Dungeon Sprint DCSS version 0.31-a0-1242-g57893ffec4 (webtiles) character file. Game seed: 14944642322573090541 60 Salticid the Cudgeller (level 3, -14/28 HPs) Began as an Armataur Fighter on Dec 16, 2023. Demolished by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:17 (430 turns). Salticid the Cudgeller (Armataur Fighter) Turns: 430, Time: 00:01:18 Health: -14/28 AC: 6 Str: 23 XL: 3 Next: 82% Magic: 3/3 EV: 7 Int: 8 God: Gold: 12 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation, roll @: mighty, engulfed (cannot breathe) A: large, deformed body, tough skin 3, armoured tail, roll 1, long tongue a: no special abilities You were in the Dungeon. You visited 1 branch You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls f - 2 scrolls of immolation {unknown} g - a scroll of identify {unknown} j - 2 scrolls of blinking Potions d - a potion of might e - 5 potions of mutation h - 2 potions of magic i - a potion of lignification {unknown} k - a potion of brilliance {unknown} l - a potion of degeneration {unknown} Skills: - Level 2.6 Fighting + Level 7.1 Maces & Flails - Level 3.6 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You roll when moving toward enemies. (Rampage) Your long tongue fully drains potion bottles. (2x potion effects) Message History You start waiting. You start waiting. Done waiting. You see here a human skeleton. You open the door. Found 12 gold pieces and 2 potions of mutation. There is an open door here. You now have 4 gold pieces. e - a potion of mutation; f - a scroll labelled VUMUCVUINA g - a scroll labelled ZEUSUCK VADE; e - 2 potions of mutation (gained 1) i - a golden potion e - 3 potions of mutation (gained 1) f - 2 scrolls labelled VUMUCVUINA (gained 1) j - 2 scrolls of blinking (gained 1); e - 5 potions of mutation (gained 2) d - 2 potions of might (gained 1) You now have 12 gold pieces (gained 8). There is an open door here. As you open the door, it creaks loudly! A water elemental comes into view. The water elemental moves out of view. You roll towards the water elemental! You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you. The water elemental engulfs you in water! Unknown command. You barely miss the water elemental. The water elemental is moderately damaged. Your lungs strain for air! The water elemental hits you! You barely miss the water elemental. The water elemental is moderately damaged. Your lungs strain for air! The water elemental hits you. You feel very mighty all of a sudden. You slurp down every last drop of the potion of might! * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##....÷..#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### #.....##..###....#.⌠.# ###†.##..)##.....# ..# ##..##....#......# ### #..###..##÷#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Salticid the Armataur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 10 | D | Reached skill level 2 in Maces & Flails 36 | D | Reached skill level 3 in Maces & Flails 46 | D | Noticed Jessica 52 | D | Killed Jessica 53 | D | Reached skill level 5 in Maces & Flails 53 | D | Reached XP level 2. HP: 23/23 MP: 2/2 53 | D | Reached XP level 3. HP: 28/28 MP: 3/3 94 | D | Reached skill level 6 in Maces & Flails 115 | D | Reached skill level 7 in Maces & Flails 425 | D | Noticed a water elemental 430 | D | Demolished by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 5 7 | 7.1 Fighting | | 2.6 Armour | | 3.6 Shields | | 3.2 Action || total ---------------------------++------- Melee: Flail || 32 Tailslap || 6 Use: Potion || 5 Armour: Scale mail || 21 Dodge: Dodged || 7 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 423 | 423 | 0 | 313 | 0 | 1 | 423.0 | Dungeon | 423 | 423 | 0 | 313 | 0 | 1 | 423.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 423 daAuts