Sableheart Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 16, D:1) a stone (26, 25, D:1) a +0 club (28, -11, D:1) a +0 robe (28, 2, D:1) a +0 ring mail (28, 20, D:1) 3 stones (32, 7, D:1) a +0 dagger (33, -8, D:1) a +0 whip 2 stones (34, -1, D:1) 6 stones (44, 6, D:1) a +0 dagger a +0 club (45, -11, D:1) a +0 club (45, 5, D:1) a +0 dagger a stone (48, 1, D:1) a +0 dagger (49, 25, D:1) a +0 dagger (50, 19, D:1) a scroll of noise Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, 2, D:2) a +0 ring mail (13, 9, D:2) 7 stones (15, 1, D:2) a +0 war axe (27, -16, D:2) a +0 sling (34, -23, D:2) a +0 whip (45, -6, D:2) Maxwell's Memoranda (48, -11, D:2) an amulet of guardian spirit (51, -2, D:2) a wand of flame (13) Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (10, -6, D:3) an adder corpse (20, 10, D:3) an adder corpse (24, 2, D:3) an amulet of the acrobat (29, 12, D:3) a +0 club (45, 14, D:3) an adder corpse (skeletalised by now) (48, 9, D:3) a jackal corpse (skeletalised by now) (48, 10, D:3) a jackal corpse (skeletalised by now) (50, 8, D:3) a jackal corpse (skeletalised by now)