Dungeon Sprint DCSS version 0.31-a0-1242-g57893ffec4 (webtiles) character file. Game seed: 14233664137253786566 6249 Salticid the Earth Mage (level 10, -7/64 HPs) Began as a Deep Elf Conjurer on Dec 16, 2023. Was the Champion of Vehumet. Shot with an arrow by a deep elf master archer (25 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:16:30 (889 turns). Salticid the Earth Mage (Deep Elf Conjurer) Turns: 889, Time: 00:16:31 Health: -7/64 AC: 6 Str: 8 XL: 10 Next: 62% Magic: 20/33 EV: 8 Int: 56 God: Vehumet [******] Gold: 0 SH: 27 Dex: 15 Spells: 14/31 levels left rFire . . . D - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . H - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . k - +2 leather armour of the Hunter {rElec Int+7} rPois . (no helmet) rElec + X - +0 cloak of Distant Worlds {+Blink Will+ Int+3} rCorr + (no gloves) SInv . (no boots) Will +++.. (no amulet) Stlth +++ t - +6 ring of intelligence HPRegen 0.30/turn Y - ring of Baarri {rCorr Str+4 Int+6 Dex+2} MPRegen 0.23/turn %: no teleportation @: hasted, invisible, very quick A: no striking features a: Renounce Religion, Evoke Blink You were in the Dungeon. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 1 branch Inventory: Hand Weapons D - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). E - the +10 dark maul {heavy} (You found it in the Dungeon) F - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. G - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. I - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) J - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison S - the +3 hand cannon "Hicour" {speed, rF+} (You found it in the Dungeon) rF+: It protects you from fire. Armour k - the +2 leather armour of the Hunter (worn) {rElec Int+7} (You found it in the Dungeon) Int+7: It affects your intelligence (+7). rElec: It insulates you from electricity. z - +5 fire dragon scales A - +5 storm dragon scales B - a +3 buckler C - a +3 kite shield H - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. X - the +0 cloak of Distant Worlds (worn) {+Blink Will+ Int+3} (You found it in the Dungeon) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. +Blink: It lets you blink. Magical Staves O - a staff of cold R - the staff of Capital Punishment {rF+ Stlth+ Fire} (You found it in the Dungeon) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. V - the staff of Vanity {*Corrode rPois rF+ Stlth+ Fire} (You found it in the Dungeon) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (left hand) u - a +6 ring of intelligence v - a +6 ring of strength w - a +6 ring of strength L - a ring of fire M - a ring of protection from fire P - a ring of protection from fire W - a +6 ring of intelligence Y - the ring of Baarri (right hand) {rCorr Str+4 Int+6 Dex+2} (You found it in the Dungeon) [ring of intelligence] Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. Z - the ring "Ideere" {Wiz rC- Str-4 Slay+5 Stlth+} (You found it in the Dungeon) [ring of wizardry] Wiz: It improves your spell success rate. Str-4: It affects your strength (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. Talismans a - a serpent talisman Q - a dragon-blood talisman Wands x - a wand of mindburst (7) y - a wand of quicksilver (6) K - a wand of flame (17) U - a wand of paralysis (15) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear N - 4 scrolls of enchant weapon T - a scroll of brand weapon Potions b - 8 potions of magic c - 10 potions of curing d - 6 potions of heal wounds e - 4 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - a potion of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 8.1 Fighting + Level 8.9 Dodging - Level 5.0 Stealth + Level 3.9 Shields - Level 11.0 Spellcasting - Level 15.0 Conjurations - Level 4.0 Hexes - Level 4.0 Translocations - Level 15.7 Earth Magic - Level 5.0 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Hex 47% 3d21 1% 4 d - Iskenderun's Mystic Conj/Tloc 95% 2d18 1% 4 e - Bombard Conj/Erth 58% 9d10 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 30% N/A 3% 3 Sandblast Erth 100% 2d20 0% 1 Stone Arrow Conj/Erth 100% 3d13 0% 3 Freeze Ice 100% 1d10 1% 1 Passwall Tmut/Erth 72% N/A 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Inner Flame Hex/Fire 52% N/A 1% 3 Brom's Barrelling Bould Conj/Erth 100% 2d11 1% 4 Frozen Ramparts Ice 60% 1d10 3% 3 Necrotise Necr 100% 1d9 4% 1 Summon Small Mammal Summ 100% N/A 4% 1 Manifold Assault Tloc 66% N/A 8% 4 Starburst Conj/Fire 43% 6d12 8% 6 Ozocubu's Armour Ice 30% N/A 12% 3 Vampiric Draining Necr 30% 2d8 12% 3 Agony Necr 30% N/A 75% 5 Dispersal Tloc 33% N/A 77% 6 Simulacrum Ice/Necr 15% N/A 99% 6 Disjunction Tloc 33% N/A 100% 8 Dragon's Call Summ 15% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Message History The centaur warrior shoots an arrow. SHROANNG! You block the arrow. Unknown command. You feel yourself speed up. The yaktaur captain shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. GONNNNG! You block the arrow. The centaur warrior shoots an arrow. GONNNNG! You block the arrow. The stone giant throws a large rock. GONNNNG! You block the large rock. Unknown command. You feel much better. The centaur warrior shoots an arrow. PANG! You block the arrow. The yaktaur captain shoots a bolt. GONNNNG! You block the bolt. Unknown command. Casting: Bombard (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target, p - centaur warrior You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur warrior shoots an arrow. BONNNG! You block the arrow. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The stone giant throws a large rock. PANG! You block the large rock. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. GONNNNG! You block the bolt. The deep elf master archer shoots an arrow. The arrow hits you!! You die... ▓...[).[..▓ ▓..):|))..▓...)[))..▓ ▓.........▓....†††..▓ ▓....*....▓....†)...▓ ▓..ccCcCc.▓.........▓ ▓..ccCe...▓...††....▓ ▓.........▓.▓.....▓.▓ ▓.▓.....▓.▓....©....▓ ▓....@....▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓ You could see a stone giant (unable to see you), a yaktaur captain (unable to see you, ally target), a deep elf master archer (unable to see you), 3 centaur warriors, 2 cyclopes, 2 yaktaurs and a friendly fulminant prism. Vanquished Creatures 2 vault guards (D) An arcanist (D) An ugly thing (D) 2 black mambas (D) A vault sentinel (D) A naga mage (D) 2 yaktaurs (D) 5 merfolk (D) A wind drake (D) A golden eye (D) 2 water moccasins (D) An ice beast (shapeshifter) (D) A phantom (D) 2 centaurs (D) 2 wolves (shapeshifter) (D) 2 wights (D) 4 jellies (D) 2 adders (D) An adder skeleton (D) 2 ball pythons (D) 4 bat skeletons (D) 5 endoplasms (D) 2 ball python skeletons (D) 3 ball python zombies (D) A jackal skeleton (D) A jackal zombie (D) 2 quokka skeletons (D) 54 creatures vanquished. Vanquished Creatures (others) 21 fulminant prisms (D) 21 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Salticid the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 46 | D | Became a worshipper of Vehumet 111 | D | Entered arena 2. 111 | D | Noticed a jelly 111 | D | Found a transporter. 113 | D | Killed a jelly 114 | D | Reached skill level 1 in Shields 114 | D | Reached skill level 5 in Spellcasting 114 | D | Reached XP level 2. HP: 15/15 MP: 10/10 114 | D | Reached XP level 3. HP: 19/19 MP: 11/11 117 | D | Learned a level 2 spell: Searing Ray 117 | D | Reached XP level 4. HP: 24/24 MP: 13/17 123 | D | Learned a level 4 spell: Fulminant Prism 128 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 133 | D | Got the +2 leather armour of the Hunter {rElec Int+7} 171 | D | Entered arena 3. 171 | D | Noticed a golden eye 171 | D | Found a transporter. 174 | D | Killed a golden eye 174 | D | Reached * piety under Vehumet 174 | D | Offered knowledge of Kiss of Death by Vehumet. 175 | D | Reached skill level 5 in Dodging 175 | D | Reached XP level 5. HP: 33/33 MP: 18/18 184 | D | Got the Notes on the Blistering Volley 219 | D | Entered arena 4. 219 | D | Noticed an ice beast 219 | D | Noticed a wolf 219 | D | Noticed a wolf 219 | D | Noticed a green ugly thing 219 | D | Found a transporter. 224 | D | Killed a wolf 224 | D | Reached ** piety under Vehumet 224 | D | Killed an ice beast 224 | D | Killed a wolf 225 | D | Reached XP level 6. HP: 41/41 MP: 17/20 234 | D | Killed a green ugly thing 235 | D | Reached XP level 7. HP: 41/48 MP: 6/22 241 | D | Got the Tome of Collective Profane Mysteries 345 | D | Entered arena 5. 345 | D | Found a transporter. 348 | D | Offered knowledge of Momentum Strike by Vehumet. 348 | D | Reached *** piety under Vehumet 349 | D | Reached skill level 10 in Spellcasting 349 | D | Reached skill level 1 in Evocations 376 | D | Entered arena 6. 376 | D | Found a transporter. 379 | D | Reached **** piety under Vehumet 390 | D | Got the Meditations on Frostbite 397 | D | Entered arena 7. 397 | D | Noticed a vault guard 397 | D | Noticed a yaktaur 397 | D | Noticed an arcanist 397 | D | Noticed a vault guard 397 | D | Noticed a yaktaur 397 | D | Noticed a vault sentinel 403 | D | Killed a yaktaur 403 | D | Killed a yaktaur 403 | D | Reached ***** piety under Vehumet 404 | D | Reached skill level 5 in Evocations 404 | D | Reached XP level 8. HP: 53/53 MP: 15/24 406 | D | Killed a vault guard 406 | D | Killed a vault sentinel 407 | D | Reached XP level 9. HP: 25/57 MP: 9/25 407 | D | Killed an arcanist 410 | D | Killed a vault guard 411 | D | Reached skill level 15 in Earth Magic 418 | D | Learned a level 6 spell: Bombard 418 | D | Found a transporter. 516 | D | Entered arena 8. 519 | D | Reached ****** piety under Vehumet 520 | D | Found a transporter. 528 | D | Got the staff of Capital Punishment {rF+ Stlth+ Fire} 530 | D | Got the +3 hand cannon "Hicour" {speed, rF+} 536 | D | Got the staff of Vanity {*Corrode rPois rF+ Stlth+ Fire} 558 | D | Entered arena 9. 561 | D | Offered knowledge of Hailstorm by Vehumet. 562 | D | Found a transporter. 575 | D | Got the +0 cloak of Distant Worlds {+Blink Will+ Int+3} 632 | D | Entered arena 10. 632 | D | Noticed a merfolk 632 | D | Noticed a wind drake 632 | D | Noticed a merfolk 632 | D | Noticed a merfolk 632 | D | Noticed a merfolk 632 | D | Noticed a merfolk 635 | D | Killed a merfolk 635 | D | Killed a merfolk 636 | D | Reached XP level 10. HP: 63/63 MP: 24/27 643 | D | Reached skill level 15 in Conjurations 643 | D | Found a transporter. 649 | D | Got the ring of Baarri {rCorr Str+4 Int+6 Dex+2} 651 | D | Got the ring "Ideere" {Wiz rC- Str-4 Slay+5 Stlth+} 761 | D | Entered arena 11. 761 | D | Noticed a black mamba 761 | D | Noticed a black mamba 761 | D | Noticed a naga mage 764 | D | Offered knowledge of Ignite Poison by Vehumet. 764 | D | Killed a black mamba 764 | D | Killed a black mamba 765 | D | Reached skill level 5 in Stealth 768 | D | Killed a naga mage 769 | D | Found a transporter. 882 | D | Entered arena 12. 882 | D | Noticed a stone giant 882 | D | Noticed a centaur warrior 882 | D | Noticed a centaur warrior 882 | D | Noticed a yaktaur captain 882 | D | Noticed a deep elf master archer 882 | D | Noticed a centaur warrior 882 | D | Noticed a cyclops 883 | D | Identified the staff of Summertime {rF+ Will++ rCorr Int-5 | Fire} 884 | D | Noticed a cyclops 889 | D | Shot with an arrow by a deep elf master archer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Shields | 1 3 | 3.9 Spellcasting | 5 9 10 11 | 11.0 Conjurations | 6 11 13 15 | 15.0 Hexes | 2 4 | 4.0 Translocations | 2 4 | 4.0 Fighting | 4 6 7 8 | 8.1 Dodging | 5 7 8 | 8.9 Evocations | 5 | 5.0 Earth Magic | 7 12 15 | 15.7 Stealth | 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Bo | | | | 1 || 1 Cast: Magic Dart | 1 | | | || 1 Searing Ray | | 7 | 7 | || 14 Fulminant Prism | | 1 | 14 | 7 || 22 Bombard | | | 3 | 8 || 11 Iskenderun's Myst | | | 2 | || 2 Evoke: Wand | 1 | | | || 1 Use: Potion | 1 | 1 | 1 | 5 || 8 Armour: Leather armour | | 2 | 7 | 14 || 23 Dodge: Dodged | | | | 3 || 3 Block: Kite shield | | 4 | 16 | 29 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 872 | 868 | 4 | 499 | 55 | 1 | 872.0 | Dungeon | 872 | 868 | 4 | 499 | 55 | 1 | 872.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 872 daAuts