Sar Level 1 of the Dungeon (0, 0, D:1) 22 bolts (-19, 3, D:1) a dart (-22, 5, D:1) a +0,+0 short sword a kobold corpse (skeletalised by now) (-3, 5, D:1) a +0 leather armour (-3, 8, D:1) a +2,+2 whip (5, 9, D:1) a bat corpse (skeletalised by now) (-19, 11, D:1) a +2,+0 short sword 2 darts (-21, 16, D:1) a +1,+0 dagger of protection 2 darts a kobold corpse (skeletalised by now) (-24, 23, D:1) a +0,+0 whip (17, 25, D:1) 18 sling bullets (10, 29, D:1) a +0,+0 dagger (-13, 38, D:1) a +0,+0 short sword (9, 38, D:1) 19 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +1 robe (0, 4, D:2) a +0,+0 club a hobgoblin corpse a rat corpse a +0,+0 club (24, 5, D:2) a +0,+0 club (24, 6, D:2) a dart (-25, 7, D:2) a dart (-29, 9, D:2) a dart (-29, 10, D:2) a dart (-28, 10, D:2) a dart (-26, 11, D:2) a +2,+2 elven long sword (23, 17, D:2) 15 darts