Dungeon Crawl Stone Soup version 0.14.0-15-g6b16f67 (webtiles) character file. 293 Sar the Magician (level 5, -10/42 HPs) Began as a Deep Dwarf Conjurer on Apr 17, 2014. Killed by miscasting Searing Ray (23 damage) ... on Level 3 of the Dungeon. The game lasted 00:09:38 (3217 turns). Sar the Magician (Deep Dwarf Conjurer) Turns: 3217, Time: 00:09:38 HP -10/42 AC 9 Str 12 XL: 5 Next: 13% MP 11/13 EV 4 Int 15 God: Gold 139 SH 0 Dex 14 Spells: 2 memorised, 9 levels left rFire . . . SeeInvis . j - +0 war axe rCold . . . Clarity . G - +0 chain mail rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . y - +0 pair of boots Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: non-regenerating, very slightly contaminated, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Skills: + Level 0.7 Axes - Level 2.1 Dodging - Level 2.4 Stealth - Level 4.1 Spellcasting - Level 4.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 100% 1 None b - Searing Ray Conj ###... 100% 2 ##..... Inventory: Hand weapons j - a +0,+0 war axe (weapon) E - a +0,+0 morningstar Missiles h - 51 darts (quivered) v - 2 javelins Armour a - a +0 robe m - a +3 scale mail y - a +0 pair of boots (worn) G - a +0 chain mail (worn) Magical devices b - a wand of heal wounds (4) Comestibles d - 3 bread rations f - an apple g - 3 meat rations k - a chunk of giant gecko flesh {@*1} z - a chunk of bat flesh {@*1} D - a rotting chunk of orc flesh {@*1} F - 2 chunks of orc flesh {@*1} Scrolls n - 2 scrolls of teleportation p - 4 scrolls of enchant weapon I {unknown} t - a scroll of blinking {unknown} w - a scroll of enchant weapon II {unknown} Jewellery x - an uncursed ring of sustain abilities {unknown} Potions e - a potion of flight {unknown} i - a potion of restore abilities l - a potion of paralysis {unknown} q - 2 potions of resistance {!q} r - 3 potions of curing s - a potion of confusion {unknown} u - a potion of invisibility {unknown} A - a potion of might {unknown} Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 *Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Fulminant Prism Conjuration/Hexes 4 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 5 Magical staves o - an uncursed staff of energy {!a} ·▒▒▒▒·▒▒▒·▒··▒ ▒·············▒ ▒········▒ ▒▒▒▒▒▒··▒▒▒▒▒▒▒ ░ ▒▒▒▒▒·▒▒%▒▒▒▒·······▒▒ ▒···▒······▒·▒▒▒▒···▒ ▒·▒▒·▒▒▒▒▒·▒·▒ ▒·%·▒ ▒·▒▒·▒ ▒·▒o▒ ▒(··▒ ▒·▒▒·▒ ▒·▒·▒ ▒···▒▒▒▒▒▒▒▒ ▒·▒▒·▒▒▒▒▒·▒·▒ ▒······<···) ▒·▒▒·······q·▒▒▒▒·▒·▒▒▒▒▒▒▒▒ ▒·▒▒·················▒▒▒▒▒▒▒ ▒·▒▒▒▒▒▒▒▒·▒▒▒▒▒▒▒▒▒>······· ▒·▒ ▒·▒ ▒▒▒▒▒▒▒▒▒ ▒·▒ ▒·▒ ▒·▒ ▒·▒ ◦ ◦ ··▒ ░ ▒░ You could see an orc. Message History You hit the orc. You kill the orc! There is an open door, spattered with blood here. Things that are here: a dagger; a chain mail; an orc corpse There is an open door, spattered with blood here. Things that are here: a dagger; a chain mail; an orc corpse Magic restored. You finish butchering the orc corpse. F - 2 chunks of orc flesh {@*1} There is an open door, spattered with blood here. Things that are here: a dagger; a chain mail Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. G - a chain mail You are feeling hungry. Drop what? (_ for help) (? for menu, Esc to quit) You drop a +0,+0 club. You drop a +0,+0 hand axe. You drop a +0,+0 short sword. Wear which item? (? for menu, Esc to quit) You finish taking off your +0 robe. You finish putting on your +0 chain mail. You start waiting. Eating a chunk of quokka flesh {@*1}. You start waiting. Some of the chunks of flesh in your inventory have completely rotted away. Done waiting. e - an oily pink potion There is an open door, spattered with blood here. You see here a dagger. You open the door. Found a short sword. There is an open door here. You smell something rotten. (slot D) Key pressed, stopping explore. Found a fizzy purple potion. Key pressed, stopping explore. A giant gecko comes into view. You see here a fizzy purple potion. A giant gecko is nearby! A giant gecko is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your chain mail prevents you from hitting the giant gecko. The giant gecko completely misses you. You closely miss the giant gecko. The giant gecko bites you but does no damage. x2 You closely miss the giant gecko. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * The giant gecko bites you but does no damage. You hit the giant gecko but do no damage. The giant gecko bites you but does no damage. x2 You miss the giant gecko. The giant gecko bites you but does no damage. Your chain mail prevents you from hitting the giant gecko. The giant gecko barely misses you. The giant gecko bites you but does no damage. You closely miss the giant gecko. The giant gecko bites you but does no damage. The giant gecko barely misses you. You slash the giant gecko! You kill the giant gecko! You see here a giant gecko corpse. You see here a giant gecko corpse. You finish butchering the giant gecko corpse. k - a chunk of giant gecko flesh {@*1} You see here a giant gecko skeleton. l - a fizzy purple potion You see here a giant gecko skeleton. A bat comes into view. A bat is nearby! You are too injured to fight recklessly! Unknown command. You closely miss the bat. The bat hits you. The bat hits you but does no damage. You hit the bat. You kill the bat! You see here a bat corpse. You see here a bat corpse. You finish butchering the bat corpse. z - a chunk of bat flesh {@*1} An orc comes into view. It is wielding a club. The orc shouts! An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Searing Ray Aim: an orc, wielding a club You miscast Searing Ray. You are very lightly contaminated with residual magic. You are caught in a violent explosion! The explosion engulfs you! Ouch! That really hurt! You die... Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 22 | 1 || 23 Short sword | 13 | || 13 Club | 12 | || 12 Hand axe | 18 | 21 || 39 War axe | | 34 || 34 Cast: Magic Dart | 41 | 22 || 63 Searing Ray | 3 | 5 || 8 Evoke: Wand | 1 | || 1 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Stab: Sleeping | 4 | || 4 Vault maps used: D:1: dpeg_arrival_prison D:2: minitemple D:3: corexii_shack_village, first_bread, kennysheep_big_empty_room Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Sar, the Deep Dwarf Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 295 | D:1 | Reached skill level 4 in Conjurations 295 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/3 534 | D:1 | Learned a level 2 spell: Searing Ray 610 | D:1 | Reached skill level 2 in Spellcasting 1245 | D:2 | Reached XP level 3. HP: 10/28 MP: 2/6 1504 | D:2 | Reached skill level 3 in Spellcasting 1931 | D:2 | Reached XP level 4. HP: 27/36 MP: 7/9 2291 | D:2 | Found a basalt altar of Yredelemnul. 2296 | D:2 | Found a deep blue altar of Sif Muna. 2407 | D:3 | Reached skill level 4 in Spellcasting 2858 | D:3 | Reached XP level 5. HP: 12/42 MP: 4/13 3217 | D:3 | Killed by miscasting Searing Ray Vanquished Creatures A crimson imp (D:3) 5 adders (D:2) A worm (D:2) 3 orcs (D:3) 3 giant cockroaches 6 goblins 14 hobgoblins 7 kobolds 6 bats 6 giant geckos 4 quokkas 9 rats 65 creatures vanquished.