0 long sword a +0 leather armour a +4 ring of protection (30, 2, D:4) a +0 mace (33, -1, D:4) a +0 robe (41, -19, D:4) a hound corpse (skeletalised by now) (43, -20, D:4) 4 stones